bottlefish
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c46e3d8fb6
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feat(dream): 终端变形播放 Glitch Timeline 与噪声材质、Addressables
Made-with: Cursor
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2026-04-15 19:10:45 +08:00 |
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bottlefish
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2df0eee31e
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art: 调整高亮材质参数
Made-with: Cursor
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2026-03-28 19:38:24 +08:00 |
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bottlefish
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188397cd40
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拉通
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2026-03-28 15:57:34 +08:00 |
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dingyuntian
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209a795141
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Merge branch 'develop' into bugfix/内存问题
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2026-03-27 18:55:12 +08:00 |
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dingyuntian
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bf3120fc1c
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Merge branch 'develop' into bugfix/内存问题
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2026-03-27 16:32:27 +08:00 |
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dingyuntian
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28418edd44
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refactor: 零碎资源迁移
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2026-03-27 15:38:27 +08:00 |
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dingyuntian
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a579ff48ad
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refactor(VFX): 粒子效果迁移
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2026-03-27 15:19:34 +08:00 |
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dingyuntian
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8751d63837
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refactor: 资源从Resources整体迁出
1. Resources下的Materials和Shaders整体迁出到Assets/Materials下
2. 删除部分已经停止使用的Materials和Shaders
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2026-03-25 22:41:33 +08:00 |
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bottlefish
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c2f4c0f83b
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feat(huoshan): 添加 Sprite 噪波 Glitch 效果
Made-with: Cursor
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2026-03-13 22:07:36 +08:00 |
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dingyuntian
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f1fa0a5a33
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石头功能重置
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2025-08-19 20:45:12 +08:00 |
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dingyuntian
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d2210e5387
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右上角游戏
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2025-08-11 19:34:53 +08:00 |
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dingyuntian
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171bae4663
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打地鼠重置
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2025-08-01 15:18:12 +08:00 |
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dingyuntian
|
37d6dbf254
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英理测试
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2025-07-23 15:37:07 +08:00 |
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