dingyuntian
|
7290bbab1e
|
feat(fix-system): 打孔带收藏夹改为固定3槽位布局
|
2026-04-15 22:22:30 +08:00 |
|
dingyuntian
|
2f1ee81f6c
|
chore: 迁移记忆系统资源到 Feature_Memory 目录
|
2026-04-15 22:22:21 +08:00 |
|
dingyuntian
|
af8ca0ae6b
|
chore: 重命名 Dream/Peipei 资源目录为 Scene_ 前缀
|
2026-04-15 22:22:11 +08:00 |
|
dingyuntian
|
0fdf9faad4
|
Merge branch 'develop' into feature/存档重构
|
2026-04-14 20:17:57 +08:00 |
|
dingyuntian
|
fb291e899a
|
fix: 修复切除部分没有声音的问题
|
2026-04-10 19:44:25 +08:00 |
|
dingyuntian
|
2992f886d5
|
Merge branch 'feature/Animator管理器' into 'develop'
Feature/animator管理器
See merge request aibis-dream/aibis-dream!667
|
2026-04-10 05:25:45 +00:00 |
|
dingyuntian
|
a0720e72b5
|
test: 添加AnimatorKit测试资源
|
2026-04-10 13:24:16 +08:00 |
|
dingyuntian
|
75c71b394d
|
feat(scene-mgmt): 添加AnimatorKit动画管理器
|
2026-04-10 13:24:04 +08:00 |
|
dingyuntian
|
bc8bf2c183
|
feat(editor): 添加HandlerNameCollector工具
|
2026-04-10 13:22:43 +08:00 |
|
dingyuntian
|
bcb5e90938
|
chore: 删除TimelineNameCollector旧工具
|
2026-04-10 13:22:01 +08:00 |
|
dingyuntian
|
65f6b03ff6
|
chore: 更新HandlerNameCollector缓存路径配置
|
2026-04-10 13:21:35 +08:00 |
|
dingyuntian
|
3515c73cba
|
Merge branch 'bugfix/降温图片找回' into 'develop'
fix: 找回删除的图片
See merge request aibis-dream/aibis-dream!666
|
2026-04-09 04:01:49 +00:00 |
|
dingyuntian
|
6317ebd167
|
fix: 找回删除的图片
|
2026-04-09 12:00:54 +08:00 |
|
dingyuntian
|
179b785bf9
|
Merge branch 'feature/环境问题' into 'develop'
feat: 单独控制环境中的物体
See merge request aibis-dream/aibis-dream!665
|
2026-04-08 06:02:21 +00:00 |
|
dingyuntian
|
2f6177cd33
|
feat: 单独控制环境中的物体
|
2026-04-08 13:57:46 +08:00 |
|
dingyuntian
|
04fae6c47c
|
Merge branch 'bugfix/打孔带重构' into 'develop'
fix: 托盘和黑边显示问题
See merge request aibis-dream/aibis-dream!664
|
2026-04-08 03:54:46 +00:00 |
|
dingyuntian
|
357ee4898e
|
fix: 托盘和黑边显示问题
|
2026-04-02 16:09:47 +08:00 |
|
dingyuntian
|
f4eceb04cd
|
Merge branch 'bugfix/打孔带重构' into 'develop'
Bugfix/打孔带重构
See merge request aibis-dream/aibis-dream!661
|
2026-03-30 11:18:03 +00:00 |
|
dingyuntian
|
11c6bd5232
|
Merge branch 'develop' into bugfix/打孔带重构
|
2026-03-30 19:16:39 +08:00 |
|
dingyuntian
|
f851016a28
|
fix: 开头托盘索引丢失
|
2026-03-30 19:10:27 +08:00 |
|
dingyuntian
|
163cddd21d
|
Merge branch 'bugfix/打孔带重构' into 'develop'
feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
See merge request aibis-dream/aibis-dream!659
|
2026-03-30 08:49:10 +00:00 |
|
dingyuntian
|
a2590be82f
|
scene(fix-system): 同步打孔带重构后的维修场景配置
更新 PeipeiFixScene 与 Persistence 的对象引用与组件配置,使场景资源与新打孔带流程保持一致。
Made-with: Cursor
|
2026-03-30 16:34:02 +08:00 |
|
dingyuntian
|
f0bf5e47a9
|
fix(fix-system): 修复屏幕面板启动状态未置位
在启动屏幕面板流程中补充 isSystemOn 置 true,避免系统状态与 UI 激活状态不一致。
Made-with: Cursor
|
2026-03-30 16:33:56 +08:00 |
|
dingyuntian
|
57a9f9b6cb
|
Merge branch 'develop' into bugfix/打孔带重构
|
2026-03-30 16:27:38 +08:00 |
|
dingyuntian
|
f8e813f12a
|
chore(fix-system): 补齐打孔带元数据
Made-with: Cursor
|
2026-03-30 15:59:22 +08:00 |
|
dingyuntian
|
a442eefc3b
|
yarn(dialog): 更新打孔带命令调用并同步本地化资源映射
Made-with: Cursor
|
2026-03-30 15:59:00 +08:00 |
|
dingyuntian
|
c4d1a25b08
|
refactor(clue): 移除废弃线索板 prefab 元数据
Made-with: Cursor
|
2026-03-30 15:58:33 +08:00 |
|
dingyuntian
|
21111aa1d9
|
refactor(clue): 移除废弃线索板与旧打孔带实现
Made-with: Cursor
|
2026-03-30 15:58:09 +08:00 |
|
dingyuntian
|
f3f9ecb57f
|
scene(fix-system): 同步维修场景与预制体的打孔带系统配置
Made-with: Cursor
|
2026-03-30 15:57:38 +08:00 |
|
dingyuntian
|
6ee319ab4f
|
feat(fix-system): 重构打孔带流程并接入新收藏与插槽系统
Made-with: Cursor
|
2026-03-30 15:56:55 +08:00 |
|
dingyuntian
|
34d307c649
|
Merge branch 'bugfix/打孔带重构' into 'develop'
fix: 维修面板初始灯光状态可配置
See merge request aibis-dream/aibis-dream!657
|
2026-03-30 04:22:15 +00:00 |
|
dingyuntian
|
fbfda00150
|
fix: 维修面板初始灯光状态可配置
|
2026-03-28 21:45:00 +08:00 |
|
dingyuntian
|
1a5e3dbc59
|
Merge branch 'feature/全流程拉通合入' into 'develop'
Feature/全流程拉通合入
See merge request aibis-dream/aibis-dream!656
|
2026-03-28 02:23:43 +00:00 |
|
dingyuntian
|
3a8bba261e
|
Merge branch 'feature/全流程拉通' into feature/全流程拉通合入
|
2026-03-28 10:22:28 +08:00 |
|
dingyuntian
|
ea25756202
|
Merge branch 'bugfix/资源重新组织' into 'develop'
chore(addressable): 更新资源组配置
See merge request aibis-dream/aibis-dream!655
|
2026-03-27 14:45:35 +00:00 |
|
dingyuntian
|
efcef3dde9
|
fix: 修复索引丢失的问题
|
2026-03-27 22:44:43 +08:00 |
|
dingyuntian
|
1d15f5daff
|
fix: 合并后编译错误
|
2026-03-27 22:43:38 +08:00 |
|
dingyuntian
|
0ec85e0cda
|
chore: 资源组织规范
|
2026-03-27 22:25:15 +08:00 |
|
dingyuntian
|
209a795141
|
Merge branch 'develop' into bugfix/内存问题
|
2026-03-27 18:55:12 +08:00 |
|
dingyuntian
|
bf3120fc1c
|
Merge branch 'develop' into bugfix/内存问题
|
2026-03-27 16:32:27 +08:00 |
|
dingyuntian
|
8b42afd0a2
|
scene: 调整 Persistence 场景对象与层级
Made-with: Cursor
|
2026-03-27 15:43:05 +08:00 |
|
dingyuntian
|
ebe8901813
|
scene(peipei): 调整佩佩维修场景精灵与布局
Made-with: Cursor
|
2026-03-27 15:43:00 +08:00 |
|
dingyuntian
|
4c5b166bfb
|
feat(huoshan): 新增分析关卡配置并注册 Addressables
Made-with: Cursor
|
2026-03-27 15:42:56 +08:00 |
|
dingyuntian
|
9a9645dfec
|
feat: 使用 ResourceSystem 异步加载精灵与关卡配置
Made-with: Cursor
|
2026-03-27 15:42:46 +08:00 |
|
dingyuntian
|
28418edd44
|
refactor: 零碎资源迁移
|
2026-03-27 15:38:27 +08:00 |
|
dingyuntian
|
8a105d8b8b
|
refactor: show_obj相关资源迁移并清理失效资源
|
2026-03-27 15:36:08 +08:00 |
|
dingyuntian
|
7a5649efde
|
refactor: 部分维修零碎图片迁移
|
2026-03-27 15:29:34 +08:00 |
|
dingyuntian
|
dfcaa4f362
|
refactor: 记忆相关资产迁移
|
2026-03-27 15:25:57 +08:00 |
|
dingyuntian
|
fa328b4730
|
refactor(dream): 梦境相关资产重定位
|
2026-03-27 15:23:47 +08:00 |
|
dingyuntian
|
a579ff48ad
|
refactor(VFX): 粒子效果迁移
|
2026-03-27 15:19:34 +08:00 |
|
dingyuntian
|
24d0536634
|
refactor: 性能分析工具,暂时无用
|
2026-03-27 15:18:06 +08:00 |
|
dingyuntian
|
e4d0a94962
|
Merge branch 'bugfix/佩佩流程问题' into 'develop'
fix(peipei): 佩佩流程问题修复
See merge request aibis-dream/aibis-dream!652
|
2026-03-26 12:56:49 +00:00 |
|
dingyuntian
|
bebee804d9
|
fix(peipei): 佩佩流程问题修复
1. 打孔带托盘不显示
2. 记忆特效消失
|
2026-03-26 20:55:23 +08:00 |
|
dingyuntian
|
5fc2ff9324
|
fix: 失效command(task相关)清理
|
2026-03-26 20:54:17 +08:00 |
|
dingyuntian
|
8c0d53c2a1
|
scene: 调整持久化场景相机与初始对话配置
Made-with: Cursor
|
2026-03-26 16:09:08 +08:00 |
|
dingyuntian
|
6a7f420ea1
|
scene(peipei): 调整佩佩修复场景界面锚点与对象参数
Made-with: Cursor
|
2026-03-26 16:08:53 +08:00 |
|
dingyuntian
|
0ebbc9c341
|
fix(resource-kit): 修复场景资源加载器生命周期与初始化时序
Made-with: Cursor
|
2026-03-26 16:08:41 +08:00 |
|
dingyuntian
|
7291dfb031
|
docs: 更新资源加载与提交规范文档说明
Made-with: Cursor
|
2026-03-26 14:12:41 +08:00 |
|
dingyuntian
|
45c36a514d
|
chore: 调整DOTween配置资源位置并同步编辑器资源
Made-with: Cursor
|
2026-03-26 14:12:35 +08:00 |
|
dingyuntian
|
29fed0d3c4
|
art: 更新诊所外相关原始美术资源
Made-with: Cursor
|
2026-03-26 14:12:27 +08:00 |
|
dingyuntian
|
5879aee7a3
|
scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
|
2026-03-26 14:12:21 +08:00 |
|
dingyuntian
|
d9cf179604
|
scene: 调整ClinicOut场景配置与对象布局
Made-with: Cursor
|
2026-03-26 14:11:53 +08:00 |
|
dingyuntian
|
39d28c1a29
|
refactor(scene-mgmt): 移除外景专用时间轴命令并统一调用
Made-with: Cursor
|
2026-03-26 14:11:47 +08:00 |
|
dingyuntian
|
f9803d2d1a
|
refactor(fix-system): 重构身体模块材质加载为Addressables异步流程
Made-with: Cursor
|
2026-03-26 14:11:33 +08:00 |
|
dingyuntian
|
577be5f0c0
|
refactor: Timeline资源迁移
|
2026-03-25 22:57:25 +08:00 |
|
dingyuntian
|
3f8e6beddb
|
art: 删除SpriteGroup相关资源
|
2026-03-25 22:56:30 +08:00 |
|
dingyuntian
|
491709dc19
|
art: 删除未使用的对话框测试图
|
2026-03-25 22:55:34 +08:00 |
|
dingyuntian
|
fcb2cef1d8
|
art(clini-out):诊室外美术资源更新
1. 删除旧的大尺寸资源,改为像素资源
2. 树叶动画更新
|
2026-03-25 22:47:04 +08:00 |
|
dingyuntian
|
f4aa93fb6f
|
refactor: 预制体整体从Resources下迁出
删除部分弃用预制体,其他迁出
|
2026-03-25 22:44:11 +08:00 |
|
dingyuntian
|
8751d63837
|
refactor: 资源从Resources整体迁出
1. Resources下的Materials和Shaders整体迁出到Assets/Materials下
2. 删除部分已经停止使用的Materials和Shaders
|
2026-03-25 22:41:33 +08:00 |
|
dingyuntian
|
df46071bbb
|
fix: "笺"字缺失后更新
|
2026-03-25 22:35:46 +08:00 |
|
dingyuntian
|
865351f92c
|
Merge branch 'bugfix/进入维修间蒙太奇修复' into 'develop'
fix(scene-mgmt): 修复 Timeline 播放结束后可选回到起点
See merge request aibis-dream/aibis-dream!649
|
2026-03-25 06:46:32 +00:00 |
|
dingyuntian
|
6fcafcceca
|
art: 调整进入维修蒙太奇 PSD 导入设置
Made-with: Cursor
|
2026-03-25 14:45:02 +08:00 |
|
dingyuntian
|
7994f59239
|
chore(localization): 更新佩佩 FP 本地化文案与条目
Made-with: Cursor
|
2026-03-25 14:44:55 +08:00 |
|
dingyuntian
|
b9a8966236
|
scene(fix-system): 调整 ToBodyModule 维修蒙太奇镜头
Made-with: Cursor
|
2026-03-25 14:44:47 +08:00 |
|
dingyuntian
|
6aa7413dff
|
scene(fix-system): 配置诊所进入维修 Timeline 结束行为
Made-with: Cursor
|
2026-03-25 14:44:39 +08:00 |
|
dingyuntian
|
7a40dcd165
|
fix(scene-mgmt): 修复 Timeline 播放结束后可选回到起点
Made-with: Cursor
|
2026-03-25 14:44:33 +08:00 |
|
dingyuntian
|
2ff1d9e7a7
|
Merge branch 'bugfix/onelineBox' into 'develop'
fix: OnelineBox位置问题修复
See merge request aibis-dream/aibis-dream!647
|
2026-03-24 08:05:36 +00:00 |
|
dingyuntian
|
b1bf49712f
|
fix: OnelineBox位置问题修复
|
2026-03-24 16:05:15 +08:00 |
|
dingyuntian
|
90c136d0d6
|
Merge branch 'bugfix/onelineBox' into 'develop'
fix(persistence): OnelineBox升级嵌入
See merge request aibis-dream/aibis-dream!646
|
2026-03-24 08:01:02 +00:00 |
|
dingyuntian
|
48b956319e
|
fix(persistence): OnelineBox升级嵌入
|
2026-03-24 16:00:17 +08:00 |
|
dingyuntian
|
3018f134b3
|
chore(asset-refs): 添加AssetRefs目录的meta文件
|
2026-03-24 15:36:25 +08:00 |
|
dingyuntian
|
09108c1c19
|
scene(fix-system): 更新配配体和场景配置
|
2026-03-24 15:35:56 +08:00 |
|
dingyuntian
|
fddf6fb91d
|
art(fix-system): 更新插线维修美术资源并添加视觉模块盖子
|
2026-03-24 15:35:44 +08:00 |
|
dingyuntian
|
c8781ef939
|
yarn(dialog): 统一场景加载路径格式
|
2026-03-24 15:35:22 +08:00 |
|
dingyuntian
|
0a339efad9
|
fix(game-loop): 统一场景路径为Scene/前缀
|
2026-03-24 15:34:56 +08:00 |
|
dingyuntian
|
c69ce0c9ce
|
fix(audio-kit): 修复场景环境音匹配路径
|
2026-03-24 15:34:29 +08:00 |
|
dingyuntian
|
a561909134
|
feat(fix-system): 添加EyeModule并重构视觉模块控制
|
2026-03-24 15:34:08 +08:00 |
|
dingyuntian
|
89f8b52423
|
feat(asset-refs): 添加资源引用集中管理系统
|
2026-03-24 15:33:58 +08:00 |
|
dingyuntian
|
e026f0e510
|
chore(eye): 删除废弃的EyeTransitionManager和相关旧资源引用
|
2026-03-24 15:33:50 +08:00 |
|
dingyuntian
|
a59bf83dcf
|
chore: 更新场景 ScriptableObject 配置
|
2026-03-24 15:30:10 +08:00 |
|
dingyuntian
|
b41d1e1613
|
art: 清理废弃的旧美术资源文件
清理旧美术资源
|
2026-03-24 15:29:11 +08:00 |
|
dingyuntian
|
f9bf6a296e
|
chore(yarn): 删除 Test Yarn 对话文件
删除测试 Yarn 文件
|
2026-03-24 15:28:18 +08:00 |
|
dingyuntian
|
046c90d918
|
chore(localization): 更新本地化字符串表
|
2026-03-24 15:27:26 +08:00 |
|
dingyuntian
|
b903acd296
|
chore(addressable): 更新资源组配置
更新资源组配置
|
2026-03-24 15:26:39 +08:00 |
|
dingyuntian
|
9a3463c601
|
Merge branch 'bugfix/本地化表问题' into 'develop'
Bugfix/本地化表问题
See merge request aibis-dream/aibis-dream!644
|
2026-03-23 05:14:59 +00:00 |
|
dingyuntian
|
9c39bddeca
|
scene: 移除 Persistence 场景中的调试用 Square 对象
|
2026-03-23 13:14:06 +08:00 |
|
dingyuntian
|
198f86bd4e
|
fix(localization): 修复 FP_Day1 本地化表 GUID 并注册至 Addressables
|
2026-03-23 13:13:50 +08:00 |
|
dingyuntian
|
5b2f9b2264
|
fix(yarn): 修复 Fiction_Day2_begin 变量名错误并补全 declare 声明
|
2026-03-23 13:13:25 +08:00 |
|
dingyuntian
|
a153ccfb4f
|
Merge branch 'bugfix/屏幕空行不兼容' into 'develop'
fix(ui): 修复终端空行不显示的问题
See merge request aibis-dream/aibis-dream!640
|
2026-03-13 14:05:22 +00:00 |
|