Commit Graph
846 Commits
Author SHA1 Message Date
bottlefish 7cf804b4ca 修复佩佩视觉索引丢失 2026-03-30 19:15:37 +08:00
dingyuntian a2590be82f scene(fix-system): 同步打孔带重构后的维修场景配置
更新 PeipeiFixScene 与 Persistence 的对象引用与组件配置,使场景资源与新打孔带流程保持一致。

Made-with: Cursor
2026-03-30 16:34:02 +08:00
dingyuntian 57a9f9b6cb Merge branch 'develop' into bugfix/打孔带重构 2026-03-30 16:27:38 +08:00
dingyuntian f3f9ecb57f scene(fix-system): 同步维修场景与预制体的打孔带系统配置
Made-with: Cursor
2026-03-30 15:57:38 +08:00
bottlefish 9535894eac 修复一些初始化勾选 2026-03-30 15:53:26 +08:00
bottlefish e1562b749f 修复错误 2026-03-28 21:33:11 +08:00
bottlefish 2db9679a9e scene: 更新 Bridge、Persistence、梦境场景与 Day3 中段 SceneSO
Made-with: Cursor
2026-03-28 19:38:49 +08:00
bottlefish 188397cd40 拉通 2026-03-28 15:57:34 +08:00
dingyuntian efcef3dde9 fix: 修复索引丢失的问题 2026-03-27 22:44:43 +08:00
dingyuntian 209a795141 Merge branch 'develop' into bugfix/内存问题 2026-03-27 18:55:12 +08:00
bottlefish 84b3874036 尝试下新的highlight 2026-03-27 16:56:54 +08:00
dingyuntian bf3120fc1c Merge branch 'develop' into bugfix/内存问题 2026-03-27 16:32:27 +08:00
dingyuntian 8b42afd0a2 scene: 调整 Persistence 场景对象与层级
Made-with: Cursor
2026-03-27 15:43:05 +08:00
dingyuntian ebe8901813 scene(peipei): 调整佩佩维修场景精灵与布局
Made-with: Cursor
2026-03-27 15:43:00 +08:00
bottlefish 3a1f475713 scene(huoshan): 更新 HuoShanFixScene 场景配置
Made-with: Cursor
2026-03-27 14:28:59 +08:00
bottlefish 618a9fc0df Merge branch 'develop' into 3.24火山BUG修复和查漏补缺 2026-03-27 11:36:39 +08:00
bottlefish 1d88a9dadf 修复高亮指令错误 2026-03-27 11:26:10 +08:00
dingyuntian bebee804d9 fix(peipei): 佩佩流程问题修复
1. 打孔带托盘不显示
2. 记忆特效消失
2026-03-26 20:55:23 +08:00
dingyuntian 8c0d53c2a1 scene: 调整持久化场景相机与初始对话配置
Made-with: Cursor
2026-03-26 16:09:08 +08:00
dingyuntian 6a7f420ea1 scene(peipei): 调整佩佩修复场景界面锚点与对象参数
Made-with: Cursor
2026-03-26 16:08:53 +08:00
dingyuntian 5879aee7a3 scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
2026-03-26 14:12:21 +08:00
dingyuntian d9cf179604 scene: 调整ClinicOut场景配置与对象布局
Made-with: Cursor
2026-03-26 14:11:53 +08:00
dingyuntian b1bf49712f fix: OnelineBox位置问题修复 2026-03-24 16:05:15 +08:00
dingyuntian 48b956319e fix(persistence): OnelineBox升级嵌入 2026-03-24 16:00:17 +08:00
bottlefish 3e7a5de542 替换波形屏幕素材 2026-03-24 15:55:07 +08:00
dingyuntian 09108c1c19 scene(fix-system): 更新配配体和场景配置 2026-03-24 15:35:56 +08:00
dingyuntian 9c39bddeca scene: 移除 Persistence 场景中的调试用 Square 对象 2026-03-23 13:14:06 +08:00
bottlefish 3d4d40ca5c 修复索引丢失 2026-03-13 22:30:15 +08:00
bottlefish 8264014ba4 scene(huoshan): 场景与火山表达 Timeline 配置
Made-with: Cursor
2026-03-13 22:08:25 +08:00
bottlefish 421fc9944c Merge branch 'develop' into 火山美术合入2.11 2026-03-13 18:33:30 +08:00
bottlefish b88e48c1aa 提交 2026-03-13 17:56:58 +08:00
dingyuntian 2d7b7ae9b0 art: 清理废弃的旧美术资源 2026-03-12 17:50:45 +08:00
dingyuntian 7e3b087790 scene: 更新 Persistence 场景和维修面板 Prefab 2026-03-12 17:48:40 +08:00
bottlefish 5520c358e4 chore(scene): HuoShanFix 场景更新
Made-with: Cursor
2026-03-12 17:45:15 +08:00
bottlefish 86d66a30ee chore(huoshan): 火山测试流程与场景资源
Center.yarn 测试流程、本地化导出、HuoShanFixScene、deep.anim、火山log释放操作结束 playable。

Made-with: Cursor
2026-03-12 15:26:44 +08:00
bottlefish ad3e927b0d fix(persistence): 修正 testTalkSo 引用与 Transform
Made-with: Cursor
2026-03-11 20:12:44 +08:00
bottlefish 3ae25ec362 feat(scene): 火山表达 UI 与 HuoShanFixScene 布局
Made-with: Cursor
2026-03-11 20:12:16 +08:00
dingyuntian 51e121f399 scene: 更新维修场景和系统 Prefab 配置 2026-03-09 20:57:19 +08:00
bottlefish 8c9d360434 调整Dream终端typewriter速度 2026-03-09 16:37:14 +08:00
dingyuntian 26118265d9 chore: 更新 Addressable 资源配置和场景 2026-03-09 16:03:18 +08:00
dingyuntian 3d02781487 scene: 配置 Persistence 场景音量参数 2026-03-09 13:05:58 +08:00
dingyuntian bd517e2c6c scene: 更新石头维修场景配置 2026-03-08 22:14:09 +08:00
bottlefish 508eddee47 梦境表现跑通 2026-03-06 22:38:17 +08:00
dingyuntian 43a1d1a303 scene(fix-system): 更新石头维修场景和面板Prefab配置 2026-03-06 18:32:15 +08:00
bottlefish 3fdca23cd3 跑通一个版本 2026-03-06 18:09:15 +08:00
dingyuntian b2b959fe24 Merge branch 'develop' into feature/石头流程跑通 2026-03-06 16:56:44 +08:00
dingyuntian 23d363463c feat(scene-mgmt): 添加全屏图片展示功能
新增全屏/大图展示功能,支持 Yarn 命令控制:
- ShowLargeObj: 显示大图并淡入
- HideLargeObj: 隐藏大图并淡出
- HideAll: 同时隐藏大小图
- 实现大小图互斥切换逻辑
- 重构 HideObj 方法支持可选强制隐藏参数

在梦境场景中配置了大图渲染器和游戏对象,
添加相关 Yarn 命令绑定到 Dialog System。

Made-with: Cursor
2026-03-06 16:49:23 +08:00
bottlefish 0275ecea18 梦境制作存档 2026-03-06 16:45:02 +08:00
dingyuntian 36fc4bf577 scene: 更新维修场景与预制体以支持石头流程
Made-with: Cursor
2026-03-06 15:30:24 +08:00
dingyuntian 7e55c05d55 scene(fix-system): 更新维修相关场景配置
Made-with: Cursor
2026-03-05 19:11:47 +08:00