 bottlefishandCursor
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17f07006fa
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fix(huoshan): 校准步进模式滑片起始角防跳位
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-28 00:45:40 +08:00 |
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 bottlefishandCursor
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d5c0842fd9
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fix(huoshan): 收紧辉光管绘制区域避免轻微溢出
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 23:28:32 +08:00 |
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 bottlefishandCursor
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2c6ac3e142
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feat(huoshan): 扩展辉光管与旋钮表现
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-25 15:57:03 +08:00 |
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 bottlefishandCursor
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3d119dcd92
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refactor(knob): 移除旋钮旋转光标交互逻辑
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 18:50:57 +08:00 |
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bottlefish
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96164e1887
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feat(huoshan): 重构笑话发生器像素噪点表现
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2026-07-16 17:51:01 +08:00 |
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 bottlefishandCursor
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431401c52f
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fix(huoshan): 修复发条终点判定与越界拖拽
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 22:55:12 +08:00 |
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 bottlefishandCursor
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0ed1253a40
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feat(huoshan): 旋钮改为三态切图外观
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 22:54:58 +08:00 |
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 bottlefishandCursor
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c601dda9de
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fix(huoshan): 调整销售滑片角度并完善发条调试可视化
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 20:56:14 +08:00 |
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 bottlefishandCursor
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52e0e9002f
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fix(huoshan): 优化发条完成判定并防止销售轮次重复触发
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 14:24:05 +08:00 |
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 bottlefishandCursor
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6689effb87
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feat(ui): 为旋钮交互添加旋转光标状态
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 14:22:17 +08:00 |
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dingyuntian
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07850fcf1c
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feat: 添加 BubbleSlotKit 与 VirtualCamRegistry 集中管理气泡槽位和虚拟相机
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2026-06-22 19:02:52 +08:00 |
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dingyuntian
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a33d6a9fe1
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feat(dialog): 拆分 Yarn 变量存储为独立单例
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2026-06-03 19:57:12 +08:00 |
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bottlefish
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534475c0f7
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fix(huoshan): 销售旋钮与发条交互高亮及辉光曲线
Made-with: Cursor
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2026-04-11 18:17:14 +08:00 |
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bottlefish
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4bfafa9f7d
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feat(sales): 旋钮盖子开合与环形进度条
Made-with: Cursor
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2026-03-12 17:44:38 +08:00 |
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bottlefish
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0bcdcba8a1
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fix(fix): 调整对话气泡加载时机与销售态槽位优先级
Enter 中先 LoadBubbles 再 SwitchCamera,避免 me: 释放log 时找不到 Player 槽位。
SalesState 中优先使用 salesManager.bubbleSlotGroup,缺失时回退 ScreenSystem。
Made-with: Cursor
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2026-03-12 15:24:46 +08:00 |
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bottlefish
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b4eccaa26b
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修改步进模式进入动画,新增透镜动画
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2026-02-28 16:51:24 +08:00 |
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bottlefish
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03b77ef1bf
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refactor(huoshan): SliderController 移除波形联动、修正顺时针逻辑、添加 Gizmo
Made-with: Cursor
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2026-02-27 15:04:50 +08:00 |
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bottlefish
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ad06b005b9
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feat(huoshan): 步进模式动画流程与释放 Animator 控制权
Made-with: Cursor
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2026-02-27 15:03:31 +08:00 |
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bottlefish
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4041f5d639
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feat(huoshan): 扩展销售管理器功能和 Yarn 命令
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2026-02-26 17:17:48 +08:00 |
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bottlefish
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8f396419f3
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refactor(huoshan): 重构旋钮和摇柄控制器交互系统
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2026-02-26 17:17:42 +08:00 |
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bottlefish
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370f79a25a
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feat(huoshan): 添加销售视图进场动画控制器
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2026-02-26 17:17:36 +08:00 |
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bottlefish
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8d57abfd8c
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feat(huoshan): 添加销售系统辉光管渲染和特效组件
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2026-02-26 17:16:05 +08:00 |
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 bottlefishandCursor
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a8a0084d23
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refactor(sales): 通过 SalesManager 暴露 Crank/Slider 供 Yarn 使用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-25 16:19:46 +08:00 |
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 bottlefishandCursor
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79b9102243
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feat(sales): 销售模块深入,发条-滑片协调与阶段事件
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-13 20:13:14 +08:00 |
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 bottlefishandCursor
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743687e757
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feat(sales): 发条控制器增强 - 环轨道、returnDuration、Gizmo、interactionCollider
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-13 16:58:28 +08:00 |
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 bottlefishandCursor
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794b1f8d38
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feat(sales): SliderController 改用 ParticleSystem 实现等离子体弧线,移除拖拽交互
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 22:52:21 +08:00 |
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 bottlefishandCursor
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1b3c5ee838
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chore(meta): SalesSystem 补全 .meta 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 19:57:36 +08:00 |
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 bottlefishandCursor
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0b62505f83
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fix(sales): KnobController typo、ProcessorLightController 变量与可见性、SalesYarnCommand 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-02-12 19:51:56 +08:00 |
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 bottlefishandClaude Opus 4.6
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99f972820e
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feat(系统): 新增销售系统交互控制器
实现销售系统核心交互组件:
- CrankController: 曲柄/旋钮控制
- KnobController: 旋钮交互逻辑
- ProcessorLightController: 处理器灯光控制
- SalesYarnCommand: Yarn 命令集成
- SliderController: 滑片控制器
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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2026-02-12 18:48:44 +08:00 |
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 bottlefishandClaude Code
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cdeae42efb
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feat: 添加归档系统和销售系统基础
- 新增Archive相关资源和预制体
- 新增SalesSystem销售系统基础
- 添加火山美术资源文件夹
Co-Authored-By: Claude Code <noreply@anthropic.com>
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2026-02-11 18:25:50 +08:00 |
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