 bottlefishandCursor
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7e037bbe9b
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scene(huoshan): 配置log释放后处理与场景挂接
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 01:12:42 +08:00 |
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 bottlefishandCursor
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aac0fd87a4
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scene(huoshan): 配置 log 释放演出颜色与红屏引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-23 23:49:18 +08:00 |
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 bottlefishandCursor
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e3a69ea0f5
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feat(huoshan): 实现Log释放演出控制器与场景挂接
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-23 18:54:29 +08:00 |
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 bottlefishandCursor
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3debdb39e4
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merge: 合并 develop 到 7.22春优化
保留 PullUpCable 线缆收起逻辑,并接入 develop 的 BodyModule 退出清屏。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:30:10 +08:00 |
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 bottlefishandCursor
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97ef0972fd
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art(fixsystem): 调整物理线缆色阶与高光参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-22 16:25:17 +08:00 |
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dingyuntian
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3b5d05260e
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Merge branch 'bugfix/已知问题修复' into 'develop'
Bugfix/已知问题修复
See merge request aibis-dream/aibis-dream!764
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2026-07-21 18:33:48 +00:00 |
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dingyuntian
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82b20a8fab
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art: 火山彩带资源
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2026-07-22 01:46:39 +08:00 |
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bottlefish
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aed9998d1a
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refactor: 拆分D2 Sleep表现并接入快照
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2026-07-22 00:50:16 +08:00 |
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dingyuntian
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9627586130
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Merge branch 'develop' into bugfix/已知问题修复
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2026-07-21 22:28:53 +08:00 |
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dingyuntian
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28cc1127f5
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fix: 部分小问题修复
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2026-07-21 22:27:51 +08:00 |
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 bottlefishandCursor
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0b848d8040
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fix(peipei): 收紧 Eye 聚焦平移边界与视口计算
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 22:13:22 +08:00 |
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bottlefish
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1547055cc2
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Revert "scene(peipei): 添加Bloom并调整维修场景布局"
This reverts commit 9ef6bc9bff.
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2026-07-21 18:51:48 +08:00 |
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 bottlefishandCursor
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35451363a5
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scene(yingli): 调整场景物件位置
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 17:48:30 +08:00 |
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 bottlefishandCursor
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9ef6bc9bff
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scene(peipei): 添加Bloom并调整维修场景布局
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 17:48:27 +08:00 |
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bottlefish
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f6f87c3109
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Merge branch 'develop' into 7.20春优化
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2026-07-21 01:39:29 +08:00 |
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 bottlefishandCursor
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5f31cd5635
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fix(peipei-uf): 重绑垂手脸图并加固faceIn
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:19:16 +08:00 |
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 bottlefishandCursor
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1e8ec2e64f
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feat(eye): 眨眼仅用于想象上色并关闭自动眨眼
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:18:46 +08:00 |
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dingyuntian
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b0ee02c62c
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fix: 佩佩场景部分位置
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2026-07-20 23:26:01 +08:00 |
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dingyuntian
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a9f58fc683
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fix: 已知问题修复
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2026-07-20 23:15:34 +08:00 |
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dingyuntian
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f17a8ab8dd
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scene(peipei): 调整冷色特效参数与线缆位置
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2026-07-20 18:11:05 +08:00 |
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bottlefish
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bd30cdabd0
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Merge branch 'develop' into 7.19春优化
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2026-07-20 03:50:37 +08:00 |
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dingyuntian
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ecf75ae6a6
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art: 光标更新
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2026-07-20 03:00:04 +08:00 |
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 bottlefishandCursor
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6e7bb3f637
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art(bridge): 更新下雪序列帧并接入天桥场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-20 01:22:04 +08:00 |
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 bottlefishandCursor
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90c75d1f45
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feat(scene-mgmt): 全屏图柔焦模糊与序列帧播放
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-20 01:20:52 +08:00 |
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dingyuntian
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f444978717
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fix: 火山表情修复
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2026-07-19 23:43:53 +08:00 |
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dingyuntian
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a6d541383b
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Merge branch 'develop' into bugfix/小问题修复
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2026-07-19 23:04:53 +08:00 |
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dingyuntian
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00b5646b44
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feat: 打孔带更新
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2026-07-19 23:04:04 +08:00 |
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bottlefish
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06d6127c69
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chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
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2026-07-19 21:25:30 +08:00 |
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bottlefish
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bfc61a0097
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feat(scene-mgmt): 重构梦境门海浪切换演出
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2026-07-19 20:40:20 +08:00 |
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bottlefish
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7034b82aa4
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perf(scene-mgmt): 优化星空失焦模糊效果
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2026-07-19 20:36:06 +08:00 |
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bottlefish
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d7030f36d2
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feat(fix-system): 优化低温热力图视觉表现
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2026-07-19 20:29:30 +08:00 |
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dingyuntian
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c751a859ff
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feat(dialog): 添加梦境选项提示语支持
标记 #option_prompt 的台词不再进入普通台词流程,由 OptionView
暂存并在下一组 Dream Options 出现时显示在选项上方,同时通过
新增 LineHistoryAppend 事件加入对话历史。OnelineOptions 支持
提示语文本与独立选项根节点,并改为按实例追踪销毁按钮。
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2026-07-19 00:00:17 +08:00 |
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dingyuntian
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4b595fcee9
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fix: 对话框底色小改动
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2026-07-18 19:24:13 +08:00 |
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dingyuntian
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7476263411
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Merge branch 'develop' into feature/GameManager相关重构
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2026-07-17 22:21:00 +08:00 |
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dingyuntian
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21d51945c3
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feat: GameManager相关重构
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2026-07-17 14:24:02 +08:00 |
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dingyuntian
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3959561686
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Merge branch 'develop' into feature/帧动画系统
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2026-07-16 20:56:53 +08:00 |
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bottlefish
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cb1ddc1f93
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Merge branch 'develop' into 7.11春优化
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2026-07-16 18:42:23 +08:00 |
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dingyuntian
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9b6d008263
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Merge branch 'develop' into feature/帧动画系统
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2026-07-16 18:06:01 +08:00 |
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dingyuntian
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4100232162
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feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
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2026-07-16 17:56:33 +08:00 |
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bottlefish
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e0318026d7
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scene(ui): 调整持久场景终端界面配置
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2026-07-16 17:54:50 +08:00 |
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bottlefish
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ea95111f2a
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feat(dream): 完善梦境门与星空聚焦演出
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2026-07-16 17:52:34 +08:00 |
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bottlefish
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96164e1887
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feat(huoshan): 重构笑话发生器像素噪点表现
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2026-07-16 17:51:01 +08:00 |
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bottlefish
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754d03b47d
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feat(fix-system): 优化损坏模块火花表现
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2026-07-16 17:50:48 +08:00 |
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dingyuntian
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8c795f4474
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Merge branch 'develop' into feature/新动画系统
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2026-07-15 20:21:37 +08:00 |
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bottlefish
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8c37a0bd09
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Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化
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2026-07-15 19:55:59 +08:00 |
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bottlefish
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e9e21920f1
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scene: 调整持久化场景默认对象状态
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2026-07-15 19:42:30 +08:00 |
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bottlefish
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5c6cc5c4a6
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scene(fix-system): 同步维修场景与温控器配置
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2026-07-15 19:42:00 +08:00 |
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bottlefish
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fd77b5c248
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feat(effects): 优化故障噪声与场景后处理表现
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2026-07-15 19:39:43 +08:00 |
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bottlefish
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fa66dbc7c9
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feat(kite): 优化风筝镜头追赶与双捕捉表现
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2026-07-15 19:39:12 +08:00 |
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bottlefish
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92087b81ef
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feat(dream): 添加梦境数据溢出与虚焦表现
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2026-07-15 19:38:42 +08:00 |
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