Commit Graph
1028 Commits
Author SHA1 Message Date
bottlefishandCursor 7e037bbe9b scene(huoshan): 配置log释放后处理与场景挂接
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-25 01:12:42 +08:00
bottlefishandCursor aac0fd87a4 scene(huoshan): 配置 log 释放演出颜色与红屏引用
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-23 23:49:18 +08:00
bottlefishandCursor e3a69ea0f5 feat(huoshan): 实现Log释放演出控制器与场景挂接
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-23 18:54:29 +08:00
bottlefishandCursor 3debdb39e4 merge: 合并 develop 到 7.22春优化
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-22 16:30:10 +08:00
bottlefishandCursor 97ef0972fd art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-22 16:25:17 +08:00
dingyuntian 3b5d05260e Merge branch 'bugfix/已知问题修复' into 'develop'
Bugfix/已知问题修复

See merge request aibis-dream/aibis-dream!764
2026-07-21 18:33:48 +00:00
dingyuntian 82b20a8fab art: 火山彩带资源 2026-07-22 01:46:39 +08:00
bottlefish aed9998d1a refactor: 拆分D2 Sleep表现并接入快照 2026-07-22 00:50:16 +08:00
dingyuntian 9627586130 Merge branch 'develop' into bugfix/已知问题修复 2026-07-21 22:28:53 +08:00
dingyuntian 28cc1127f5 fix: 部分小问题修复 2026-07-21 22:27:51 +08:00
bottlefishandCursor 0b848d8040 fix(peipei): 收紧 Eye 聚焦平移边界与视口计算
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 22:13:22 +08:00
bottlefish 1547055cc2 Revert "scene(peipei): 添加Bloom并调整维修场景布局"
This reverts commit 9ef6bc9bff.
2026-07-21 18:51:48 +08:00
bottlefishandCursor 35451363a5 scene(yingli): 调整场景物件位置
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 17:48:30 +08:00
bottlefishandCursor 9ef6bc9bff scene(peipei): 添加Bloom并调整维修场景布局
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 17:48:27 +08:00
bottlefish f6f87c3109 Merge branch 'develop' into 7.20春优化 2026-07-21 01:39:29 +08:00
bottlefishandCursor 5f31cd5635 fix(peipei-uf): 重绑垂手脸图并加固faceIn
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 01:19:16 +08:00
bottlefishandCursor 1e8ec2e64f feat(eye): 眨眼仅用于想象上色并关闭自动眨眼
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-21 01:18:46 +08:00
dingyuntian b0ee02c62c fix: 佩佩场景部分位置 2026-07-20 23:26:01 +08:00
dingyuntian a9f58fc683 fix: 已知问题修复 2026-07-20 23:15:34 +08:00
dingyuntian f17a8ab8dd scene(peipei): 调整冷色特效参数与线缆位置 2026-07-20 18:11:05 +08:00
bottlefish bd30cdabd0 Merge branch 'develop' into 7.19春优化 2026-07-20 03:50:37 +08:00
dingyuntian ecf75ae6a6 art: 光标更新 2026-07-20 03:00:04 +08:00
bottlefishandCursor 6e7bb3f637 art(bridge): 更新下雪序列帧并接入天桥场景
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-20 01:22:04 +08:00
bottlefishandCursor 90c75d1f45 feat(scene-mgmt): 全屏图柔焦模糊与序列帧播放
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-20 01:20:52 +08:00
dingyuntian f444978717 fix: 火山表情修复 2026-07-19 23:43:53 +08:00
dingyuntian a6d541383b Merge branch 'develop' into bugfix/小问题修复 2026-07-19 23:04:53 +08:00
dingyuntian 00b5646b44 feat: 打孔带更新 2026-07-19 23:04:04 +08:00
bottlefish 06d6127c69 chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出 2026-07-19 21:25:30 +08:00
bottlefish bfc61a0097 feat(scene-mgmt): 重构梦境门海浪切换演出 2026-07-19 20:40:20 +08:00
bottlefish 7034b82aa4 perf(scene-mgmt): 优化星空失焦模糊效果 2026-07-19 20:36:06 +08:00
bottlefish d7030f36d2 feat(fix-system): 优化低温热力图视觉表现 2026-07-19 20:29:30 +08:00
dingyuntian c751a859ff feat(dialog): 添加梦境选项提示语支持
标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
2026-07-19 00:00:17 +08:00
dingyuntian 4b595fcee9 fix: 对话框底色小改动 2026-07-18 19:24:13 +08:00
dingyuntian 7476263411 Merge branch 'develop' into feature/GameManager相关重构 2026-07-17 22:21:00 +08:00
dingyuntian 21d51945c3 feat: GameManager相关重构 2026-07-17 14:24:02 +08:00
dingyuntian 3959561686 Merge branch 'develop' into feature/帧动画系统 2026-07-16 20:56:53 +08:00
bottlefish cb1ddc1f93 Merge branch 'develop' into 7.11春优化 2026-07-16 18:42:23 +08:00
dingyuntian 9b6d008263 Merge branch 'develop' into feature/帧动画系统 2026-07-16 18:06:01 +08:00
dingyuntian 4100232162 feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
  wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
2026-07-16 17:56:33 +08:00
bottlefish e0318026d7 scene(ui): 调整持久场景终端界面配置 2026-07-16 17:54:50 +08:00
bottlefish ea95111f2a feat(dream): 完善梦境门与星空聚焦演出 2026-07-16 17:52:34 +08:00
bottlefish 96164e1887 feat(huoshan): 重构笑话发生器像素噪点表现 2026-07-16 17:51:01 +08:00
bottlefish 754d03b47d feat(fix-system): 优化损坏模块火花表现 2026-07-16 17:50:48 +08:00
dingyuntian 8c795f4474 Merge branch 'develop' into feature/新动画系统 2026-07-15 20:21:37 +08:00
bottlefish 8c37a0bd09 Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化 2026-07-15 19:55:59 +08:00
bottlefish e9e21920f1 scene: 调整持久化场景默认对象状态 2026-07-15 19:42:30 +08:00
bottlefish 5c6cc5c4a6 scene(fix-system): 同步维修场景与温控器配置 2026-07-15 19:42:00 +08:00
bottlefish fd77b5c248 feat(effects): 优化故障噪声与场景后处理表现 2026-07-15 19:39:43 +08:00
bottlefish fa66dbc7c9 feat(kite): 优化风筝镜头追赶与双捕捉表现 2026-07-15 19:39:12 +08:00
bottlefish 92087b81ef feat(dream): 添加梦境数据溢出与虚焦表现 2026-07-15 19:38:42 +08:00