修复PeipeiTalk2的问题
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@@ -7670,7 +7670,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &587433359
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RectTransform:
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m_ObjectHideFlags: 0
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@@ -25,14 +25,14 @@ position: 63,-958
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===
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title: OutDoorTalk
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position: 72,-688
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position: 66,-748
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---
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<<indoor>>
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佩佩: 医生?
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<<jump InDoorTalk>>
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===
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title: InDoorTalk
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position: 74,-513
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position: 66,-520
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---
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///<<播放急切冲进门的声音>>
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//<<character_into Peipei>>
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@@ -98,7 +98,7 @@ position: 74,-513
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<<jump FixStart>>
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===
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title: FixStart
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position: 71,-262
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position: 69,-275
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---
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//////首次进入的对话待写
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//////最好每次从深度结束回到choice都说一下“接下来要做什么”
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@@ -121,6 +121,7 @@ position: 71,-262
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<<declare $MemorySocketVisited = false>>
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///表示此时线是断的状态
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<<delete_line LineManager MemoryEye>>
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<<Set_ViewVisualState ViewManager "ColorView" 1>>
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<<declare $treatment = false>>
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<<declare $surgery = false>>
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<<messagebox MessageBox "warning" "体温过高">>
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@@ -204,12 +205,16 @@ title: EyeView
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position: 554,12
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---
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///进入视觉模块
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<<start_transition ViewManager "EyeView">>
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<<set_EyeState EyeManager "CannotImagineColor">>
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<<EyeEffect_Init EyeManager>>
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<<start_transition ViewManager "EyeView">>
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我: 还是黑白的,看不出什么问题……
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佩佩: 不,医生…
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佩佩: 医生……我一旦注意看,视线里就会出现奇怪的颜色。
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佩佩: 我感觉我好像是和之前一样,在“想象”颜色,但是想象出来的颜色…
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<<set_Eyetarget EyeManager "plant">>
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<<set_EyeState EyeManager "EyeDisorder">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 它变得好奇怪……我感觉自己变得好陌生。
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佩佩: 我以为我会看到绿色,或者至少看不到颜色,但是…
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佩佩: 为什么…从小到大,为什么我总是出问题……
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@@ -218,16 +223,22 @@ position: 554,12
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//////这里要加分支逻辑——要查了手册并且做了视线指示才能得出结论,我们该按什么顺序让佩佩做?(A先指示再看书 B可以自由指示/看书,都做了触发对话“可以得出结论了”)
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->指示佩佩看窗外
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我: 佩佩,看看窗外。
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<<EyeEffect_FadeOut EyeManager>>
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<<set_Eyetarget EyeManager "sky">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 医生,它不应该是这个颜色,它不应该是这个颜色,但是……
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佩佩: 我记得天应该是蓝色的,但我好像不记得什么是蓝色了。
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->指示佩佩看海报
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我: 佩佩,看看那个海报.
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<<EyeEffect_FadeOut EyeManager>>
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<<set_Eyetarget EyeManager "poster">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 我好像……不认识自己做的海报了。
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->指示佩佩看显示器
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我: 佩佩,看看那个显示器。
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<<EyeEffect_FadeOut EyeManager>>
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<<set_Eyetarget EyeManager "computer">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 它开着吗?医生……我好像什么都分辨不出来了。
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我: 好,佩佩…结束了。你可以不用再看了。
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我: 我想我应该去手册看看……
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@@ -453,6 +464,7 @@ position: -209,312
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<<load_scene 佩佩视觉模块>>
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///表示此时线是断的状态
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<<delete_line LineManager MemoryEye>>
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<<Set_ViewVisualState ViewManager "ColorView" 1>>
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//<<set $EyeVisited to false>>
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//<<set $UFVisited to false>>
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<<jump Treatment>>
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@@ -463,6 +475,7 @@ position: 124,513
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---
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<<set_EyeState EyeManager "CannotImagineColor">>
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<<EyeEffect_Init EyeManager>>
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<<start_transition ViewManager "EyeView">>
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我: 我们开始吧。
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->指示佩佩看天空
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@@ -470,9 +483,11 @@ position: 124,513
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我: 似乎成功了,很好……
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->指示佩佩观察机器
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<<EyeEffect_FadeOut EyeManager>>
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<<set_Eyetarget EyeManager "computer">>
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<<wait 2>>
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<<set_EyeState EyeManager "CanImagineColor">>
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<<set_Eyetarget EyeManager "computer">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 不…不对。停止。停止。停止想象,停止想象。
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///<<画面波动了一下,颜色消失>>
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佩佩: 停止想象……
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@@ -481,7 +496,9 @@ position: 124,513
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我: 冷静,佩佩。
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->指示佩佩观察植物
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///<<画面波动了一下,角色出现了颜色>>
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<<EyeEffect_FadeOut EyeManager>>
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<<set_Eyetarget EyeManager "plant">>
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<<EyeEffect_FadeIn EyeManager>>
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佩佩: 不!停止!
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///<<播放动画:一只手拍了一下镜头,画面闪烁了一下,颜色变得更鲜艳了>>
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佩佩: 停止想象!停止想象!停止想象!
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@@ -553,6 +570,10 @@ position: 124,513
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title: Surgery
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position: 85,821
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---
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<<load_scene 佩佩视觉模块>>
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///表示此时线是断的状态
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<<delete_line LineManager MemoryEye>>
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<<Set_ViewVisualState ViewManager "ColorView" 1>>
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/////头部视角-视觉-记忆桥截断术
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//<<start_transition ViewManager "MainView">>
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封条: 警告:UnstableFusion属于公司财产,严禁个人拆卸、调试!
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@@ -601,7 +622,7 @@ position: 85,821
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佩佩: 它回来了,想象力……回来了。我已经好久没有看到过颜色了,医生…帮我把色觉插上吧。
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///没插上之前是想象颜色吧,强调下插上后的感觉,就是不用想象颜色了,肯定和想象还是不一样的
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->执行色觉连接操作
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替代描述: 【色觉重新连接】
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<<reconnected_line LineManager MemoryEye>>
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<<set $EyeVisited to false>>
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<<set $UFVisited to false>>
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<<jump ColorRecover>>
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