Files
2025-05-15 15:37:45 +08:00

21 lines
511 B
C#

using System;
using UnityEngine;
using UnityEngine.Playables;
// ScreenFx © NullTale - https://x.com/NullTale
namespace ScreenFx
{
[Serializable]
public class CameraBehaviour : PlayableBehaviour
{
[Range(0, 1)]
public float _weight = 1f;
[Tooltip("Camera local offset")]
public Vector3 _offset;
[Tooltip("Ortho or Perspective adjustments")]
public float _fov;
[Tooltip("Camera Z Roll (cm dutch)")]
public float _roll;
}
}