本地化问题修改
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m_VerticalFit: 2
|
||||
|
||||
@@ -34,7 +34,7 @@ TextureImporter:
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
@@ -46,8 +46,8 @@ TextureImporter:
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 9
|
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spritePivot: {x: 0.140625, y: 0.875}
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
@@ -72,7 +72,7 @@ TextureImporter:
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 0
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
@@ -139,7 +139,7 @@ TextureImporter:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 1537655665
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
|
||||
+10
-113
@@ -2893,7 +2893,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 200, y: 0}
|
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m_SizeDelta: {x: 0, y: 80}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &190932926
|
||||
@@ -3970,7 +3970,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 200, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 80}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &237392156
|
||||
@@ -5825,7 +5825,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 0, y: -350}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 350, y: 350}
|
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m_Pivot: {x: 0, y: 0}
|
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--- !u!222 &425473021
|
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@@ -20608,7 +20608,7 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 200, y: 0}
|
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m_SizeDelta: {x: 0, y: 80}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1611684201
|
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@@ -22073,8 +22073,7 @@ RectTransform:
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2033733147}
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m_Children: []
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m_Father: {fileID: 425473020}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@@ -22100,9 +22099,9 @@ MonoBehaviour:
|
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m_Top: 0
|
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m_Bottom: 0
|
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m_ChildAlignment: 0
|
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m_Spacing: 0
|
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m_Spacing: 10
|
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m_ChildForceExpandWidth: 1
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m_ChildForceExpandHeight: 1
|
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m_ChildForceExpandHeight: 0
|
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m_ChildControlWidth: 0
|
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m_ChildControlHeight: 0
|
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m_ChildScaleWidth: 0
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@@ -23990,9 +23989,9 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 1696845842}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: 200, y: -150}
|
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 200, y: 0}
|
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m_SizeDelta: {x: 0, y: 80}
|
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1960600463
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@@ -25167,11 +25166,6 @@ CanvasRenderer:
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2019424939}
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m_CullTransparentMesh: 1
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--- !u!224 &2033733147 stripped
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RectTransform:
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m_CorrespondingSourceObject: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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m_PrefabInstance: {fileID: 2038189805314920883}
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m_PrefabAsset: {fileID: 0}
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--- !u!1 &2034573581
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GameObject:
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m_ObjectHideFlags: 0
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@@ -34129,103 +34123,6 @@ MonoBehaviour:
|
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m_EffectColor: {r: 1, g: 0.58, b: 0.04, a: 1}
|
||||
m_EffectDistance: {x: 3, y: -3}
|
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m_UseGraphicAlpha: 1
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--- !u!1001 &2038189805314920883
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PrefabInstance:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Modification:
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serializedVersion: 3
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m_TransformParent: {fileID: 1775784970}
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m_Modifications:
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_Pivot.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_Pivot.y
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value: 0.5
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchorMax.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchorMax.y
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchorMin.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchorMin.y
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_SizeDelta.x
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value: 320
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_SizeDelta.y
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value: 50
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalPosition.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalPosition.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalPosition.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalRotation.w
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalRotation.x
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalRotation.y
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalRotation.z
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value: -0
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchoredPosition.x
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value: 40
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_AnchoredPosition.y
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value: -25
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objectReference: {fileID: 0}
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalEulerAnglesHint.x
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 4119798753652615804, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
|
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
|
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- target: {fileID: 7125762734194905057, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
|
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propertyPath: m_Name
|
||||
value: Task Item
|
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objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
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m_RemovedGameObjects: []
|
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m_AddedGameObjects: []
|
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: b7c1973c6f77b0b4eab9a1da8b6a03df, type: 3}
|
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--- !u!224 &2041500036121329234
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -16,6 +16,7 @@ namespace AibisDream.FixSystem
|
||||
|
||||
public float rotateDuration = 0.5f;
|
||||
public float typeSpeed = 0.05f;
|
||||
public int maxTextLine;
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -26,9 +27,12 @@ namespace AibisDream.FixSystem
|
||||
[SerializeField] private TMP_Text text;
|
||||
[SerializeField] private SpriteRenderer screenImage;
|
||||
private Material _imageMaterial;
|
||||
private Action _nextStep;
|
||||
|
||||
private TextGenerator _generator;
|
||||
private TextGenerationSettings _generationSettings;
|
||||
|
||||
private IUnRegister _plugOutRmv;
|
||||
private Action _nextStep;
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -42,6 +46,18 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
_textScreen = transform.Find("旋转屏幕");
|
||||
_imageMaterial = screenImage.material;
|
||||
|
||||
_generator = new TextGenerator();
|
||||
_generationSettings = new TextGenerationSettings
|
||||
{
|
||||
font = text.font.sourceFontFile,
|
||||
fontSize = Mathf.RoundToInt(text.fontSize),
|
||||
lineSpacing = text.lineSpacing,
|
||||
horizontalOverflow = HorizontalWrapMode.Wrap,
|
||||
verticalOverflow = VerticalWrapMode.Truncate,
|
||||
generationExtents = new Vector2(text.rectTransform.rect.width, Mathf.Infinity),
|
||||
resizeTextForBestFit = false
|
||||
};
|
||||
}
|
||||
|
||||
private void Register()
|
||||
@@ -76,18 +92,43 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
text.text += "\n";
|
||||
}
|
||||
// 先估算新增行数
|
||||
var targetLineNum = EstimateLineNum(targetText);
|
||||
// 截断超出屏幕的部分
|
||||
var oldText = "";
|
||||
if (targetLineNum + text.textInfo.lineCount > maxTextLine)
|
||||
{
|
||||
var cutLineNum = targetLineNum + text.textInfo.lineCount - maxTextLine;
|
||||
if (cutLineNum <= text.textInfo.lineCount)
|
||||
{
|
||||
var lastCharIndex = text.textInfo.lineInfo[cutLineNum - 1].lastCharacterIndex;
|
||||
oldText = text.text[lastCharIndex..];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
oldText = text.text;
|
||||
}
|
||||
|
||||
var oldText = text.text;
|
||||
var targetLength = text.text.Length + targetText.Length;
|
||||
|
||||
var targetLength = oldText.Length + targetText.Length;
|
||||
|
||||
// 逐个字符添加
|
||||
yield return DOTween.To(() => text.text.Length, x => UpdateText(x, targetText, oldText), targetLength,
|
||||
yield return DOTween.To(() => oldText.Length, x => UpdateText(x, targetText, oldText), targetLength,
|
||||
targetText.Length * typeSpeed).WaitForCompletion();
|
||||
EnumEventSystem.Global.Send(DialogEventEnum.LineShown);
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
EnumEventSystem.Global.Send(DialogEventEnum.LineEnd);
|
||||
_nextStep.Invoke();
|
||||
}
|
||||
|
||||
private int EstimateLineNum(string str)
|
||||
{
|
||||
var height = _generator.GetPreferredHeight(str, _generationSettings);
|
||||
var lineHeight = text.fontSize * 1.2f; // 简单估算行高
|
||||
|
||||
return Mathf.CeilToInt(height / lineHeight);
|
||||
}
|
||||
|
||||
private void UpdateText(int currentLength, string nextText, string oldText)
|
||||
{
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace AibisDream.Framework
|
||||
{
|
||||
#if UNITY_EDITOR
|
||||
if (!sprite) return "";
|
||||
|
||||
|
||||
// 先读Psd的路径
|
||||
string psdPath = AssetDatabase.GetAssetPath(sprite);
|
||||
var psdResPath = GetResourcePath(psdPath);
|
||||
@@ -28,13 +28,12 @@ namespace AibisDream.Framework
|
||||
|
||||
// 提取文件名(不包括扩展名)
|
||||
var purePath = psdResPath.Substring(0, lastDotIndex);
|
||||
|
||||
|
||||
// 添加后缀
|
||||
return purePath + "/" + sprite.name;
|
||||
#else
|
||||
return null;
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
private static string GetResourcePath(string absolutePath)
|
||||
@@ -42,15 +41,7 @@ namespace AibisDream.Framework
|
||||
const string resourcesFolderName = "Resources/";
|
||||
int index = absolutePath.IndexOf(resourcesFolderName, StringComparison.Ordinal);
|
||||
|
||||
if (index >= 0)
|
||||
{
|
||||
// 获取 "Resources/" 之后的部分
|
||||
return absolutePath.Substring(index + resourcesFolderName.Length);
|
||||
}
|
||||
else
|
||||
{
|
||||
return absolutePath;
|
||||
}
|
||||
return index >= 0 ? absolutePath[(index + resourcesFolderName.Length)..] : absolutePath;
|
||||
}
|
||||
|
||||
public static Sprite LoadSpriteFromPsd(string path)
|
||||
@@ -58,7 +49,7 @@ namespace AibisDream.Framework
|
||||
int lastIndex = path.LastIndexOf('/');
|
||||
string spriteName = path.Substring(lastIndex + 1);
|
||||
string resPath = path.Substring(0, lastIndex);
|
||||
|
||||
|
||||
// 加载
|
||||
var sprites = Resources.LoadAll<Sprite>(resPath);
|
||||
|
||||
@@ -72,39 +63,14 @@ namespace AibisDream.Framework
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public static T LoadAddressableSync<T>(string key)
|
||||
|
||||
public static T LoadAssetSync<T>(string key) where T : UnityEngine.Object
|
||||
{
|
||||
T result = default;
|
||||
var operation = Addressables.LoadAssetAsync<T>(key);
|
||||
|
||||
// 运行协程等待加载完成
|
||||
GameManager.Instance.StartCoroutine(LoadCoroutine(operation, loadedObject => result = loadedObject));
|
||||
|
||||
// 等待协程完成(阻塞主线程)
|
||||
while (!operation.IsDone)
|
||||
{
|
||||
// 主动让出一帧
|
||||
System.Threading.Thread.Sleep(1);
|
||||
}
|
||||
operation.WaitForCompletion();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public static IEnumerator LoadCoroutine<T>(AsyncOperationHandle<T> operation, Action<T> onComplete)
|
||||
{
|
||||
yield return operation;
|
||||
|
||||
if (operation.Status == AsyncOperationStatus.Succeeded)
|
||||
{
|
||||
onComplete?.Invoke(operation.Result);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to load addressable");
|
||||
}
|
||||
|
||||
Addressables.Release(operation);
|
||||
return operation.Result;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Localization.Components;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
[RequireComponent(typeof(TMP_Text))]
|
||||
[RequireComponent(typeof(LocalizeStringEvent))]
|
||||
public class LocalizedText : MonoBehaviour
|
||||
{
|
||||
private TMP_Text _text;
|
||||
private LocalizeStringEvent _localizeEvent;
|
||||
|
||||
private void OnUpdateString(string text)
|
||||
{
|
||||
var textArr = text.Split(":");
|
||||
_text.text = textArr.Length > 1 ? textArr[1].Trim() : text;
|
||||
}
|
||||
|
||||
public void SetLocalizedText(string table, string entry)
|
||||
{
|
||||
_text = GetComponent<TMP_Text>();
|
||||
_localizeEvent = GetComponent<LocalizeStringEvent>();
|
||||
|
||||
_localizeEvent.OnUpdateString.AddListener(OnUpdateString);
|
||||
|
||||
_localizeEvent.SetTable(table);
|
||||
_localizeEvent.SetEntry(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c9c71a7e9c9455d955ff20b5db823a1
|
||||
timeCreated: 1746702086
|
||||
@@ -7,24 +7,36 @@ using AibisDream.Utility;
|
||||
using DG.Tweening;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Localization.Components;
|
||||
using Yarn.Unity;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
public class TaskPanel : MonoBehaviour, IUIPanel, IDialogView
|
||||
{
|
||||
private RectTransform _rectTransform;
|
||||
private Transform _taskListParent;
|
||||
private GameObject _taskItemPrefab;
|
||||
|
||||
private readonly Dictionary<string, GameObject> _taskDict = new();
|
||||
private GameObject TaskItemPrefab
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_taskItemPrefab == null)
|
||||
{
|
||||
_taskItemPrefab = ResourceKit.LoadAssetSync<GameObject>(ConstRef.TaskItemName);
|
||||
}
|
||||
|
||||
return _taskItemPrefab;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly Dictionary<string, LocalizedText> _taskDict = new();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_rectTransform = GetComponent<RectTransform>();
|
||||
_taskListParent = transform.Find("Record");
|
||||
_taskItemPrefab = ResourceKit.LoadAddressableSync<GameObject>(ConstRef.TaskItemName);
|
||||
EnumEventSystem.Global.Register(GameLoopEnum.GameQuit, ClearTasks);
|
||||
DialogCanvasManager.Instance.RegisterDialogView(DialogViewType.Task, this);
|
||||
}
|
||||
|
||||
#region 诊疗单功能
|
||||
@@ -33,7 +45,9 @@ namespace AibisDream
|
||||
{
|
||||
if (_taskDict.TryGetValue(lineId, out var taskItem))
|
||||
{
|
||||
taskItem.GetComponent<TMP_Text>().fontStyle |= FontStyles.Strikethrough;
|
||||
var taskText = taskItem.GetComponent<TMP_Text>();
|
||||
taskText.fontStyle |= FontStyles.Strikethrough;
|
||||
taskText.color = Color.gray;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,14 +66,15 @@ namespace AibisDream
|
||||
|
||||
public void ShowLine(string dialogLine, CharacterVo character, Action nextStep, string lineId, bool isAutoSkip = false)
|
||||
{
|
||||
var taskItem = Instantiate(_taskItemPrefab, _taskListParent);
|
||||
var taskItem = Instantiate(TaskItemPrefab, _taskListParent);
|
||||
// 设置本地化数据
|
||||
var localize = taskItem.GetComponent<LocalizeStringEvent>();
|
||||
localize.SetTable(DialogController.Instance.GetCurLocalizedTableName());
|
||||
localize.SetEntry(lineId);
|
||||
_taskDict[lineId] = taskItem;
|
||||
|
||||
ActionKit.Delay(0.5f, nextStep);
|
||||
var localize = taskItem.GetComponent<LocalizedText>();
|
||||
localize.SetLocalizedText(DialogController.Instance.GetCurLocalizedTableName(), lineId);
|
||||
_taskDict[lineId] = localize;
|
||||
|
||||
EnumEventSystem.Global.Send(DialogEventEnum.LineShown);
|
||||
EnumEventSystem.Global.Send(DialogEventEnum.LineEnd);
|
||||
nextStep.Invoke();
|
||||
}
|
||||
|
||||
public void ShowOptions(DialogOption[] dialogueOptions)
|
||||
@@ -85,7 +100,6 @@ namespace AibisDream
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region 打开和关闭
|
||||
|
||||
public bool IsOpen { get; private set;}
|
||||
@@ -95,7 +109,7 @@ namespace AibisDream
|
||||
gameObject.SetActive(true);
|
||||
AudioManager.Instance.PlaySfx("event:/Scriptal/taskmanager");
|
||||
// 下移
|
||||
transform.DOLocalMoveY(-350, 1f).OnComplete(() =>
|
||||
_rectTransform.DOAnchorPosY(-350, 1f).OnComplete(() =>
|
||||
{
|
||||
IsOpen = true;
|
||||
});
|
||||
@@ -105,7 +119,7 @@ namespace AibisDream
|
||||
{
|
||||
// 上移
|
||||
AudioManager.Instance.PlaySfx("event:/Scriptal/taskmanager");
|
||||
transform.DOLocalMoveY(0, 1f).OnComplete(() =>
|
||||
_rectTransform.DOAnchorPosY(0, 1f).OnComplete(() =>
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
IsOpen = false;
|
||||
@@ -117,7 +131,7 @@ namespace AibisDream
|
||||
|
||||
public static class TaskYarnCommand
|
||||
{
|
||||
private static TaskPanel TaskPanel => UIManager.Instance.GetComponent<TaskPanel>();
|
||||
private static TaskPanel TaskPanel => UIManager.Instance.GetPanel<TaskPanel>();
|
||||
|
||||
[YarnCommand("complete_task")]
|
||||
public static void CompleteTask(string lineId)
|
||||
|
||||
@@ -206,7 +206,7 @@ namespace AibisDream.Utility
|
||||
}
|
||||
}
|
||||
|
||||
result.Append(substring);
|
||||
result.Append(substring.TrimStart());
|
||||
currentIndex += length;
|
||||
|
||||
if (currentIndex < line.Length)
|
||||
|
||||
@@ -1 +1 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/刻录齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮A"}],"panelShaftArray":[]}
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":0.883,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.076,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.898,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"}]}
|
||||
@@ -133,7 +133,7 @@ PlayerSettings:
|
||||
vulkanEnableLateAcquireNextImage: 0
|
||||
vulkanEnableCommandBufferRecycling: 1
|
||||
loadStoreDebugModeEnabled: 0
|
||||
bundleVersion: 0.2.2.3-20250505-165215
|
||||
bundleVersion: 0.2.2.4-20250509-185054
|
||||
preloadedAssets:
|
||||
- {fileID: 11400000, guid: 0fb2bc2476953fc43a74f0ab8879077c, type: 2}
|
||||
metroInputSource: 0
|
||||
|
||||
Reference in New Issue
Block a user