bug修复

This commit is contained in:
2025-03-01 21:31:24 +08:00
parent 4a7962dcde
commit e91e8072f4
9 changed files with 519 additions and 86 deletions
@@ -154,7 +154,16 @@ public class EyeSystem : MonoBehaviour
}
//yield return new WaitForSeconds(eyeStateEffect.TransitionDuration);
if (currentTarget == target)
{
DialogController.Instance.StartDialogNode("重复看同一个目标");
currentTarget = target;
mouseFollowAndZoom.SetIndicatorTarget(currentTarget);
currentTarget.BlurOut(eyeStateEffect.TransitionDuration, false);
yield return new WaitForSeconds(eyeStateEffect.TransitionDuration);
yield break;
}
currentTarget = target;
mouseFollowAndZoom.SetIndicatorTarget(currentTarget);
currentTarget.BlurOut(eyeStateEffect.TransitionDuration, false);