dingyuntian
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aa4e27419c
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yarn(dialog): 更新石头入场和对话节点配置
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2026-03-08 22:13:11 +08:00 |
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dingyuntian
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51c8d7abc9
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yarn(dialog): 添加石头维修各阶段对话剧本
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2026-03-08 22:13:00 +08:00 |
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dingyuntian
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f3b30fbc28
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fix(framework): 修复 ActionKit 和 TimelineKit 相关问题
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2026-03-08 22:12:48 +08:00 |
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dingyuntian
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c8c2cdcf5d
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feat(blockpuzzle): 重构方块拼图系统支持完整流程
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2026-03-08 22:12:15 +08:00 |
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dingyuntian
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4b9657126d
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feat(fix-system): 重构维修系统适配管理器架构
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2026-03-08 22:12:05 +08:00 |
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dingyuntian
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3a9320e6f3
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feat(fix-system): 添加维修系统管理器
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2026-03-08 22:11:52 +08:00 |
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dingyuntian
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590023ce5d
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chore: 添加 Claude 配置并忽略本地文件
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2026-03-06 18:45:24 +08:00 |
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dingyuntian
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43a1d1a303
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scene(fix-system): 更新石头维修场景和面板Prefab配置
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2026-03-06 18:32:15 +08:00 |
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dingyuntian
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a1b2426033
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fix(dialog): 修复auto_next标记未正确自动推进对话的问题
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2026-03-06 18:32:02 +08:00 |
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dingyuntian
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b59bb651ea
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fix(fix-system): 修复CablePanelLight枚举引用和命名空间问题
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2026-03-06 18:31:54 +08:00 |
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dingyuntian
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b05e59f564
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feat(fix-system): 重构BlockPuzzle系统,完善石头维修流程
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2026-03-06 18:31:41 +08:00 |
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dingyuntian
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9745c8d054
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feat(timeline-kit): 添加Timeline资源引用常量类
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2026-03-06 18:31:29 +08:00 |
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dingyuntian
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c04ddb7cad
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chore: 删除废弃的身体维修界面PSB和BlockPuzzleValidator配置
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2026-03-06 18:31:15 +08:00 |
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dingyuntian
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5d6b543f2f
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chore: 配置通用资源Addressable组和石头维修资源映射
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2026-03-06 18:31:05 +08:00 |
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dingyuntian
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22b63da69b
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docs: 完善 split-commit 命令使用说明
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2026-03-06 18:30:46 +08:00 |
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dingyuntian
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b2b959fe24
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Merge branch 'develop' into feature/石头流程跑通
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2026-03-06 16:56:44 +08:00 |
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dingyuntian
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f7e0e9ccf8
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Merge branch 'feature/全屏梦境图片' into 'develop'
feat(scene-mgmt): 添加全屏图片展示功能
See merge request aibis-dream/aibis-dream!634
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2026-03-06 08:54:37 +00:00 |
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dingyuntian
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91bb97b8c8
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chore(editor): 清理 TimelineNameCache 未使用变量和冗余 meta 文件
- 删除未使用的 CacheFolderRelativePath 字段
- 删除 timeline_name_cache.json.meta 文件(对应 json 已不存在)
Made-with: Cursor
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2026-03-06 16:49:58 +08:00 |
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dingyuntian
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23d363463c
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feat(scene-mgmt): 添加全屏图片展示功能
新增全屏/大图展示功能,支持 Yarn 命令控制:
- ShowLargeObj: 显示大图并淡入
- HideLargeObj: 隐藏大图并淡出
- HideAll: 同时隐藏大小图
- 实现大小图互斥切换逻辑
- 重构 HideObj 方法支持可选强制隐藏参数
在梦境场景中配置了大图渲染器和游戏对象,
添加相关 Yarn 命令绑定到 Dialog System。
Made-with: Cursor
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2026-03-06 16:49:23 +08:00 |
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dingyuntian
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159fa7f48a
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yarn(dialog): 添加石头 Fiction_Shitou1 剧本
Made-with: Cursor
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2026-03-06 15:35:06 +08:00 |
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dingyuntian
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57fae471db
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yarn(dialog): 更新佩佩开场对话
Made-with: Cursor
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2026-03-06 15:34:21 +08:00 |
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dingyuntian
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ef6b61c657
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chore: 删除 Yarn 目录下的 VSCode 配置
Made-with: Cursor
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2026-03-06 15:33:55 +08:00 |
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dingyuntian
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806561ff72
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style(editor): 简化 TimelineNameCache 代码格式
Made-with: Cursor
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2026-03-06 15:32:42 +08:00 |
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dingyuntian
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f7c29ed260
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feat(fix-system): 添加维修面板系统启动协调与灯光同步
Made-with: Cursor
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2026-03-06 15:30:32 +08:00 |
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dingyuntian
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36fc4bf577
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scene: 更新维修场景与预制体以支持石头流程
Made-with: Cursor
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2026-03-06 15:30:24 +08:00 |
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dingyuntian
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589e29dcc0
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art: 替换石头部维修为插线维修美术资源
Made-with: Cursor
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2026-03-06 15:30:03 +08:00 |
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dingyuntian
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a5cbbc3dc3
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refactor(fix-system): 移除 Engine 拉绳小游戏系统
Made-with: Cursor
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2026-03-06 15:27:35 +08:00 |
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dingyuntian
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c6e9053da5
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refactor(fix-system): 将 Cable 线缆系统迁移至 FixSystemNew
Made-with: Cursor
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2026-03-06 15:27:03 +08:00 |
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dingyuntian
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62d8945832
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refactor(fix-system): 移除 Gear 齿轮小游戏系统
Made-with: Cursor
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2026-03-06 15:24:06 +08:00 |
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dingyuntian
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0d929558c0
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Merge branch 'feature/维修侧边面板整合' into 'develop'
石头维修与侧边栏重构
See merge request aibis-dream/aibis-dream!633
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2026-03-05 11:53:22 +00:00 |
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dingyuntian
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83715142f8
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Merge branch 'develop' into feature/维修侧边面板整合
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2026-03-05 19:53:06 +08:00 |
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dingyuntian
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dd4095b381
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chore: 将 TimelineNameCollector 编辑器缓存加入 gitignore 并移除跟踪
Made-with: Cursor
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2026-03-05 19:16:51 +08:00 |
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dingyuntian
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84ec827f6c
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chore: 更新 TMP Fallback 字体资源
Made-with: Cursor
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2026-03-05 19:12:24 +08:00 |
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dingyuntian
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7e55c05d55
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scene(fix-system): 更新维修相关场景配置
Made-with: Cursor
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2026-03-05 19:11:47 +08:00 |
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dingyuntian
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40ad8739ee
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art(fix-system): 更新维修面板预制体与界面美术资源
Made-with: Cursor
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2026-03-05 19:11:40 +08:00 |
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dingyuntian
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5c4a766518
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art(fix-system): 重组维修面板 Timeline 动画资源
Made-with: Cursor
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2026-03-05 19:11:31 +08:00 |
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dingyuntian
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bc369bd86e
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feat(fix-system): 整合维修面板灯光系统并重构面板结构
Made-with: Cursor
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2026-03-05 19:11:12 +08:00 |
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dingyuntian
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cb49557aed
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feat(editor): 添加 Timeline 名称收集器编辑器工具
Made-with: Cursor
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2026-03-05 19:11:02 +08:00 |
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dingyuntian
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cbe1655105
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refactor(ui): 优化 SpriteProgressBar 编辑器预览实现
Made-with: Cursor
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2026-03-05 19:10:54 +08:00 |
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dingyuntian
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1e04c80549
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fix(ui): 修复 TerminalText Clear 逻辑并移除调试代码
Made-with: Cursor
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2026-03-05 19:10:49 +08:00 |
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dingyuntian
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cc30d17058
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chore(dialog): 移除 LineRunner 调试日志
Made-with: Cursor
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2026-03-05 19:10:36 +08:00 |
|
chenziqin
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0f1c2fec51
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Merge branch 'feature/PP1&2文本更新' into 'develop'
文本更新(解决海存在矛盾)
See merge request aibis-dream/aibis-dream!632
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2026-03-05 07:44:56 +00:00 |
|
Ovid
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056552da13
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文本更新(解决海存在矛盾)
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2026-03-05 15:42:23 +08:00 |
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dingyuntian
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617c6573b8
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refactor: 重构 BlockPuzzle 迷你游戏系统
Made-with: Cursor
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2026-03-03 21:46:24 +08:00 |
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dingyuntian
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62f39cd591
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feat: 扩展 Framework 核心事件系统功能
Made-with: Cursor
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2026-03-03 21:46:10 +08:00 |
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dingyuntian
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e20beb8207
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fix: 修复 FixStateMachine、ShockSystem 和 PhysicCable
Made-with: Cursor
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2026-03-03 21:45:54 +08:00 |
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dingyuntian
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8458810be6
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chore: 更新场景文件,删除旧测试场景
Made-with: Cursor
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2026-03-03 21:45:32 +08:00 |
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dingyuntian
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d89bba279b
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feat: 完善 Screen System 屏幕面板系统功能
Made-with: Cursor
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2026-03-03 21:45:21 +08:00 |
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dingyuntian
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fa0672445b
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refactor: 优化 BodyModule 身体模块系统
Made-with: Cursor
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2026-03-03 21:45:09 +08:00 |
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dingyuntian
|
9d5fccf39d
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feat: 新增 CablePanel 电缆面板组件
Made-with: Cursor
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2026-03-03 21:44:57 +08:00 |
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