29 lines
553 B
C#
29 lines
553 B
C#
using UnityEngine;
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using Yarn.Unity;
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namespace AibisDream
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{
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/// <summary>
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/// 章节类型数据
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/// </summary>
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[CreateAssetMenu(menuName = "Game Scene/TalkSceneSO")]
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public class TalkSceneSO : ScriptableObject
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{
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public TalkSceneSO nextScene;
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public YarnProject yarnProject;
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public string firstSceneName;
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#region 用于显示的字段
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public string title;
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public string description;
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public Sprite coverPic;
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public string chapter;
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#endregion
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}
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}
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