32 lines
720 B
C#
32 lines
720 B
C#
using System;
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using UnityEngine;
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namespace Dott
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{
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public partial class DOTweenFrame
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{
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[Serializable]
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public class FrameProperty
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{
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public enum PropertyType
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{
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None,
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Position, LocalPosition,
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Scale,
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Fade, Color,
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Active, Enabled
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}
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public GameObject TargetGameObject;
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public Component Target;
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public PropertyType Property;
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public bool IsRelative;
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public Vector3 EndValueVector3;
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public float EndValueFloat;
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public Color EndValueColor;
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public bool OptionalBool;
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}
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}
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} |