Files
2025-06-06 14:04:26 +08:00

28 lines
580 B
C#

using System;
using AibisDream.Framework;
using UnityEngine;
namespace AibisDream
{
public class BubbleOptionSlot : MonoBehaviour
{
[SerializeField] private BubbleOptionSlotData data;
public BubbleOptionSlotData Data
{
get
{
data.slotPosition = CameraKit.GetScreenPos(transform.position);
return data;
}
}
}
[Serializable]
public struct BubbleOptionSlotData
{
[HideInInspector] public Vector3 slotPosition;
public int optionIdx;
}
}