 bottlefishandCursor
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add9891934
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feat(peipei): 支持 Eye/UF 演出倍速与音效 pitch
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-26 23:44:00 +08:00 |
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dingyuntian
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360293941a
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chore: 编辑器分类清理
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2026-07-23 16:25:45 +08:00 |
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 bottlefishandCursor
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5f31cd5635
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fix(peipei-uf): 重绑垂手脸图并加固faceIn
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:19:16 +08:00 |
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 bottlefishandCursor
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06be1d6eef
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fix(peipei): UF_spriteIn 从 Yarn 变量解析 EyeTarget
切换 UF 模式后 CurrentTarget 可能为空,回退读取 $currentEyeTarget。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 16:14:33 +08:00 |
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 bottlefishandCursor
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6dbd6917f9
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refactor(peipei): UF 效果改由后处理 Volume 驱动
将 UF 想象/记忆/Ascii 状态从 unified shader weight 迁移至 Volume weight tween。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 16:14:22 +08:00 |
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 bottlefishandCursor
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140e05b4d1
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feat(peipei-eye): UF 效果迁移到 unified sprite 权重
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 12:54:29 +08:00 |
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dingyuntian
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07850fcf1c
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feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机
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2026-06-22 19:02:52 +08:00 |
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dingyuntian
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70e820195e
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style(peipei): 移除UFSystem未使用引用
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2026-04-23 11:56:22 +08:00 |
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dingyuntian
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0dc74815ce
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FMOD调通
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2025-03-08 12:07:35 +08:00 |
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dingyuntian
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dad6c087fd
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FMOD功能迁移
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2025-03-07 22:28:12 +08:00 |
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bottlefish
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ddb368c1bc
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完成一版本UF想象和UF检查
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2025-02-08 17:25:05 +08:00 |
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bottlefish
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68eb043ecb
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UF检查部分改动
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2025-02-07 12:12:13 +08:00 |
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bottlefish
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19b0debe92
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UF检查和停止想象接入完成
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2025-01-19 19:24:32 +08:00 |
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dingyuntian
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be558878ce
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相机状态和维修状态解绑
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2025-01-16 11:45:37 +08:00 |
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dingyuntian
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ff05442c28
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添加指针
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2025-01-14 17:46:50 +08:00 |
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bottlefish
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7709a6d7d8
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补充佩佩相关state和相机,以及拆卸相关的数据保存
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2025-01-09 18:18:20 +08:00 |
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dingyuntian
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915044d55c
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石头Day2
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2024-12-29 03:19:06 +08:00 |
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bottlefish
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6341fbe46f
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Day1Day2重构基本完成
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2024-12-23 23:47:26 +08:00 |
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