Files
2025-05-15 15:37:45 +08:00

17 lines
430 B
C#

using System;
using UnityEngine;
// ScreenFx © NullTale - https://x.com/NullTale
namespace ScreenFx
{
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class InplaceFieldAttribute : PropertyAttribute
{
public string[] PropertyPath;
public InplaceFieldAttribute(params string[] propertyPath)
{
PropertyPath = propertyPath;
}
}
}