 bottlefishandCursor
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53f0019205
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scene(fix-system): 修正维修面板 Layer 并同步维修场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-27 23:14:46 +08:00 |
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 bottlefishandCursor
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0c6575b4d3
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scene(peipei): 调整维修场景演出与交互参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-27 02:12:23 +08:00 |
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dingyuntian
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2384ef80f2
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art: 插孔和按钮
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2026-07-24 19:55:12 +08:00 |
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 bottlefishandCursor
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0b848d8040
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fix(peipei): 收紧 Eye 聚焦平移边界与视口计算
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 22:13:22 +08:00 |
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bottlefish
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1547055cc2
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Revert "scene(peipei): 添加Bloom并调整维修场景布局"
This reverts commit 9ef6bc9bff.
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2026-07-21 18:51:48 +08:00 |
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 bottlefishandCursor
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9ef6bc9bff
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scene(peipei): 添加Bloom并调整维修场景布局
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 17:48:27 +08:00 |
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bottlefish
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f6f87c3109
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Merge branch 'develop' into 7.20春优化
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2026-07-21 01:39:29 +08:00 |
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 bottlefishandCursor
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5f31cd5635
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fix(peipei-uf): 重绑垂手脸图并加固faceIn
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:19:16 +08:00 |
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 bottlefishandCursor
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1e8ec2e64f
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feat(eye): 眨眼仅用于想象上色并关闭自动眨眼
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-21 01:18:46 +08:00 |
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dingyuntian
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b0ee02c62c
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fix: 佩佩场景部分位置
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2026-07-20 23:26:01 +08:00 |
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dingyuntian
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a9f58fc683
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fix: 已知问题修复
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2026-07-20 23:15:34 +08:00 |
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dingyuntian
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f17a8ab8dd
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scene(peipei): 调整冷色特效参数与线缆位置
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2026-07-20 18:11:05 +08:00 |
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dingyuntian
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00b5646b44
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feat: 打孔带更新
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2026-07-19 23:04:04 +08:00 |
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bottlefish
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5c6cc5c4a6
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scene(fix-system): 同步维修场景与温控器配置
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2026-07-15 19:42:00 +08:00 |
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 bottlefishandCursor
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a48a6bf6ad
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scene(peipei): 同步后处理材质并调整场景配置
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-11 19:40:45 +08:00 |
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 bottlefishandCursor
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8a7b2d0ed2
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feat(cable): 优化插线手感与线缆表现
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-09 14:04:48 +08:00 |
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 bottlefishandCursor
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c905eb4625
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scene(peipei): 同步佩佩维修场景线缆参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-09 12:54:54 +08:00 |
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 bottlefishandCursor
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b5aab4edc1
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scene(peipei): 同步佩佩维修场景线缆布局
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-07 22:21:56 +08:00 |
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dingyuntian
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e5a10ea0b7
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fix(scene): 海报遮罩范围调整
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2026-07-02 19:34:40 +08:00 |
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 bottlefishandCursor
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18ab68f841
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scene(peipei): 调整剪线特写 PPU 与场景路径坐标
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 19:03:45 +08:00 |
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 bottlefishandCursor
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f3c3994f5c
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fix(memory): 调频 shader 不可用回退 Volume 并绑定场景引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 17:56:41 +08:00 |
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 bottlefishandCursor
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0832e4cac1
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fix(eye): 遮罩 shader 失败时跳过全屏黑屏
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-02 17:36:39 +08:00 |
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 bottlefishandCursor
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af3c39dcb3
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fix(eye): 修正视觉聚焦上色流程与 indicator 色值
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 21:13:07 +08:00 |
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 bottlefishandCursor
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e6dfab3b51
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scene(peipei): 同步视觉模块眨眼演出参数
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-01 18:28:42 +08:00 |
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bottlefish
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929e6f0086
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清理佩佩场景
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2026-07-01 17:04:24 +08:00 |
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 bottlefishandCursor
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6d6184e2de
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scene(peipei): 同步 EyeViewportOverlay sortingOrder
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 21:21:00 +08:00 |
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 bottlefishandCursor
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e4d7b03a89
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scene(peipei): 同步 GameContent 资源迁入后的 PeipeiFixScene 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 21:04:20 +08:00 |
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 bottlefishandCursor
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eefce92f58
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scene(peipei): 配置记忆 overlay 与 MemoryProcess 引用
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 20:39:50 +08:00 |
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 bottlefishandCursor
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a97b00072a
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scene(peipei): 更新 PeipeiFixScene Eye/UF 引用
同步 EyeTarget 运行时材质命名与 UF/错色 overlay 场景配置。
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 16:14:38 +08:00 |
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 bottlefishandCursor
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04b441d977
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feat(peipei-eye): 新增视口椭圆遮罩与眨眼效果
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 13:55:57 +08:00 |
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 bottlefishandCursor
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7a14cc52e9
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scene(peipei): 配置 unified eye 与视觉调参
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-06-30 12:54:56 +08:00 |
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bottlefish
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ece0d4ed8e
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scene(peipei): 配置记忆画面UI显示
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2026-06-29 22:58:01 +08:00 |
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bottlefish
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ca3d4cb3cb
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scene(peipei): 更新佩佩记忆场景配置
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2026-06-29 22:23:26 +08:00 |
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dingyuntian
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67968b0102
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scene: 同步场景与 Prefab 的导演、气泡和相机配置
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2026-06-22 19:03:12 +08:00 |
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bottlefish
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999095b27e
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修改UF内的色觉晶圆层级
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2026-04-23 16:36:26 +08:00 |
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bottlefish
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f48e733663
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修复扩展模块层级错误
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2026-04-23 14:31:43 +08:00 |
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dingyuntian
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fe65071cf7
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scene(peipei): 调整佩佩修复场景配置
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2026-04-21 14:15:02 +08:00 |
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bottlefish
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7be4edff84
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fix(scene): PeipeiFix 场景布局与动画曲线
Made-with: Cursor
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2026-04-16 16:26:34 +08:00 |
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dingyuntian
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8fc05c376a
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scene(peipei): 调整佩佩修复场景和UI预制体参数
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2026-04-15 22:23:25 +08:00 |
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bottlefish
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d808ae35d2
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fix(scenes): HuoShan、佩佩与梦境场景引用更新
Made-with: Cursor
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2026-04-11 18:18:05 +08:00 |
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bottlefish
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c0b0ef9b22
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scene(peipei-fix): 更新佩佩修复场景与持久化场景
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2026-04-11 14:45:01 +08:00 |
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bottlefish
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60b0060239
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feat(scene): 场景与 SceneSO 调整
Made-with: Cursor
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2026-04-10 13:35:41 +08:00 |
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bottlefish
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7cf804b4ca
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修复佩佩视觉索引丢失
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2026-03-30 19:15:37 +08:00 |
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dingyuntian
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a2590be82f
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scene(fix-system): 同步打孔带重构后的维修场景配置
更新 PeipeiFixScene 与 Persistence 的对象引用与组件配置,使场景资源与新打孔带流程保持一致。
Made-with: Cursor
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2026-03-30 16:34:02 +08:00 |
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bottlefish
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9535894eac
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修复一些初始化勾选
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2026-03-30 15:53:26 +08:00 |
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bottlefish
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e1562b749f
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修复错误
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2026-03-28 21:33:11 +08:00 |
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bottlefish
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188397cd40
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拉通
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2026-03-28 15:57:34 +08:00 |
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dingyuntian
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ebe8901813
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scene(peipei): 调整佩佩维修场景精灵与布局
Made-with: Cursor
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2026-03-27 15:43:00 +08:00 |
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dingyuntian
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6a7f420ea1
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scene(peipei): 调整佩佩修复场景界面锚点与对象参数
Made-with: Cursor
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2026-03-26 16:08:53 +08:00 |
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dingyuntian
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5879aee7a3
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scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
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2026-03-26 14:12:21 +08:00 |
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