Commit Graph
103 Commits
Author SHA1 Message Date
dingyuntian 592d3a36dd art: 音量条 2026-07-19 17:23:55 +08:00
dingyuntian bc85e4d343 Merge branch 'develop' into feature/demo脚本调整 2026-07-19 00:13:36 +08:00
dingyuntian 2eea496c4b feat(ui): 支持在指定面板上点击推进对话
新增 AllowDialogueAdvanceOnPointer 标记组件,IsPointerOverUI 命中
带该标记的 UI 时不再阻止对话推进;同时缓存 PointerEventData 与
射线结果列表,避免每次检测分配。Play Tool 与 Screen Transition
面板挂上该组件。
2026-07-18 23:59:33 +08:00
dingyuntian 91c3f509e1 yarn: 佩佩2表情替换(待全量检查) 2026-07-17 22:20:22 +08:00
dingyuntian 686c32738d Merge branch 'develop' into feature/demo脚本调整 2026-07-17 20:24:18 +08:00
dingyuntian 24f475fe2f art(frame-animation): 添加帧动画角色 Prefab 与示例素材 2026-07-17 20:19:46 +08:00
Ovid 5549404fe4 蓝眼无神+入 2026-07-17 17:21:35 +08:00
Ovid 94130cd97f PP2表情上传 2026-07-17 05:09:02 +08:00
dingyuntian 3959561686 Merge branch 'develop' into feature/帧动画系统 2026-07-16 20:56:53 +08:00
dingyuntian 46602803dc feat: 动画系统第五阶段(未验收) 2026-07-16 18:49:12 +08:00
bottlefish cb1ddc1f93 Merge branch 'develop' into 7.11春优化 2026-07-16 18:42:23 +08:00
dingyuntian 9b6d008263 Merge branch 'develop' into feature/帧动画系统 2026-07-16 18:06:01 +08:00
dingyuntian f51a670239 refactor: 将淡入淡出迁移到 ScreenTransitionPanel
- 将 BaseYarnCommand、FixSystemNew 各状态、GameManager、
  SaveSystem、PlayToolPanel 中的 PlayToolPanel 遮罩调用
  统一迁移到 ScreenTransitionPanel
- 从 PlayToolPanel 移除 _fadeImage 及相关 fade 方法
- 从 Play Tool Panel Prefab 移除 Fade Image 子对象
2026-07-16 17:56:51 +08:00
dingyuntian 4100232162 feat: 添加全局屏幕转场面板
- 新增 ScreenTransitionPanel,支持 fade_in/out、fade_in_white、flash_white、
  wipe_in/out、shutter_in/out 等多种转场效果
- 新增 Screen Transition Panel Prefab 并在 Persistence 场景挂载
- UIManager 启动时自动显示该面板
- BaseYarnCommand 新增对应的 Yarn 全局转场指令
2026-07-16 17:56:33 +08:00
bottlefish 5ab8498be5 art: 更新医生与英里角色资源 2026-07-16 17:53:51 +08:00
bottlefish fa79a4bed1 art(bar): 更新调酒妹动画与状态机 2026-07-16 17:53:31 +08:00
bottlefish ea95111f2a feat(dream): 完善梦境门与星空聚焦演出 2026-07-16 17:52:34 +08:00
bottlefish 0039beb5f9 art(huoshan): 调整火山角色表情动画 2026-07-16 17:51:23 +08:00
bottlefish 92087b81ef feat(dream): 添加梦境数据溢出与虚焦表现 2026-07-15 19:38:42 +08:00
bottlefish 21321074bf fix(fix-system): 优化温控器风扇停止流程 2026-07-15 19:36:24 +08:00
bottlefish d075d1e0f8 feat(fix-system): 添加维修模块运行状态表现 2026-07-15 19:34:50 +08:00
dingyuntian 85a3fc9e14 feat(frameAnima): 动画系统前四个阶段 2026-07-15 15:13:56 +08:00
bottlefishandCursor 1ee2a949e9 art(clinicout): 更新外出医生动画
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-15 14:02:38 +08:00
bottlefishandCursor 1be7b12deb art: 添加英里初登场与天桥夕阳 Timeline 资源
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-13 22:53:24 +08:00
dingyuntian f87dcc687f feat(ui): 添加终端章节面板标题本地化 2026-07-05 00:16:34 +08:00
dingyuntian 5033bf0a3d feat(main-ui): 完善主界面场景与终端设置面板配置
- Persistence 场景绑定 TVOnSignal 并调整倒影 GameObject 参数
- 按任意键开始 Timeline 新增 Signal Track 与 TV 开关机动画关键帧
- 新增 TVOnSignal.signal 资源
- TerminalSettingPanelMini 文本添加本地化组件
2026-07-04 23:13:27 +08:00
dingyuntian c75cdc4bdf art(main-ui): 更新主界面电视界面与倒影动画资源
- 新增电视屏幕开关机动画与控制器
- 更新倒影 loop、环境 loop、海浪控制器以适配新资源
- 替换开始电视界面 aseprite 及导出配置
- 删除旧的开始界面倒影控制器与电视倒影资源
2026-07-04 23:13:13 +08:00
dingyuntian e015b756f6 feat(audio-kit): 终端 UI 菜单音效与暂停菜单环境音
- 新增 TerminalUIAudio 事件通知与 TerminalUIAudioBehaviour 组件
- TerminalButton/TerminalMenuItemView/SelectItem/SliderItem 接入悬停与点击音效
- AudioManager 监听 TerminalUIEvent 播放 menu_hover/menu_click
- 新增 PauseMenu 环境音状态及恢复逻辑
- 新增 MainMenuStage FMOD 参数控制
- BaseButton 调用基类 DoStateTransition 保证状态事件正确触发
- 为 TerminalChapterPanel Prefab 添加 TerminalUIAudioBehaviour
2026-07-04 23:12:47 +08:00
dingyuntian aea6483849 feat(UI): 首页UI更新 2026-07-03 23:30:38 +08:00
bottlefishandCursor a1d972c074 fix(memory): 放宽调频成功判定阈值
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-02 19:09:12 +08:00
bottlefishandCursor 18ab68f841 scene(peipei): 调整剪线特写 PPU 与场景路径坐标
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-02 19:03:45 +08:00
dingyuntian 08d09bf31d art(common): 添加通用 LOGO 资源 2026-07-02 14:52:56 +08:00
dingyuntian 4e6c6dac6e art(ui): 替换功能 UI 资源并调整终端章节卡 2026-07-02 14:52:54 +08:00
dingyuntian 7c15663bf2 Merge branch 'develop' into feature/UI更新&安卓适配 2026-07-02 10:49:12 +08:00
dingyuntian c912ac89c5 chore(ui): 删除终端旧版构建工具与Timeline 2026-07-02 02:45:10 +08:00
dingyuntian cb557c14cf art(ui): 更新终端界面美术资源与预制体 2026-07-02 02:44:28 +08:00
dingyuntian 2ef0cff2f1 Merge branch '7.1春细节优化' into 'develop'
fix(eye): 修复视口遮罩不可见并避免遮挡系统 UI

See merge request aibis-dream/aibis-dream!720
2026-07-01 14:04:29 +00:00
bottlefishandCursor 58068d1a28 art(peipei): 更新佩佩视角屋子导出资源
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 21:13:53 +08:00
dingyuntian 41e02d48d8 fix(chapter): 章节调整 2026-07-01 19:14:15 +08:00
dingyuntian 3b96003c03 Merge branch 'develop' into feature/UI更新 2026-07-01 19:09:45 +08:00
dingyuntianandCursor f4ee41c522 scene(ui): 更新 Terminal UI 预制体与 Persistence 场景
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:03:38 +08:00
dingyuntianandCursor 4deb565882 refactor(ui): 重构 SelectItem 与 SliderItem 适配 Terminal 设置页
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 19:02:49 +08:00
dingyuntianandCursor a05d5d476c feat(ui): 添加 Terminal 风格主界面 UI 系统
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-07-01 12:06:11 +08:00
dingyuntian e50e2f1cd5 art(UI): 初始界面素材 2026-07-01 12:00:48 +08:00
dingyuntian cf016ecc93 fix(font): 字体集缺字 2026-07-01 11:56:23 +08:00
bottlefishandCursor e4d7b03a89 scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 21:04:20 +08:00
bottlefishandCursor e5306f2b82 art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:35 +08:00
bottlefishandCursor 46cdbd3dd2 art(peipei): UFSearchMemory 材质迁入 Scene_PeipeiFix
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:26 +08:00
bottlefishandCursor 58488547ce refactor(peipei): Eye 材质迁入 Scene_PeipeiFix/Material/Eye
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:20 +08:00
bottlefishandCursor 6f8e306fb6 art(memory): maskTexture 迁入 Feature_Memory/Render
Co-authored-by: Cursor <cursoragent@cursor.com>
2026-06-30 20:55:12 +08:00