17 lines
430 B
C#
17 lines
430 B
C#
using System;
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using UnityEngine;
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// ScreenFx © NullTale - https://x.com/NullTale
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namespace ScreenFx
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{
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
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public class InplaceFieldAttribute : PropertyAttribute
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{
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public string[] PropertyPath;
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public InplaceFieldAttribute(params string[] propertyPath)
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{
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PropertyPath = propertyPath;
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}
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}
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} |