29 lines
762 B
C#
29 lines
762 B
C#
using UnityEditor;
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using UnityEngine;
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namespace AibisDream.SystemEditor
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{
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[CustomEditor(typeof(ActorManager))]
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public class ActorManagerEditor : UnityEditor.Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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var example = (ActorManager)target;
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EditorGUILayout.BeginHorizontal();
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// 保存按钮
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if (GUILayout.Button("加载角色(仅调试)"))
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{
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example.InitAllDefault();
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}
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// 加载按钮
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if (GUILayout.Button("销毁角色(仅调试)"))
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{
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example.DestroyEditorTemp();
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}
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EditorGUILayout.EndHorizontal();
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}
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}
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} |