Files
2024-10-10 12:46:34 +08:00

27 lines
560 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
namespace RainbowArt.CleanFlatUI
{
public class ToastUI : MonoBehaviour
{
[SerializeField]
Button button;
[SerializeField]
Toast toast;
void Start()
{
toast.gameObject.SetActive(false);
button.onClick.AddListener(OnButtonClick);
}
public void OnButtonClick()
{
toast.ShowToast();
}
}
}