Commit Graph
3232 Commits
Author SHA1 Message Date
dingyuntian 667425bd2c feat: 调整日志堆栈等级 2026-07-17 14:25:55 +08:00
dingyuntian c617e44813 Merge branch 'develop' into feature/帧动画系统 2026-07-16 23:43:54 +08:00
dingyuntian e20b499492 Merge branch 'bugfix/预览模式问题' into 'develop'
Bugfix/预览模式问题

See merge request aibis-dream/aibis-dream!743
2026-07-16 15:12:30 +00:00
dingyuntian 5d07012cb6 fix: 预览模式问题 2026-07-16 23:11:36 +08:00
dingyuntian 00a43fcad3 docs: GameManager大重构计划,需要重新审视 2026-07-16 23:07:24 +08:00
dingyuntian e363c6e4a5 Merge branch 'bugfix/合并问题修复' into 'develop'
fix: 冲突合并问题,修复线缆相关

See merge request aibis-dream/aibis-dream!742
2026-07-16 15:06:22 +00:00
dingyuntian 1a113dbd25 fix: 冲突合并问题,修复线缆相关 2026-07-16 23:05:46 +08:00
dingyuntian 3959561686 Merge branch 'develop' into feature/帧动画系统 2026-07-16 20:56:53 +08:00
dingyuntian 23b6d9cf87 Merge branch '7.11春优化' into 'develop'
fix(heatmap): 优化温度过渡并修复热点尺寸

See merge request aibis-dream/aibis-dream!741
2026-07-16 11:17:04 +00:00
bottlefish 509e0ae169 Merge branch 'develop' into '7.11春优化'
# Conflicts:
#   Assets/Scripts/FixSystemNew/Screen System/FixPanel/CablePanel.cs
2026-07-16 11:11:07 +00:00
dingyuntian c3c0398905 Merge branch 'bugfix/插孔打开时机问题' into 'develop'
fix: 插孔打开时机

See merge request aibis-dream/aibis-dream!740
2026-07-16 11:09:39 +00:00
bottlefish fd79ff9d93 feat(fix-system): 优化线缆松手下坠与插头朝向 2026-07-16 19:09:25 +08:00
bottlefish 8b1fe28edb fix(fix-system): 移除线缆拖拽的插孔自动吸附 2026-07-16 19:08:31 +08:00
dingyuntian b4f0cebc1d fix: 插孔打开时机 2026-07-16 18:50:00 +08:00
dingyuntian 46602803dc feat: 动画系统第五阶段(未验收) 2026-07-16 18:49:12 +08:00
bottlefish cb1ddc1f93 Merge branch 'develop' into 7.11春优化 2026-07-16 18:42:23 +08:00
bottlefish 6c75ceaa35 docs(save): 补充严格开发跳转使用说明 2026-07-16 18:41:20 +08:00
bottlefish cfb4ff96c4 fix(ui): 修复场景卸载后透明遮罩阻塞交互 2026-07-16 18:40:53 +08:00
bottlefish 7dfd87e868 test(save): 添加开发存档清单校验测试 2026-07-16 18:40:14 +08:00
bottlefish 8deff54e48 feat(save): 增强开发存档跳转与严格校验 2026-07-16 18:39:50 +08:00
bottlefish 7b287a6248 test(save): 更新开发跳转测试存档与清单 2026-07-16 18:37:14 +08:00
dingyuntian 9b6d008263 Merge branch 'develop' into feature/帧动画系统 2026-07-16 18:06:01 +08:00
dingyuntian 02d3d80f46 Merge branch 'feature/转场功能更新' into 'develop'
feat: 添加全局屏幕转场面板

See merge request aibis-dream/aibis-dream!739
2026-07-16 09:58:38 +00:00
dingyuntian 3eea7e9ca6 docs(dialog): 添加 Yarn 全局转场指令表
- 列出 fade_in/out、fade_in_white、flash_white、
  wipe_in/out、shutter_in/out 等指令的用法与示例
2026-07-16 17:57:06 +08:00
dingyuntian 56045b4bcd fix(fade-kit): 修复 FadeKit 空引用和零时长异常
- 增加 Image 空引用保护
- 处理 duration 小于等于 0 的边界情况
- 动画开始前调用 DOKill 避免冲突
- 使用 DOFade 替代 DOBlendableColor,行为更明确
2026-07-16 17:56:59 +08:00
dingyuntian f51a670239 refactor: 将淡入淡出迁移到 ScreenTransitionPanel
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
  SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
  统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
2026-07-16 17:56:51 +08:00
dingyuntian 4100232162 feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
  wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
2026-07-16 17:56:33 +08:00
bottlefish 51fb062225 build(config): 更新项目构建版本 2026-07-16 17:55:05 +08:00
bottlefish e0318026d7 scene(ui): 调整持久场景终端界面配置 2026-07-16 17:54:50 +08:00
bottlefish cc354cb37d scene(scene-flow): 更新剧情场景流转配置 2026-07-16 17:54:33 +08:00
bottlefish eaba7ea5ab fix(dialog): 修正时段初始化与角色气泡 2026-07-16 17:54:06 +08:00
bottlefish 5ab8498be5 art: 更新医生与英里角色资源 2026-07-16 17:53:51 +08:00
bottlefish fa79a4bed1 art(bar): 更新调酒妹动画与状态机 2026-07-16 17:53:31 +08:00
bottlefish f0a92553fb feat(kite): 完善风筝回合动态表现 2026-07-16 17:53:08 +08:00
bottlefish 85de341cd2 fix(ui): 修复梦境终端输入法交互 2026-07-16 17:52:49 +08:00
bottlefish ea95111f2a feat(dream): 完善梦境门与星空聚焦演出 2026-07-16 17:52:34 +08:00
bottlefish 0039beb5f9 art(huoshan): 调整火山角色表情动画 2026-07-16 17:51:23 +08:00
bottlefish 96164e1887 feat(huoshan): 重构笑话发生器像素噪点表现 2026-07-16 17:51:01 +08:00
bottlefish 754d03b47d feat(fix-system): 优化损坏模块火花表现 2026-07-16 17:50:48 +08:00
bottlefish 3be0bf8201 feat(fix-system): 重构序章维修流程与面板启动表现 2026-07-16 17:50:35 +08:00
dingyuntian 8c795f4474 Merge branch 'develop' into feature/新动画系统 2026-07-15 20:21:37 +08:00
bottlefish 8c37a0bd09 Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化 2026-07-15 19:55:59 +08:00
bottlefish e9e21920f1 scene: 调整持久化场景默认对象状态 2026-07-15 19:42:30 +08:00
bottlefish 5c6cc5c4a6 scene(fix-system): 同步维修场景与温控器配置 2026-07-15 19:42:00 +08:00
bottlefish 61e3f52a38 fix(dialog): 修正夜间剧情环境初始化 2026-07-15 19:41:16 +08:00
bottlefish 5639bad84a yarn(peipei): 清理失效的模块高亮指令 2026-07-15 19:40:44 +08:00
bottlefish 3d86790bd7 yarn(huoshan): 清理模块高亮并修正阶段跳转 2026-07-15 19:40:17 +08:00
bottlefish fd77b5c248 feat(effects): 优化故障噪声与场景后处理表现 2026-07-15 19:39:43 +08:00
bottlefish fa66dbc7c9 feat(kite): 优化风筝镜头追赶与双捕捉表现 2026-07-15 19:39:12 +08:00
bottlefish 92087b81ef feat(dream): 添加梦境数据溢出与虚焦表现 2026-07-15 19:38:42 +08:00