dingyuntian
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a9f58fc683
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fix: 已知问题修复
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2026-07-20 23:15:34 +08:00 |
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dingyuntian
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3ed84f79b1
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refactor(punchtape): 打孔带数据改为Catalog定义驱动并迁移脚本目录
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2026-07-20 02:10:24 +08:00 |
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dingyuntian
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00b5646b44
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feat: 打孔带更新
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2026-07-19 23:04:04 +08:00 |
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 bottlefishandCursor
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a1d972c074
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fix(memory): 放宽调频成功判定阈值
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 19:09:12 +08:00 |
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 bottlefishandCursor
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e4d7b03a89
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scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 21:04:20 +08:00 |
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 bottlefishandCursor
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e5306f2b82
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art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:35 +08:00 |
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 bottlefishandCursor
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6f8e306fb6
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art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:12 +08:00 |
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 bottlefishandCursor
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4fa3aac335
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art(memory): overlay 笔刷迁入 Feature_Memory/Art/Overlay
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:55:04 +08:00 |
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 bottlefishandCursor
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568e6ff867
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refactor(memory): 记忆材质迁入 Feature_Memory/Material
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:54:56 +08:00 |
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dingyuntian
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ea2164acbf
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art(Feature_Memory): 调整放映机资源和 PunchTapeCanvas 默认状态
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2026-04-21 14:15:09 +08:00 |
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dingyuntian
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2f1ee81f6c
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chore: 迁移记忆系统资源到 Feature_Memory 目录
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2026-04-15 22:22:21 +08:00 |
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