dingyuntian
|
b70f2614af
|
art: 移动光标贴图至Common并更新
|
2026-07-20 18:10:42 +08:00 |
|
bottlefish
|
bd30cdabd0
|
Merge branch 'develop' into 7.19春优化
|
2026-07-20 03:50:37 +08:00 |
|
 bottlefishandCursor
|
6e5e5d5790
|
art(dream): 添加 Day2 梦境 aseprite 源文件
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-20 03:46:54 +08:00 |
|
dingyuntian
|
3c789cbd65
|
art: 火山动画及行人动画
|
2026-07-20 03:38:47 +08:00 |
|
dingyuntian
|
ecf75ae6a6
|
art: 光标更新
|
2026-07-20 03:00:04 +08:00 |
|
dingyuntian
|
5f2f6e6365
|
art: 清除背景残留
|
2026-07-20 02:59:24 +08:00 |
|
dingyuntian
|
153d36f884
|
art: 清理废弃资源
|
2026-07-20 02:59:06 +08:00 |
|
dingyuntian
|
202cdb4c29
|
feat(peipei): 佩佩动画状态迁移到Flow图
|
2026-07-20 02:10:25 +08:00 |
|
dingyuntian
|
3ed84f79b1
|
refactor(punchtape): 打孔带数据改为Catalog定义驱动并迁移脚本目录
|
2026-07-20 02:10:24 +08:00 |
|
dingyuntian
|
6bf967e8b3
|
Merge branch 'feature/demo脚本调整0719' into 'develop'
Feature/demo脚本调整0719
See merge request aibis-dream/aibis-dream!750
|
2026-07-19 15:47:28 +00:00 |
|
dingyuntian
|
f444978717
|
fix: 火山表情修复
|
2026-07-19 23:43:53 +08:00 |
|
Ovid
|
554de790c1
|
Merge branch 'develop' into feature/demo脚本调整0719
|
2026-07-19 23:08:02 +08:00 |
|
Ovid
|
1764714cb5
|
PP2部分调整
|
2026-07-19 23:07:33 +08:00 |
|
dingyuntian
|
a6d541383b
|
Merge branch 'develop' into bugfix/小问题修复
|
2026-07-19 23:04:53 +08:00 |
|
dingyuntian
|
00b5646b44
|
feat: 打孔带更新
|
2026-07-19 23:04:04 +08:00 |
|
bottlefish
|
06d6127c69
|
chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
|
2026-07-19 21:25:30 +08:00 |
|
bottlefish
|
bfc61a0097
|
feat(scene-mgmt): 重构梦境门海浪切换演出
|
2026-07-19 20:40:20 +08:00 |
|
bottlefish
|
bfbfe494c4
|
art(scene-mgmt): 更新梦境门框与海浪动画资源
|
2026-07-19 20:38:28 +08:00 |
|
bottlefish
|
bfdcb41116
|
art(tarot): 更新塔罗牌面资源
|
2026-07-19 20:28:25 +08:00 |
|
bottlefish
|
6ace48dba2
|
art(scene-bar): 修正酒吧角色动画表现
|
2026-07-19 20:27:00 +08:00 |
|
dingyuntian
|
2999f753f7
|
fix: 进入记忆界面相关修改
|
2026-07-19 19:41:13 +08:00 |
|
dingyuntian
|
592d3a36dd
|
art: 音量条
|
2026-07-19 17:23:55 +08:00 |
|
dingyuntian
|
bc85e4d343
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-19 00:13:36 +08:00 |
|
dingyuntian
|
2eea496c4b
|
feat(ui): 支持在指定面板上点击推进对话
新增 AllowDialogueAdvanceOnPointer 标记组件,IsPointerOverUI 命中
带该标记的 UI 时不再阻止对话推进;同时缓存 PointerEventData 与
射线结果列表,避免每次检测分配。Play Tool 与 Screen Transition
面板挂上该组件。
|
2026-07-18 23:59:33 +08:00 |
|
dingyuntian
|
91c3f509e1
|
yarn: 佩佩2表情替换(待全量检查)
|
2026-07-17 22:20:22 +08:00 |
|
dingyuntian
|
686c32738d
|
Merge branch 'develop' into feature/demo脚本调整
|
2026-07-17 20:24:18 +08:00 |
|
dingyuntian
|
24f475fe2f
|
art(frame-animation): 添加帧动画角色 Prefab 与示例素材
|
2026-07-17 20:19:46 +08:00 |
|
Ovid
|
5549404fe4
|
蓝眼无神+入
|
2026-07-17 17:21:35 +08:00 |
|
Ovid
|
94130cd97f
|
PP2表情上传
|
2026-07-17 05:09:02 +08:00 |
|
dingyuntian
|
3959561686
|
Merge branch 'develop' into feature/帧动画系统
|
2026-07-16 20:56:53 +08:00 |
|
dingyuntian
|
46602803dc
|
feat: 动画系统第五阶段(未验收)
|
2026-07-16 18:49:12 +08:00 |
|
bottlefish
|
cb1ddc1f93
|
Merge branch 'develop' into 7.11春优化
|
2026-07-16 18:42:23 +08:00 |
|
dingyuntian
|
9b6d008263
|
Merge branch 'develop' into feature/帧动画系统
|
2026-07-16 18:06:01 +08:00 |
|
dingyuntian
|
f51a670239
|
refactor: 将淡入淡出迁移到 ScreenTransitionPanel
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
|
2026-07-16 17:56:51 +08:00 |
|
dingyuntian
|
4100232162
|
feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
|
2026-07-16 17:56:33 +08:00 |
|
bottlefish
|
5ab8498be5
|
art: 更新医生与英里角色资源
|
2026-07-16 17:53:51 +08:00 |
|
bottlefish
|
fa79a4bed1
|
art(bar): 更新调酒妹动画与状态机
|
2026-07-16 17:53:31 +08:00 |
|
bottlefish
|
ea95111f2a
|
feat(dream): 完善梦境门与星空聚焦演出
|
2026-07-16 17:52:34 +08:00 |
|
bottlefish
|
0039beb5f9
|
art(huoshan): 调整火山角色表情动画
|
2026-07-16 17:51:23 +08:00 |
|
bottlefish
|
92087b81ef
|
feat(dream): 添加梦境数据溢出与虚焦表现
|
2026-07-15 19:38:42 +08:00 |
|
bottlefish
|
21321074bf
|
fix(fix-system): 优化温控器风扇停止流程
|
2026-07-15 19:36:24 +08:00 |
|
bottlefish
|
d075d1e0f8
|
feat(fix-system): 添加维修模块运行状态表现
|
2026-07-15 19:34:50 +08:00 |
|
dingyuntian
|
85a3fc9e14
|
feat(frameAnima): 动画系统前四个阶段
|
2026-07-15 15:13:56 +08:00 |
|
 bottlefishandCursor
|
1ee2a949e9
|
art(clinicout): 更新外出医生动画
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-15 14:02:38 +08:00 |
|
 bottlefishandCursor
|
1be7b12deb
|
art: 添加英里初登场与天桥夕阳 Timeline 资源
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-13 22:53:24 +08:00 |
|
dingyuntian
|
f87dcc687f
|
feat(ui): 添加终端章节面板标题本地化
|
2026-07-05 00:16:34 +08:00 |
|
dingyuntian
|
5033bf0a3d
|
feat(main-ui): 完善主界面场景与终端设置面板配置
- Persistence 场景绑定 TVOnSignal 并调整倒影 GameObject 参数
- 按任意键开始 Timeline 新增 Signal Track 与 TV 开关机动画关键帧
- 新增 TVOnSignal.signal 资源
- TerminalSettingPanelMini 文本添加本地化组件
|
2026-07-04 23:13:27 +08:00 |
|
dingyuntian
|
c75cdc4bdf
|
art(main-ui): 更新主界面电视界面与倒影动画资源
- 新增电视屏幕开关机动画与控制器
- 更新倒影 loop、环境 loop、海浪控制器以适配新资源
- 替换开始电视界面 aseprite 及导出配置
- 删除旧的开始界面倒影控制器与电视倒影资源
|
2026-07-04 23:13:13 +08:00 |
|
dingyuntian
|
e015b756f6
|
feat(audio-kit): 终端 UI 菜单音效与暂停菜单环境音
- 新增 TerminalUIAudio 事件通知与 TerminalUIAudioBehaviour 组件
- TerminalButton/TerminalMenuItemView/SelectItem/SliderItem 接入悬停与点击音效
- AudioManager 监听 TerminalUIEvent 播放 menu_hover/menu_click
- 新增 PauseMenu 环境音状态及恢复逻辑
- 新增 MainMenuStage FMOD 参数控制
- BaseButton 调用基类 DoStateTransition 保证状态事件正确触发
- 为 TerminalChapterPanel Prefab 添加 TerminalUIAudioBehaviour
|
2026-07-04 23:12:47 +08:00 |
|
dingyuntian
|
aea6483849
|
feat(UI): 首页UI更新
|
2026-07-03 23:30:38 +08:00 |
|