Files
aibis-dream/Assets/Scripts/SaveSystem/SaveSnapshotSummary.cs
T

44 lines
1.7 KiB
C#

namespace AibisDream.SaveSystem
{
/// <summary>
/// 从 <see cref="SaveSnapshot"/> 根对象直接读取的宏观摘要(场景 / 章节 SO / YarnProject)。
/// <para>
/// scene 与 anchor 已提升到根对象,无需再从 sections 字典派生。
/// 槽位 / 「继续游戏」等 UI 在需要展示时调用 <see cref="From"/> 即可。
/// </para>
/// </summary>
public readonly struct SaveSnapshotSummary
{
/// <summary>Addressable 场景 key(来自 <see cref="SaveSnapshot.scene"/>)。</summary>
public readonly string SceneName;
/// <summary>当前 <c>TalkSceneSO</c> 的 asset 名称(来自 <see cref="AnchorSnapshot.sceneSoName"/>)。</summary>
public readonly string SceneSoName;
/// <summary>当前 <c>YarnProject</c> 的 name(来自 <see cref="AnchorSnapshot.yarnProjectId"/>)。</summary>
public readonly string YarnProjectId;
public SaveSnapshotSummary(string sceneName, string sceneSoName, string yarnProjectId)
{
SceneName = sceneName;
SceneSoName = sceneSoName;
YarnProjectId = yarnProjectId;
}
/// <summary>从快照根对象直接读取宏观摘要。</summary>
public static SaveSnapshotSummary From(SaveSnapshot snapshot)
{
if (snapshot == null)
{
return new SaveSnapshotSummary(null, null, null);
}
var sceneName = snapshot.scene?.sceneName;
var sceneSoName = snapshot.anchor?.sceneSoName;
var yarnProjectId = snapshot.anchor?.yarnProjectId;
return new SaveSnapshotSummary(sceneName, sceneSoName, yarnProjectId);
}
}
}