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m_Offset: {x: 0, y: 0}
|
||||
- _OverlayTex:
|
||||
m_Texture: {fileID: 2800000, guid: 677cca399782dea41aedc1d292ecb67d, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ShineMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _Alpha: 1
|
||||
- _AlphaCutoffValue: 0.25
|
||||
- _AlphaOutlineBlend: 1
|
||||
- _AlphaOutlineGlow: 5
|
||||
- _AlphaOutlineMinAlpha: 0
|
||||
- _AlphaOutlinePower: 1
|
||||
- _AlphaRoundThreshold: 0.5
|
||||
- _BillboardY: 0
|
||||
- _BlurHD: 0
|
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- _BlurIntensity: 10
|
||||
- _Brightness: 0
|
||||
- _ChromAberrAlpha: 0.4
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- _ChromAberrAmount: 1
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- _ClipUvDown: 0
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- _ClipUvLeft: 0
|
||||
- _ClipUvRight: 0
|
||||
- _ClipUvUp: 0
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- _ColorChangeLuminosity: 0
|
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- _ColorChangeTolerance: 0.25
|
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- _ColorChangeTolerance2: 0.25
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||||
- _ColorChangeTolerance3: 0.25
|
||||
- _ColorRampBlend: 1
|
||||
- _ColorRampLuminosity: 0
|
||||
- _ColorRampOutline: 0
|
||||
- _ColorSwapBlend: 1
|
||||
- _ColorSwapBlueLuminosity: 0.5
|
||||
- _ColorSwapGreenLuminosity: 0.5
|
||||
- _ColorSwapRedLuminosity: 0.5
|
||||
- _Contrast: 1
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||||
- _CullingOption: 0
|
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- _DistortAmount: 0.5
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- _DistortTexXSpeed: 5
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- _DistortTexYSpeed: 5
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- _EditorDrawers: 6
|
||||
- _FadeAmount: -0.1
|
||||
- _FadeBurnGlow: 2
|
||||
- _FadeBurnTransition: 0.075
|
||||
- _FadeBurnWidth: 0.025
|
||||
- _FishEyeUvAmount: 0.35
|
||||
- _FlickerAlpha: 0
|
||||
- _FlickerFreq: 0.2
|
||||
- _FlickerPercent: 0.05
|
||||
- _GhostBlend: 1
|
||||
- _GhostColorBoost: 1
|
||||
- _GhostTransparency: 0
|
||||
- _GlitchAmount: 3
|
||||
- _GlitchSize: 1
|
||||
- _Glow: 10
|
||||
- _GlowGlobal: 1
|
||||
- _GradBlend: 1
|
||||
- _GradBoostX: 1.2
|
||||
- _GradBoostY: 1.2
|
||||
- _GradIsRadial: 0
|
||||
- _GrassManualAnim: 1
|
||||
- _GrassManualToggle: 0
|
||||
- _GrassRadialBend: 0.1
|
||||
- _GrassSpeed: 2
|
||||
- _GrassWind: 20
|
||||
- _GreyscaleBlend: 1
|
||||
- _GreyscaleLuminosity: 0
|
||||
- _GreyscaleOutline: 0
|
||||
- _HandDrawnAmount: 10
|
||||
- _HandDrawnSpeed: 5
|
||||
- _HitEffectBlend: 1
|
||||
- _HitEffectGlow: 5
|
||||
- _HologramBlend: 1
|
||||
- _HologramMaxAlpha: 0.75
|
||||
- _HologramMinAlpha: 0.1
|
||||
- _HologramStripesAmount: 0.1
|
||||
- _HologramStripesSpeed: 4.5
|
||||
- _HologramUnmodAmount: 0
|
||||
- _HsvBright: 1
|
||||
- _HsvSaturation: 1
|
||||
- _HsvShift: 180
|
||||
- _InnerOutlineAlpha: 1
|
||||
- _InnerOutlineGlow: 4
|
||||
- _InnerOutlineThickness: 1
|
||||
- _MaxXUV: 1
|
||||
- _MaxYUV: 1
|
||||
- _MinXUV: 0
|
||||
- _MinYUV: 0
|
||||
- _MotionBlurAngle: 0.1
|
||||
- _MotionBlurDist: 1.25
|
||||
- _MyDstMode: 10
|
||||
- _MySrcMode: 5
|
||||
- _NegativeAmount: 1
|
||||
- _OffsetUvX: 0
|
||||
- _OffsetUvY: 0
|
||||
- _OnlyInnerOutline: 0
|
||||
- _OnlyOutline: 0
|
||||
- _OutlineAlpha: 1
|
||||
- _OutlineDistortAmount: 0.5
|
||||
- _OutlineDistortTexXSpeed: 5
|
||||
- _OutlineDistortTexYSpeed: 5
|
||||
- _OutlineGlow: 1.5
|
||||
- _OutlinePixelWidth: 1
|
||||
- _OutlineTexXSpeed: 10
|
||||
- _OutlineTexYSpeed: 0
|
||||
- _OutlineWidth: 0.004
|
||||
- _OverlayBlend: 1
|
||||
- _OverlayGlow: 1
|
||||
- _OverlayTextureScrollXSpeed: 0.25
|
||||
- _OverlayTextureScrollYSpeed: 0.25
|
||||
- _PinchUvAmount: 0.35
|
||||
- _PixelateSize: 32
|
||||
- _PosterizeGamma: 0.75
|
||||
- _PosterizeNumColors: 8
|
||||
- _PosterizeOutline: 0
|
||||
- _RadialClip: 45
|
||||
- _RadialClip2: 0
|
||||
- _RadialStartAngle: 90
|
||||
- _RandomSeed: 0
|
||||
- _RectSize: 1
|
||||
- _RotateUvAmount: 0
|
||||
- _RoundWaveSpeed: 2
|
||||
- _RoundWaveStrength: 0.7
|
||||
- _ShadowAlpha: 1
|
||||
- _ShadowX: 0.174
|
||||
- _ShadowY: 0.379
|
||||
- _ShakeUvSpeed: 2.5
|
||||
- _ShakeUvX: 1.5
|
||||
- _ShakeUvY: 1
|
||||
- _ShineGlow: 1
|
||||
- _ShineLocation: 0.5
|
||||
- _ShineRotate: 0
|
||||
- _ShineWidth: 0.1
|
||||
- _TextureScrollXSpeed: 1
|
||||
- _TextureScrollYSpeed: 0
|
||||
- _TwistUvAmount: 1
|
||||
- _TwistUvPosX: 0.5
|
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- _TwistUvPosY: 0.5
|
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- _TwistUvRadius: 0.75
|
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- _WarpScale: 0.5
|
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- _WarpSpeed: 8
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- _WarpStrength: 0.025
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- _WaveAmount: 7
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- _WaveSpeed: 10
|
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- _WaveStrength: 7.5
|
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- _WaveX: 0
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- _WaveY: 0.5
|
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- _ZTestMode: 4
|
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- _ZWrite: 0
|
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- _ZoomUvAmount: 0.5
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m_Colors:
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- _AlphaOutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
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- _Color: {r: 1, g: 1, b: 1, a: 1}
|
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- _ColorChangeNewCol: {r: 1, g: 1, b: 0, a: 1}
|
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- _ColorChangeNewCol2: {r: 1, g: 1, b: 0, a: 1}
|
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- _ColorChangeNewCol3: {r: 1, g: 1, b: 0, a: 1}
|
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- _ColorChangeTarget: {r: 1, g: 0, b: 0, a: 1}
|
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- _ColorChangeTarget2: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _ColorChangeTarget3: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _ColorSwapBlue: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorSwapGreen: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ColorSwapRed: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FadeBurnColor: {r: 1, g: 1, b: 0, a: 1}
|
||||
- _GlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _GradBotLeftCol: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _GradBotRightCol: {r: 0, g: 1, b: 0, a: 1}
|
||||
- _GradTopLeftCol: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _GradTopRightCol: {r: 1, g: 1, b: 0, a: 1}
|
||||
- _GreyscaleTintColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _HitEffectColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _HologramStripeColor: {r: 0, g: 1, b: 1, a: 1}
|
||||
- _InnerOutlineColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
- _OutlineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _OverlayColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _ShadowColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _ShineColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
--- !u!1 &2097798906
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -30827,7 +31537,6 @@ SceneRoots:
|
||||
- {fileID: 594466392}
|
||||
- {fileID: 587665587}
|
||||
- {fileID: 1192886045}
|
||||
- {fileID: 271919488}
|
||||
- {fileID: 137938504}
|
||||
- {fileID: 1617403348}
|
||||
- {fileID: 1875403280}
|
||||
|
||||
@@ -565,7 +565,7 @@ Material:
|
||||
- _SplitToningShift: 0
|
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- _SpriteSheetFix: 0
|
||||
- _SqueezeFade: 1
|
||||
- _SqueezePower: 0
|
||||
- _SqueezePower: 18
|
||||
- _SquishFade: 1
|
||||
- _SquishFlip: -0.048
|
||||
- _SquishSquish: 3.56
|
||||
|
||||
@@ -374,8 +374,10 @@ position: 85,821
|
||||
<<Set_ViewVisualState ViewManager "UFView" 3>>
|
||||
佩佩: 呼……
|
||||
佩佩: 它回来了,想象力……回来了。我已经好久没有看到过颜色了,医生…帮我把色觉插上吧。
|
||||
///没插上之前是想象颜色吧,强调下插上后的感觉,就是不用想象颜色了,肯定和想象还是不一样的
|
||||
->执行色觉连接操作
|
||||
替代描述: 【色觉重新连接】
|
||||
<<Set_ViewVisualState ViewManager "ColorView" 0>>
|
||||
我: 还差最后一步,我需要帮你校准颜色。
|
||||
<<set $EyeVisited to false>>
|
||||
<<set $UFVisited to false>>
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4db3239c8586b5a47b82729103274729
|
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folderAsset: yes
|
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DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"projectFileVersion": 2,
|
||||
"sourceFiles": [
|
||||
"*.yarn"
|
||||
],
|
||||
"excludeFiles": [
|
||||
"**/*~/*"
|
||||
],
|
||||
"localisation": {},
|
||||
"baseLanguage": "zh-CHS",
|
||||
"compilerOptions": {}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
fileFormatVersion: 2
|
||||
guid: deec9d03bdbd9be428bd5dd738e2e094
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 053561912b1654d80a424bb0696a74ae, type: 3}
|
||||
useAddressableAssets: 0
|
||||
UseUnityLocalisationSystem: 0
|
||||
unityLocalisationStringTableCollection: {instanceID: 0}
|
||||
@@ -0,0 +1,30 @@
|
||||
title: Start
|
||||
tags:
|
||||
---
|
||||
<<indoor>>
|
||||
<<load_scene 佩佩视觉模块>>
|
||||
<<add_task TaskManager "使用检查线检查头部模块">>
|
||||
<<wait 1>>
|
||||
<<task_moveIn TaskManager>>
|
||||
<<jump Choice>>
|
||||
===
|
||||
|
||||
title: Choice
|
||||
tags:
|
||||
---
|
||||
->插入UFView
|
||||
<<add_task TaskManager "插入UF模块进行UF测试" "使用检查线检查头部模块">>
|
||||
<<jump Choice>>
|
||||
->插入EyeView
|
||||
<<add_task TaskManager "插入Eye模块进行深度检查""使用检查线检查头部模块">>
|
||||
<<jump Choice>>
|
||||
->EyeView深度检查
|
||||
<<complete_task TaskManager "插入Eye模块进行深度检查">>
|
||||
<<jump Choice>>
|
||||
->UFtest完成
|
||||
<<complete_task TaskManager "插入UF模块进行UF测试">>
|
||||
<<jump Choice>>
|
||||
->finish
|
||||
<<task_moveOut TaskManager>>
|
||||
===
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
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||||
guid: 34d62aeebe4fa144884dccda5dbfa152
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 94073015eacc34c1d8fc6786e43d60ca, type: 3}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fab29253abf7d60449f7a4a9e7d6074d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,146 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
using Yarn.Unity;
|
||||
using System.Linq; // 添加这个 using 语句
|
||||
using DG.Tweening;
|
||||
|
||||
|
||||
public class TaskEntry
|
||||
{
|
||||
public string Text { get; set; }
|
||||
public bool IsCompleted { get; set; }
|
||||
public int IndentLevel { get; set; }
|
||||
public List<TaskEntry> SubTasks { get; set; }
|
||||
|
||||
public TaskEntry(string text, int indentLevel = 0)
|
||||
{
|
||||
Text = text;
|
||||
IsCompleted = false;
|
||||
IndentLevel = indentLevel;
|
||||
SubTasks = new List<TaskEntry>();
|
||||
}
|
||||
}
|
||||
public class TaskManager : MonoBehaviour
|
||||
{
|
||||
public GameObject taskTextPrefab; // 用于显示任务的文本预制体
|
||||
public Transform taskListParent; // 任务列表的父物体
|
||||
private List<TaskEntry> tasks = new List<TaskEntry>();
|
||||
|
||||
private RectTransform pos;
|
||||
|
||||
public void Awake()
|
||||
{
|
||||
pos=GetComponent<RectTransform>();
|
||||
}
|
||||
|
||||
|
||||
[YarnCommand("task_moveIn")]
|
||||
public void Task_moveIn()
|
||||
{
|
||||
pos.DOAnchorPosY(-150f,1f);
|
||||
}
|
||||
|
||||
|
||||
[YarnCommand("task_moveOut")]
|
||||
public void Task_moveOut()
|
||||
{
|
||||
pos.DOAnchorPosY(160f,1f);
|
||||
}
|
||||
|
||||
[YarnCommand("add_task")]
|
||||
public void AddTask(string text, string parentTaskText = null)
|
||||
{
|
||||
TaskEntry newTask = new TaskEntry(text);
|
||||
|
||||
if (!string.IsNullOrEmpty(parentTaskText))
|
||||
{
|
||||
TaskEntry parentTask = FindTaskByText(tasks, parentTaskText);
|
||||
if (parentTask != null)
|
||||
{
|
||||
newTask.IndentLevel = parentTask.IndentLevel + 1;
|
||||
parentTask.SubTasks.Add(newTask);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Parent task not found");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
tasks.Add(newTask);
|
||||
}
|
||||
|
||||
UpdateTaskUI();
|
||||
}
|
||||
|
||||
[YarnCommand("complete_task")]
|
||||
public void CompleteTask(string taskText)
|
||||
{
|
||||
TaskEntry task = FindTaskByText(tasks, taskText);
|
||||
if (task != null)
|
||||
{
|
||||
task.IsCompleted = true;
|
||||
UpdateTaskUI();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Task not found");
|
||||
}
|
||||
}
|
||||
|
||||
[YarnCommand("clear_tasks")]
|
||||
public void ClearTasks()
|
||||
{
|
||||
tasks.Clear(); // 清空任务列表
|
||||
UpdateTaskUI(); // 更新 UI,清除所有显示的任务
|
||||
}
|
||||
|
||||
private TaskEntry FindTaskByText(List<TaskEntry> tasks, string text)
|
||||
{
|
||||
foreach (var task in tasks)
|
||||
{
|
||||
if (task.Text == text) return task;
|
||||
|
||||
TaskEntry found = FindTaskByText(task.SubTasks, text);
|
||||
if (found != null) return found;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void UpdateTaskUI()
|
||||
{
|
||||
foreach (Transform child in taskListParent)
|
||||
{
|
||||
Destroy(child.gameObject);
|
||||
}
|
||||
|
||||
foreach (var task in tasks)
|
||||
{
|
||||
CreateTaskUI(task);
|
||||
}
|
||||
}
|
||||
|
||||
private void CreateTaskUI(TaskEntry task)
|
||||
{
|
||||
GameObject taskObject = Instantiate(taskTextPrefab, taskListParent);
|
||||
TextMeshProUGUI taskText = taskObject.GetComponent<TextMeshProUGUI>();
|
||||
|
||||
if (task.IsCompleted)
|
||||
{
|
||||
taskText.text = "<s>" + new string(' ', task.IndentLevel * 4) + task.Text + "</s>";
|
||||
taskText.color = Color.gray;
|
||||
}
|
||||
else
|
||||
{
|
||||
taskText.text = new string(' ', task.IndentLevel * 4) + task.Text;
|
||||
}
|
||||
|
||||
foreach (var subTask in task.SubTasks)
|
||||
{
|
||||
CreateTaskUI(subTask);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3dee1c6746d58fc4ea504020e5212cd9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user