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dingyuntian d5bf671220 美术资源更新 2026-01-30 19:10:27 +08:00
58 changed files with 9365 additions and 5989 deletions
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m_EditorClassIdentifier:
m_Clip: {fileID: -4838107401899038334, guid: 57abdfa254b929a41ad47acc62723d29, type: 3}
m_Clip: {fileID: 7400000, guid: fb2bddbcc4803be499323873c2bc4218, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
@@ -328,7 +328,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: 2597825666896707667, guid: 57abdfa254b929a41ad47acc62723d29, type: 3}
m_Clip: {fileID: 7400000, guid: c83be4bf47ea899448951e63928088eb, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
@@ -401,7 +401,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: 6754667872013485388, guid: 57abdfa254b929a41ad47acc62723d29, type: 3}
m_Clip: {fileID: 7400000, guid: b654650ad80bd584493a88e164086dd4, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
@@ -476,7 +476,7 @@ MonoBehaviour:
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: "\xE5\N\xB3\xE7\x81\xAF\xE6\x9A\x97\xE6\x8E\x89"
m_DisplayName: "\u5173\u706F\u6697\u6389"
- m_Version: 1
m_Start: 5.829999999999998
m_ClipIn: 0
@@ -509,7 +509,7 @@ MonoBehaviour:
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: "\xE5\x8E\xBB\xE6\x8E\x89\xE5\xA4\xB4\xE5\x8F\x91"
m_DisplayName: "\u53BB\u6389\u5934\u53D1"
- m_Version: 1
m_Start: 7.649999999999999
m_ClipIn: 0
@@ -542,7 +542,7 @@ MonoBehaviour:
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 0
m_DisplayName: "\xE5\xBC\x80\xE7\x9B\x96"
m_DisplayName: "\u5F00\u76D6"
- m_Version: 1
m_Start: 2.32
m_ClipIn: 0
@@ -575,7 +575,7 @@ MonoBehaviour:
m_PreExtrapolationMode: 1
m_PostExtrapolationTime: 0
m_PreExtrapolationTime: 2.32
m_DisplayName: "\xE6\x91\x84\xE5\x83\x8F\xE6\x9C\xBAMOVE"
m_DisplayName: "\u6444\u50CF\u673AMOVE"
- m_Version: 1
m_Start: 16.19606559965758
m_ClipIn: 0
@@ -659,7 +659,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: 4287390306105134998, guid: 57abdfa254b929a41ad47acc62723d29, type: 3}
m_Clip: {fileID: 7400000, guid: a9ab2c9ace0b8294dbe1546c345a6cd4, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
@@ -732,7 +732,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 030f85c3f73729f4f976f66ffb23b875, type: 3}
m_Name: AnimationPlayableAsset
m_EditorClassIdentifier:
m_Clip: {fileID: -5251752014245115510, guid: 57abdfa254b929a41ad47acc62723d29, type: 3}
m_Clip: {fileID: 7400000, guid: 02c3765654b039643a79d4b7d3d2a769, type: 2}
m_Position: {x: 0, y: 0, z: 0}
m_EulerAngles: {x: 0, y: 0, z: 0}
m_UseTrackMatchFields: 1
@@ -1121,8 +1121,8 @@ MonoBehaviour:
m_ShadowVolumeIntensityEnabled: 0
m_ShadowVolumeIntensity: 0.75
m_LocalBounds:
m_Center: {x: 0.037250042, y: -0.06040001, z: 0}
m_Extent: {x: 14.11305, y: 5.576, z: 0}
m_Center: {x: 0.0376997, y: -0.058050156, z: 0}
m_Extent: {x: 14.113, y: 5.56815, z: 0}
m_PointLightInnerAngle: 360
m_PointLightOuterAngle: 360
m_PointLightInnerRadius: 0
@@ -1807,7 +1807,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
data:
dialogViewType: 0
dialogViewType: 1
bubbleSlots: []
bubbleOptionSlots: []
--- !u!1 &7816838225118839906
+16 -3
View File
@@ -9063,12 +9063,12 @@ SpriteRenderer:
m_SortingLayerID: 941243827
m_SortingLayer: 13
m_SortingOrder: 3
m_Sprite: {fileID: 5747860494945761765, guid: 9530b94889a070741841053181da2212, type: 3}
m_Sprite: {fileID: -2623262785034761350, guid: 9530b94889a070741841053181da2212, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 5.3255816}
m_Size: {x: 7.68, y: 4.32}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
@@ -9084,7 +9084,7 @@ Animator:
m_GameObject: {fileID: 5034915870018917495}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 34de88a0262d75446a654cb939b186bb, type: 2}
m_Controller: {fileID: 9100000, guid: 2d9a0be2103a13b4da1b9b0082edb147, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
@@ -9106,6 +9106,7 @@ GameObject:
- component: {fileID: 5202334599605386258}
- component: {fileID: 1671546991638254587}
- component: {fileID: 3854390519801499351}
- component: {fileID: 5202334599605386259}
m_Layer: 0
m_Name: "\u6811\u53F6\u52A8\u753B"
m_TagString: Untagged
@@ -9128,6 +9129,18 @@ Transform:
m_Children: []
m_Father: {fileID: 2057334823}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &5202334599605386259
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5034915870018917495}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bd3df946f8804e1f89c2228e449c0d91, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -9611,7 +9611,7 @@ Transform:
m_GameObject: {fileID: 519420028}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalPosition: {x: 25, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -158,21 +158,25 @@ namespace AibisDream
}
[YarnCommand("show_sign_board")]
public static void ShowSignBoard(bool enable = true)
public static IEnumerator ShowSignBoard(bool enable = true)
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
panel.ShowSignBoard();
if (enable)
{
panel.EnableSignBoard();
var endSignal = new CoroutineSignal();
panel.EnableSignBoard(endSignal);
yield return endSignal.Wait();
}
}
[YarnCommand("enable_sign_board")]
public static void EnableSignBoard()
public static IEnumerator EnableSignBoard()
{
var panel = UIManager.Instance.GetPanel<PlayToolPanel>();
panel.EnableSignBoard();
var endSignal = new CoroutineSignal();
panel.EnableSignBoard(endSignal);
yield return endSignal.Wait();
}
[YarnCommand("close_sign_board")]
+6 -6
View File
@@ -17,11 +17,6 @@ namespace AibisDream
{
LineSyncToken lineSyncEvent;
if (dialogueLine.TextID.Contains("第一章"))
{
Debug.Log($"第一章: {dialogueLine.GetCharacterVo().dialogViewType}");
}
if (dialogueLine.GetCharacterVo().dialogViewType == DialogViewType.Screen)
{
// 自动推进视图
@@ -56,7 +51,6 @@ namespace AibisDream
if (_screenViewDict.TryGetValue(defaultViewType, out var view))
{
Debug.Log("defaultViewType: " + defaultViewType);
DialogController.Instance.lineSyncToken = lineSyncEvent;
view.RunLine(lineSyncEvent);
}
@@ -118,6 +112,12 @@ namespace AibisDream
{
_screenViewDict.Remove(dialogViewType);
}
private DialogViewType GetViewType(DialogViewType originType)
{
if (originType == DialogViewType.Default) return defaultViewType;
return originType;
}
}
public interface ILineView
@@ -0,0 +1,34 @@
using UnityEngine;
namespace AibisDream.Framework
{
/// <summary>
/// 协程信号,用于在协程中等待外部触发
/// </summary>
public class CoroutineSignal
{
private bool _isSet = false;
/// <summary>
/// 信号是否已被触发
/// </summary>
public bool IsSet => _isSet;
/// <summary>
/// 触发信号,所有等待的协程将继续执行
/// </summary>
public void Set()
{
_isSet = true;
}
/// <summary>
/// 在协程中等待信号被触发
/// </summary>
/// <returns>可用于 yield return 的 WaitUntil 对象</returns>
public WaitUntil Wait()
{
return new WaitUntil(() => _isSet);
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5b7ced6b181ae5f479958202255692c0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -23,6 +23,7 @@ namespace AibisDream
{
Sunny,
Rainy,
Snowy
Snowy,
Windy
}
}
+2 -2
View File
@@ -167,9 +167,9 @@ namespace AibisDream.UI
_signBoard.ShowSignBoard();
}
public void EnableSignBoard()
public void EnableSignBoard(CoroutineSignal endSignal = null)
{
_signBoard.EnableSignBoard();
_signBoard.EnableSignBoard(endSignal);
}
public void CloseSignBoard()
+11 -1
View File
@@ -8,8 +8,11 @@ namespace AibisDream.UI
public class SignBoard : MonoBehaviour
{
[SerializeField] private SignArea signArea;
[SerializeField] private Image signSimple;
[SerializeField] private Image icon;
private CoroutineSignal _endSignal;
public void ShowSignBoard()
{
gameObject.SetActive(true);
@@ -21,9 +24,12 @@ namespace AibisDream.UI
icon.ResetReveal();
}
public void EnableSignBoard()
public void EnableSignBoard(CoroutineSignal endSignal = null)
{
signArea.SetLocked(false);
signSimple.gameObject.SetActive(true);
_endSignal = endSignal;
}
public void CloseSignBoard()
@@ -35,12 +41,16 @@ namespace AibisDream.UI
icon.gameObject.SetActive(false);
icon.ResetReveal();
signSimple.gameObject.SetActive(false);
}
private void OnSignEnd(float distance)
{
// 签名完成,打开成功标志
StartCoroutine(icon.RevealFromLeftAsync(1f, Ease.OutQuad));
// 触发结束信号
_endSignal?.Set();
}
}
}
+14 -1
View File
@@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spritePixelsToUnits: 80
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 0
alphaUsage: 1
@@ -132,6 +132,19 @@ TextureImporter:
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 0
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: