修复一些合并导致的问题

This commit is contained in:
2025-05-16 15:34:13 +08:00
parent dab5c97b11
commit e3c5436b37
12 changed files with 2660 additions and 834 deletions
@@ -19,387 +19,387 @@ MonoBehaviour:
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//【流程相关】
//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-调速后对话(冷却液)
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- _AlphaTintMinAlpha: 0.02
- _BakedMaterial: 0
- _BlackTintFade: 1
- _BlackTintPower: 4
- _Brightness: 1
- _BurnEdgeNoiseFactor: 0.5
- _BurnFade: 1
- _BurnInsideContrast: 2
- _BurnInsideNoiseFactor: 0.2
- _BurnRadius: 5
- _BurnSwirlFactor: 1
- _BurnWidth: 0.1
- _CamouflageAnimationToggle: 0
- _CamouflageContrast: 1
- _CamouflageDensityA: 0.4
- _CamouflageDensityB: 0.4
- _CamouflageFade: 1
- _CamouflageSmoothnessA: 0.2
- _CamouflageSmoothnessB: 0.2
- _CheckerboardDarken: 0.5
- _CheckerboardTiling: 1
- _ColorReplaceContrast: 1
- _ColorReplaceFade: 1
- _ColorReplaceRange: 0.05
- _ColorReplaceSmoothness: 0.1
- _Contrast: 1
- _CustomFadeAlpha: 1
- _CustomFadeNoiseFactor: 0
- _CustomFadeSmoothness: 2
- _DirectionalAlphaFadeFade: 0
- _DirectionalAlphaFadeInvert: 0
- _DirectionalAlphaFadeNoiseFactor: 0.2
- _DirectionalAlphaFadeRotation: 0
- _DirectionalAlphaFadeWidth: 0.2
- _DirectionalDistortionFade: 0
- _DirectionalDistortionInvert: 0
- _DirectionalDistortionNoiseFactor: 0.2
- _DirectionalDistortionRandomDirection: 0.1
- _DirectionalDistortionRotation: 0
- _DirectionalDistortionWidth: 0.5
- _DirectionalGlowFadeFade: 0
- _DirectionalGlowFadeInvert: 0
- _DirectionalGlowFadeNoiseFactor: 0.2
- _DirectionalGlowFadeRotation: 0
- _DirectionalGlowFadeWidth: 0.1
- _EnableAddColor: 0
- _EnableAddHue: 0
- _EnableAlphaTint: 0
- _EnableBlackTint: 0
- _EnableBrightness: 0
- _EnableBurn: 0
- _EnableCamouflage: 0
- _EnableCheckerboard: 0
- _EnableColorReplace: 0
- _EnableContrast: 0
- _EnableCustomFade: 0
- _EnableDirectionalAlphaFade: 0
- _EnableDirectionalDistortion: 0
- _EnableDirectionalGlowFade: 0
- _EnableEnchanted: 0
- _EnableExternalAlpha: 0
- _EnableFlame: 0
- _EnableFrozen: 0
- _EnableFullAlphaDissolve: 0
- _EnableFullDistortion: 0
- _EnableFullGlowDissolve: 0
- _EnableGaussianBlur: 0
- _EnableGlitch: 0
- _EnableHalftone: 0
- _EnableHologram: 0
- _EnableHue: 0
- _EnableInkSpread: 0
- _EnableInnerOutline: 0
- _EnableMetal: 0
- _EnableNegative: 0
- _EnableOuterOutline: 0
- _EnablePingPongGlow: 0
- _EnablePixelOutline: 0
- _EnablePixelate: 0
- _EnablePoison: 0
- _EnableRainbow: 0
- _EnableRecolorRGB: 0
- _EnableRecolorRGBYCP: 0
- _EnableSaturation: 0
- _EnableScreenTiling: 0
- _EnableShadow: 0
- _EnableSharpen: 0
- _EnableShiftHue: 0
- _EnableShifting: 0
- _EnableShine: 0
- _EnableSineGlow: 0
- _EnableSineMove: 0
- _EnableSineRotate: 0
- _EnableSineScale: 0
- _EnableSmoke: 0
- _EnableSmoothPixelArt: 0
- _EnableSourceAlphaDissolve: 0
- _EnableSourceGlowDissolve: 0
- _EnableSplitToning: 0
- _EnableSqueeze: 0
- _EnableSquish: 0
- _EnableStrongTint: 0
- _EnableTextureLayer1: 0
- _EnableTextureLayer2: 0
- _EnableUVDistort: 0
- _EnableUVRotate: 0
- _EnableUVScale: 0
- _EnableUVScroll: 0
- _EnableVibrate: 0
- _EnableWiggle: 0
- _EnableWind: 0
- _EnableWorldTiling: 0
- _EnchantedBrightness: 1
- _EnchantedContrast: 0.5
- _EnchantedFade: 1
- _EnchantedLerpToggle: 0
- _EnchantedRainbowDensity: 0.5
- _EnchantedRainbowSaturation: 0.8
- _EnchantedRainbowSpeed: 0.5
- _EnchantedRainbowToggle: 0
- _EnchantedReduce: 0
- _FadingFade: 1
- _FadingNoiseFactor: 0.2
- _FadingWidth: 0.3
- _FlameBrightness: 10
- _FlameNoiseFactor: 2.5
- _FlameNoiseHeightFactor: 1.5
- _FlameRadius: 0.2
- _FlameSmooth: 2
- _FrozenContrast: 2
- _FrozenFade: 1
- _FrozenHighlightContrast: 2
- _FrozenHighlightDensity: 1
- _FrozenSnowContrast: 1
- _FrozenSnowDensity: 0.25
- _FullAlphaDissolveFade: 0.5
- _FullAlphaDissolveWidth: 0.5
- _FullDistortionFade: 1
- _FullGlowDissolveFade: 0.5
- _FullGlowDissolveWidth: 0.5
- _GaussianBlurFade: 1
- _GaussianBlurOffset: 0.5
- _GlitchBrightness: 4
- _GlitchFade: 1
- _GlitchHueSpeed: 1
- _GlitchMaskMin: 0.4
- _HalftoneFade: 1
- _HalftoneFadeWidth: 1.5
- _HalftoneInvert: 0
- _HalftoneTiling: 4
- _HologramContrast: 1
- _HologramDistortionDensity: 0.5
- _HologramDistortionOffset: 0.5
- _HologramDistortionScale: 10
- _HologramDistortionSpeed: 2
- _HologramFade: 1
- _HologramLineFrequency: 500
- _HologramLineGap: 3
- _HologramLineSpeed: 0.01
- _HologramMinAlpha: 0.2
- _Hue: 0
- _InkSpreadContrast: 2
- _InkSpreadDistance: 3
- _InkSpreadFade: 1
- _InkSpreadNoiseFactor: 0.5
- _InkSpreadWidth: 0.2
- _InnerOutlineDistortionToggle: 0
- _InnerOutlineFade: 1
- _InnerOutlineOutlineOnlyToggle: 0
- _InnerOutlineTextureToggle: 0
- _InnerOutlineWidth: 0.02
- _MetalContrast: 2
- _MetalFade: 1
- _MetalHighlightContrast: 2
- _MetalHighlightDensity: 1
- _MetalMaskToggle: 0
- _NegativeFade: 1
- _NormalIntensity: 1
- _OuterOutlineDistortionToggle: 0
- _OuterOutlineFade: 1
- _OuterOutlineOutlineOnlyToggle: 0
- _OuterOutlineTextureToggle: 0
- _OuterOutlineWidth: 0.04
- _PingPongGlowContrast: 1
- _PingPongGlowFade: 1
- _PingPongGlowFrequency: 3
- _PixelOutlineFade: 1
- _PixelOutlineOutlineOnlyToggle: 0
- _PixelOutlineTextureToggle: 0
- _PixelOutlineWidth: 1
- _PixelPerfectSpace: 0
- _PixelPerfectUV: 0
- _PixelateFade: 1
- _PixelatePixelDensity: 16
- _PixelatePixelsPerUnit: 100
- _PixelsPerUnit: 100
- _PoisonDensity: 3
- _PoisonFade: 1
- _PoisonNoiseBrightness: 2
- _PoisonRecolorFactor: 0.5
- _PoisonShiftSpeed: 0.2
- _RainbowBrightness: 2
- _RainbowContrast: 1
- _RainbowDensity: 0.5
- _RainbowFade: 1
- _RainbowNoiseFactor: 0.2
- _RainbowSaturation: 1
- _RainbowSpeed: 1
- _RecolorRGBFade: 1
- _RecolorRGBTextureToggle: 0
- _RecolorRGBYCPFade: 1
- _RecolorRGBYCPTextureToggle: 0
- _RectHeight: 100
- _RectWidth: 100
- _Saturation: 1
- _ScreenTilingPixelsPerUnit: 100
- _ScreenWidthUnits: 10
- _ShaderFading: 0
- _ShaderSpace: 0
- _ShadowFade: 1
- _SharpenFactor: 4
- _SharpenFade: 1
- _SharpenOffset: 2
- _ShiftHueSpeed: 0.5
- _ShiftingBrightness: 1
- _ShiftingContrast: 0.5
- _ShiftingDensity: 1.5
- _ShiftingFade: 1
- _ShiftingRainbowToggle: 0
- _ShiftingSaturation: 0.8
- _ShiftingSpeed: 0.5
- _ShineContrast: 2
- _ShineFade: 1
- _ShineFrequency: 0.3
- _ShineMaskToggle: 0
- _ShineRotation: 30
- _ShineSaturation: 0.5
- _ShineSmooth: 1
- _ShineSpeed: 5
- _ShineWidth: 0.1
- _SineGlowContrast: 1
- _SineGlowFade: 1
- _SineGlowFrequency: 4
- _SineGlowMaskToggle: 0
- _SineGlowMax: 1
- _SineGlowMin: 0
- _SineMoveFade: 1
- _SineRotateAngle: 15
- _SineRotateFade: 1
- _SineRotateFrequency: 1
- _SineScaleFrequency: 2
- _SmokeAlpha: 1
- _SmokeDarkEdge: 1
- _SmokeNoiseFactor: 0.4
- _SmokeNoiseScale: 0.5
- _SmokeSmoothness: 1
- _SmokeVertexSeed: 0
- _SourceAlphaDissolveFade: 1
- _SourceAlphaDissolveInvert: 0
- _SourceAlphaDissolveNoiseFactor: 0.2
- _SourceAlphaDissolveWidth: 0.2
- _SourceGlowDissolveFade: 1
- _SourceGlowDissolveInvert: 0
- _SourceGlowDissolveNoiseFactor: 0.2
- _SourceGlowDissolveWidth: 0.1
- _SplitToningBalance: 1
- _SplitToningContrast: 1
- _SplitToningFade: 1
- _SplitToningShift: 0
- _SpriteSheetFix: 0
- _SqueezeFade: 1
- _SqueezePower: 1
- _SquishFade: 1
- _SquishFlip: 0
- _SquishSquish: 0.1
- _SquishStretch: 0.1
- _StrongTintContrast: 0
- _StrongTintContrastToggle: 0
- _StrongTintFade: 1
- _StrongTintMaskToggle: 0
- _TextureLayer1Columns: 3
- _TextureLayer1Contrast: 1
- _TextureLayer1ContrastToggle: 0
- _TextureLayer1EdgeClip: 0.005
- _TextureLayer1Fade: 1
- _TextureLayer1Rows: 3
- _TextureLayer1ScrollToggle: 0
- _TextureLayer1SheetToggle: 1
- _TextureLayer1Speed: 20
- _TextureLayer1StartFrame: 0
- _TextureLayer2Columns: 3
- _TextureLayer2Contrast: 1
- _TextureLayer2ContrastToggle: 0
- _TextureLayer2EdgeClip: 0.005
- _TextureLayer2Fade: 1
- _TextureLayer2Rows: 3
- _TextureLayer2ScrollToggle: 0
- _TextureLayer2SheetToggle: 1
- _TextureLayer2Speed: 20
- _TextureLayer2StartFrame: 0
- _TilingFix: 0
- _TimeFPS: 5
- _TimeFrequency: 2
- _TimeRange: 0.5
- _TimeSpeed: 1
- _TimeValue: 0
- _ToggleCustomTime: 0
- _ToggleTimeFPS: 0
- _ToggleTimeFrequency: 0
- _ToggleTimeSpeed: 0
- _ToggleUnscaledTime: 0
- _UVDistortFade: 1
- _UVDistortMaskToggle: 0
- _UVRotateSpeed: 1
- _VertexTintFirst: 0
- _VibrateFade: 1
- _VibrateFrequency: 100
- _VibrateOffset: 0.04
- _VibrateRotation: 4
- _WiggleFade: 1
- _WiggleFixedGroundToggle: 0
- _WiggleFrequency: 2
- _WiggleOffset: 0.02
- _WiggleSpeed: 2
- _WindFlip: 0
- _WindHighQualityNoise: 0
- _WindIsParallax: 0
- _WindLocalWind: 0
- _WindMaxIntensity: 0.4
- _WindMaxRotation: 2
- _WindMinIntensity: -0.4
- _WindNoiseScale: 0.1
- _WindNoiseSpeed: 1
- _WindRotation: 0
- _WindRotationWindFactor: 1
- _WindSquishFactor: 0.3
- _WindSquishWindFactor: 0
- _WindXPosition: 0
- _WorldTilingPixelsPerUnit: 100
m_Colors:
- _AddColorColor: {r: 2.996078, g: 0, b: 0, a: 0}
- _AlphaTintColor: {r: 95.87451, g: 5.019608, b: 95.87451, a: 0}
- _BlackTintColor: {r: 0, g: 0, b: 1, a: 0}
- _BurnEdgeColor: {r: 11.98431, g: 1.129412, b: 0.1254902, a: 0}
- _BurnEdgeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _BurnInsideColor: {r: 0.75, g: 0.5625, b: 0.525, a: 0}
- _BurnInsideNoiseColor: {r: 3084.047, g: 257.0039, b: 0, a: 0}
- _BurnInsideNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0}
- _BurnPosition: {r: 0, g: 5, b: 0, a: 0}
- _BurnSwirlNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _CamouflageBaseColor: {r: 0.7450981, g: 0.7254902, b: 0.5686274, a: 0}
- _CamouflageColorA: {r: 0.62745106, g: 0.5882353, b: 0.43137258, a: 0}
- _CamouflageColorB: {r: 0.47058815, g: 0.43137258, b: 0.31372547, a: 0}
- _CamouflageDistortionIntensity: {r: 0.1, g: 0.1, b: 0, a: 0}
- _CamouflageDistortionScale: {r: 0.5, g: 0.5, b: 0, a: 0}
- _CamouflageDistortionSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
- _CamouflageNoiseScaleA: {r: 0.25, g: 0.25, b: 0, a: 0}
- _CamouflageNoiseScaleB: {r: 0.25, g: 0.25, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorReplaceFromColor: {r: 0, g: 0, b: 0, a: 0}
- _ColorReplaceToColor: {r: 0, g: 0, b: 0.2, a: 0}
- _CustomFadeNoiseScale: {r: 1, g: 1, b: 0, a: 0}
- _DirectionalAlphaFadeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _DirectionalDistortionDistortion: {r: 0, g: 0.1, b: 0, a: 0}
- _DirectionalDistortionDistortionScale: {r: 1, g: 1, b: 0, a: 0}
- _DirectionalDistortionNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
- _DirectionalGlowFadeEdgeColor: {r: 11.98431, g: 0.6901961, b: 0.6901961, a: 0}
- _DirectionalGlowFadeNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _EnchantedHighColor: {r: 0, g: 0.7098798, b: 4.237095, a: 0}
- _EnchantedLowColor: {r: 2.996078, g: 0, b: 0, a: 0}
- _EnchantedScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _EnchantedSpeed: {r: 0, g: 1, b: 0, a: 0}
- _FadingNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _FadingPosition: {r: 0, g: 0, b: 0, a: 0}
- _FlameNoiseScale: {r: 1.2, g: 0.8, b: 0, a: 0}
- _FlameSpeed: {r: 0, g: -0.5, b: 0, a: 0}
- _Flip: {r: 1, g: 1, b: 1, a: 1}
- _FrozenHighlightColor: {r: 1.797647, g: 4.604501, b: 5.992157, a: 1}
- _FrozenHighlightDistortion: {r: 0.5, g: 0.5, b: 0, a: 0}
- _FrozenHighlightDistortionScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _FrozenHighlightDistortionSpeed: {r: -0.05, g: -0.05, b: 0, a: 0}
- _FrozenHighlightScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _FrozenHighlightSpeed: {r: 0.1, g: 0.1, b: 0, a: 0}
- _FrozenSnowColor: {r: 1.123529, g: 1.373203, b: 1.498039, a: 0}
- _FrozenSnowScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _FrozenTint: {r: 1.819608, g: 4.611765, b: 5.992157, a: 0}
- _FullAlphaDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _FullDistortionDistortion: {r: 0.2, g: 0.2, b: 0, a: 0}
- _FullDistortionNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0}
- _FullGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
- _FullGlowDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _GlitchDistortion: {r: 0.1, g: 0, b: 0, a: 0}
- _GlitchDistortionScale: {r: 0, g: 3, b: 0, a: 0}
- _GlitchDistortionSpeed: {r: 0, g: 1, b: 0, a: 0}
- _GlitchMaskScale: {r: 0, g: 0.2, b: 0, a: 0}
- _GlitchMaskSpeed: {r: 0, g: 4, b: 0, a: 0}
- _GlitchNoiseScale: {r: 0, g: 3, b: 0, a: 0}
- _GlitchNoiseSpeed: {r: 0, g: 1, b: 0, a: 0}
- _HalftonePosition: {r: 0, g: 0, b: 0, a: 0}
- _HologramTint: {r: 0.3137255, g: 1.662745, b: 2.996078, a: 1}
- _InkSpreadColor: {r: 8.47419, g: 5.013525, b: 0.08873497, a: 0}
- _InkSpreadNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0}
- _InkSpreadPosition: {r: 0.5, g: -1, b: 0, a: 0}
- _InnerOutlineColor: {r: 11.98431, g: 1.254902, b: 1.254902, a: 1}
- _InnerOutlineDistortionIntensity: {r: 0.01, g: 0.01, b: 0, a: 0}
- _InnerOutlineNoiseScale: {r: 4, g: 4, b: 0, a: 0}
- _InnerOutlineNoiseSpeed: {r: 0, g: 0.1, b: 0, a: 0}
- _InnerOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _MetalColor: {r: 5.992157, g: 3.639216, b: 0.3137255, a: 1}
- _MetalHighlightColor: {r: 5.992157, g: 3.796078, b: 0.6588235, a: 1}
- _MetalNoiseDistortion: {r: 0.5, g: 0.5, b: 0, a: 0}
- _MetalNoiseDistortionScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _MetalNoiseDistortionSpeed: {r: -0.05, g: -0.05, b: 0, a: 0}
- _MetalNoiseScale: {r: 0.25, g: 0.25, b: 0, a: 0}
- _MetalNoiseSpeed: {r: 0.05, g: 0.05, b: 0, a: 0}
- _OuterOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _OuterOutlineDistortionIntensity: {r: 0.01, g: 0.01, b: 0, a: 0}
- _OuterOutlineNoiseScale: {r: 4, g: 4, b: 0, a: 0}
- _OuterOutlineNoiseSpeed: {r: 0, g: 0.1, b: 0, a: 0}
- _OuterOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _PingPongGlowFrom: {r: 5.992157, g: 0.1882353, b: 0.1882353, a: 0}
- _PingPongGlowTo: {r: 0.1882353, g: 0.1882353, b: 5.992157, a: 0}
- _PixelOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _PixelOutlineTextureSpeed: {r: 0.5, g: 0, b: 0, a: 0}
- _PoisonColor: {r: 0.3137255, g: 2.996078, b: 0.3137255, a: 0}
- _PoisonNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _PoisonNoiseSpeed: {r: 0, g: -0.2, b: 0, a: 0}
- _RainbowCenter: {r: 0, g: 0, b: 0, a: 0}
- _RainbowNoiseScale: {r: 0.2, g: 0.2, b: 0, a: 0}
- _RecolorRGBBlueTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBGreenTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBRedTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPBlueTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPCyanTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPGreenTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPPurpleTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPRedTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RecolorRGBYCPYellowTint: {r: 1, g: 1, b: 1, a: 0.5019608}
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
- _ScreenTilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _ScreenTilingScale: {r: 1, g: 1, b: 0, a: 0}
- _ShadowColor: {r: 0, g: 0, b: 0, a: 0}
- _ShadowOffset: {r: 0.05, g: -0.05, b: 0, a: 0}
- _ShiftingColorA: {r: 1.498039, g: 0, b: 0, a: 0}
- _ShiftingColorB: {r: 1.498039, g: 0.7490196, b: 0, a: 0}
- _ShineColor: {r: 11.98431, g: 11.98431, b: 11.98431, a: 0}
- _SineGlowColor: {r: 0, g: 2.007843, b: 2.996078, a: 0}
- _SineMoveFrequency: {r: 1, g: 1, b: 0, a: 0}
- _SineMoveOffset: {r: 0, g: 0.5, b: 0, a: 0}
- _SineRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _SineScaleFactor: {r: 0.2, g: 0.2, b: 0, a: 0}
- _SourceAlphaDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _SourceAlphaDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
- _SourceGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0}
- _SourceGlowDissolveNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0}
- _SourceGlowDissolvePosition: {r: 0, g: 0, b: 0, a: 0}
- _SplitToningHighlightsColor: {r: 1, g: 0.1, b: 0.1, a: 0}
- _SplitToningShadowsColor: {r: 0.1, g: 0.4000002, b: 1, a: 0}
- _SpriteSheetRect: {r: 0, g: 0, b: 1, a: 1}
- _SqueezeCenter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _SqueezeScale: {r: 2, g: 0, b: 0, a: 0}
- _StrongTintTint: {r: 1, g: 1, b: 1, a: 1}
- _TextureLayer1Color: {r: 0.4494117, g: 1.298301, b: 2.996079, a: 1}
- _TextureLayer1Offset: {r: 0, g: 0, b: 0, a: 0}
- _TextureLayer1Scale: {r: 1, g: 1, b: 0, a: 0}
- _TextureLayer1ScrollSpeed: {r: 0, g: 1, b: 0, a: 0}
- _TextureLayer2Color: {r: 0.4494117, g: 1.298301, b: 2.996079, a: 1}
- _TextureLayer2Offset: {r: 0, g: 0, b: 0, a: 0}
- _TextureLayer2Scale: {r: 1, g: 1, b: 0, a: 0}
- _TextureLayer2ScrollSpeed: {r: 0, g: 1, b: 0, a: 0}
- _UVDistortFrom: {r: -0.02, g: -0.02, b: 0, a: 0}
- _UVDistortNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0}
- _UVDistortSpeed: {r: 2, g: 2, b: 0, a: 0}
- _UVDistortTo: {r: 0.02, g: 0.02, b: 0, a: 0}
- _UVRotatePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UVScalePivot: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UVScaleScale: {r: 1, g: 1, b: 0, a: 0}
- _UVScrollSpeed: {r: 0.2, g: 0, b: 0, a: 0}
- _WorldTilingOffset: {r: 0, g: 0, b: 0, a: 0}
- _WorldTilingScale: {r: 1, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
--- !u!21 &2001000164
Material:
@@ -16943,3 +17758,6 @@ SceneRoots:
- {fileID: 1211738976}
- {fileID: 1195838874}
- {fileID: 1746691366}
- {fileID: 1642336302}
- {fileID: 1899951452}
- {fileID: 1831921556}
+26 -1
View File
@@ -62,6 +62,7 @@ namespace AibisDream.FixSystem
FixState.Gear => new GearState(),
FixState.Expression => new ExpressionState(),
FixState.Emo => new EmoState(),
FixState.Op => new OpState(),
_ => new ClinicState()
};
@@ -81,7 +82,8 @@ namespace AibisDream.FixSystem
Expression,
Engine,
Gear,
Emo
Emo,
Op
}
public interface IState
@@ -442,5 +444,28 @@ namespace AibisDream.FixSystem
yield break;
}
}
public struct OpState : IState
{
public FixState GetState => FixState.Op;
public void SetArgs(string args)
{
// 无
}
public IEnumerator Enter()
{
if (!CameraKit.Instance.EqualToCameraState(CameraEnum.Op))
{
yield return CameraKit.Instance.SwitchCamera(CameraEnum.Op);
}
}
public IEnumerator Exit()
{
// 无
yield break;
}
}
}
+17 -10
View File
@@ -48,13 +48,20 @@ namespace AibisDream.Framework
// 获取正交相机
_orthoMainCamera = Camera.main;
_orthoCameraBrain = _orthoMainCamera?.GetComponent<CinemachineBrain>();
// 获取透视相机
_perspectiveMainCamera = GameObject.Find("PerspectiveMainCamera")?.GetComponent<Camera>();
_perspectiveCameraBrain = _perspectiveMainCamera?.GetComponent<CinemachineBrain>();
_curCameraEnum = CameraEnum.Default;
if (_orthoMainCamera && _perspectiveMainCamera)
{
// 默认激活正交相机,禁用透视相机
_orthoMainCamera.gameObject.SetActive(true);
_perspectiveMainCamera.gameObject.SetActive(false);
}
// 获取UICamera
if (_orthoMainCamera && _orthoMainCamera.TryGetComponent<UniversalAdditionalCameraData>(out var orthoMaincameraData))
{
@@ -64,7 +71,7 @@ namespace AibisDream.Framework
// 获取UICamera
uiCamera = stackCameras.Find(cam => cam && cam.name == "UI Camera");
}
if (_perspectiveMainCamera && _perspectiveMainCamera.TryGetComponent<UniversalAdditionalCameraData>(out var perspectiveMaincameraData))
{
// 获取Stack Cameras
@@ -99,7 +106,7 @@ namespace AibisDream.Framework
public void RegisterCamera(CameraEnum camType, ICinemachineCamera virtualCamera, bool isPerspective = false)
{
_virtualCameraDict[camType] = virtualCamera;
var initState = new CamState
{
pos = virtualCamera.VirtualCameraGameObject.transform.localPosition,
@@ -151,12 +158,12 @@ namespace AibisDream.Framework
/// <param name="camType"></param>
public IEnumerator SwitchCamera(CameraEnum camType)
{
Debug.Log("Camera Type is:"+camType);
Debug.Log("Camera Type is:" + camType);
if (_curCameraEnum == camType)
{
yield break;
}
if (!_virtualCameraDict.ContainsKey(camType))
{
Debug.Log($"{camType.ToString()}相机未注册");
@@ -177,7 +184,7 @@ namespace AibisDream.Framework
_curInitState = _camInitStateDict[camType];
_curCameraEnum = camType;
// 等待相机切换完成
var activeBrain = isPerspective ? _perspectiveCameraBrain : _orthoCameraBrain;
yield return new WaitForSeconds(activeBrain.m_DefaultBlend.BlendTime);
@@ -233,8 +240,8 @@ namespace AibisDream.Framework
/// </summary>
public Camera GetCurrentCamera()
{
return _camInitStateDict.TryGetValue(_curCameraEnum, out var state) && state.isPerspective ?
_perspectiveMainCamera :
return _camInitStateDict.TryGetValue(_curCameraEnum, out var state) && state.isPerspective ?
_perspectiveMainCamera :
_orthoMainCamera;
}
+1 -1
View File
@@ -1,5 +1,5 @@
{
"Volume": "0.73",
"Language": "en",
"Language": "zh-Hans",
"WindowMode": "Windowed"
}