bottlefish
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534475c0f7
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fix(huoshan): 销售旋钮与发条交互高亮及辉光曲线
Made-with: Cursor
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2026-04-11 18:17:14 +08:00 |
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bottlefish
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4bfafa9f7d
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feat(sales): 旋钮盖子开合与环形进度条
Made-with: Cursor
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2026-03-12 17:44:38 +08:00 |
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bottlefish
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0bcdcba8a1
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fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
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2026-03-12 15:24:46 +08:00 |
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bottlefish
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ad06b005b9
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feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
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2026-02-27 15:03:31 +08:00 |
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bottlefish
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4041f5d639
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feat(huoshan): 扩展销售管理器功能和 Yarn 命令
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2026-02-26 17:17:48 +08:00 |
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 bottlefishandCursor
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a8a0084d23
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refactor(sales): 通过 SalesManager 暴露 Crank/Slider 供 Yarn 使用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-25 16:19:46 +08:00 |
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 bottlefishandCursor
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79b9102243
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feat(sales): 销售模块深入,发条-滑片协调与阶段事件
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-13 20:13:14 +08:00 |
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 bottlefishandCursor
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0b62505f83
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fix(sales): KnobController typo、ProcessorLightController 变量与可见性、SalesYarnCommand 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 19:51:56 +08:00 |
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 bottlefishandClaude Opus 4.6
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99f972820e
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feat(系统): 新增销售系统交互控制器
实现销售系统核心交互组件:
- CrankController: 曲柄/旋钮控制
- KnobController: 旋钮交互逻辑
- ProcessorLightController: 处理器灯光控制
- SalesYarnCommand: Yarn 命令集成
- SliderController: 滑片控制器
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-02-12 18:48:44 +08:00 |
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