Ovid
|
69315f86f9
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添加枯树大图
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2026-07-15 22:06:02 +08:00 |
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bottlefish
|
8c37a0bd09
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Merge remote-tracking branch 'origin/feature/demo脚本调整' into 7.11春优化
|
2026-07-15 19:55:59 +08:00 |
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bottlefish
|
fd77b5c248
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feat(effects): 优化故障噪声与场景后处理表现
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2026-07-15 19:39:43 +08:00 |
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bottlefish
|
21321074bf
|
fix(fix-system): 优化温控器风扇停止流程
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2026-07-15 19:36:24 +08:00 |
|
Ovid
|
ac6ded9f66
|
脚本调整上传
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2026-07-15 17:40:29 +08:00 |
|
 bottlefishandCursor
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ddb3aba4e5
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art: 更新开盖动画资源
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-15 14:04:19 +08:00 |
|
 bottlefishandCursor
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c601dda9de
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fix(huoshan): 调整销售滑片角度并完善发条调试可视化
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-13 20:56:14 +08:00 |
|
 bottlefishandCursor
|
1422161844
|
feat(huoshan): 增强表达模块干扰表现与完成释放效果
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-13 20:56:00 +08:00 |
|
 bottlefishandCursor
|
4b3260dfcd
|
feat(huoshan): 为聚焦文本添加 Glitch 平静场
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-13 14:23:41 +08:00 |
|
 bottlefishandCursor
|
a1bfa4c8b8
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art: 添加风筝分层底图与风筝层素材
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-07-10 22:32:38 +08:00 |
|
Ovid
|
982914f6e7
|
debug
|
2026-07-02 18:43:59 +08:00 |
|
Ovid
|
1583b96200
|
替换新病理分析图
|
2026-07-02 18:32:03 +08:00 |
|
bottlefish
|
df70089ecc
|
替换塔罗素材
|
2026-07-01 19:40:09 +08:00 |
|
dingyuntian
|
39cf031761
|
Merge branch '佩佩记忆部分优化' into 'develop'
feat(peipei-eye): 新增 EyeUnifiedSprite 着色器与材质
See merge request aibis-dream/aibis-dream!718
|
2026-06-30 13:23:23 +00:00 |
|
 bottlefishandCursor
|
e5306f2b82
|
art(peipei): 佩佩维修关美术迁入 Scene_PeipeiFix/Art
Co-authored-by: Cursor <cursoragent@cursor.com>
|
2026-06-30 20:55:35 +08:00 |
|
Ovid
|
721e82d768
|
PP1病理分析上传新素材
|
2026-06-29 21:45:25 +08:00 |
|
dingyuntian
|
6ea5a6cb0e
|
chore: 石头相关资产按规范迁移
|
2026-05-12 20:24:15 +08:00 |
|
dingyuntian
|
70b69c2302
|
art: 海浪动画调整
|
2026-05-12 14:27:05 +08:00 |
|
dingyuntian
|
53b14b7a04
|
art: 修复动画资源命名和缺失绑定
|
2026-04-23 11:56:35 +08:00 |
|
dingyuntian
|
a2d9427299
|
art(Scene_Bar): 替换酒吧医生动画和美术资源
|
2026-04-21 14:14:19 +08:00 |
|
dingyuntian
|
420f6152a3
|
refactor: 资源迁移
|
2026-04-20 09:05:48 +08:00 |
|
dingyuntian
|
613e48f799
|
fix(ui): 调整气泡样式与渲染配置
|
2026-04-19 15:01:13 +08:00 |
|
dingyuntian
|
a0b675c087
|
art(fix-system): 移除旧路径维修系统美术资源
Made-with: Cursor
|
2026-04-16 20:02:53 +08:00 |
|
bottlefish
|
03f9cf1ddb
|
Merge branch '4.16Bug修复' into 'develop'
fix(yarn): Day2 中段移除重复诊室外火山 init_actor,并同步本地化
See merge request aibis-dream/aibis-dream!684
|
2026-04-16 07:29:04 +00:00 |
|
bottlefish
|
920d137ed1
|
fix(art): 坠落序列 CG 资源与 meta 调整
Made-with: Cursor
|
2026-04-16 15:02:38 +08:00 |
|
dingyuntian
|
824551822f
|
Merge branch 'feature/地铁新闻切换' into 'develop'
chore: 删除旧地铁资源目录
See merge request aibis-dream/aibis-dream!683
|
2026-04-16 06:24:39 +00:00 |
|
dingyuntian
|
04d26210e3
|
chore: 删除旧地铁资源目录
Made-with: Cursor
|
2026-04-16 14:14:05 +08:00 |
|
bottlefish
|
c4156a3ee5
|
替换素材
|
2026-04-16 14:09:59 +08:00 |
|
dingyuntian
|
7bafeb6278
|
Merge branch 'develop' into feature/存档重构
|
2026-04-16 00:19:06 +08:00 |
|
dingyuntian
|
b27dc52db1
|
art(clinc-out): 更新外出佩佩动画控制器配置
Made-with: Cursor
|
2026-04-15 23:40:35 +08:00 |
|
dingyuntian
|
f55e0a9942
|
art(peipei): 迁移佩佩动画资源到新目录结构
Made-with: Cursor
|
2026-04-15 23:39:56 +08:00 |
|
bottlefish
|
e6c2472a3b
|
feat(day2-night): 天桥全屏图资源与 Yarn 演出、FP_Day2_night 本地化同步
Made-with: Cursor
|
2026-04-15 23:25:13 +08:00 |
|
bottlefish
|
bb7c2eb52b
|
refactor(anim): 迁移火山与酒吧医生 Animator 至 GameContent
Made-with: Cursor
|
2026-04-15 22:56:33 +08:00 |
|
dingyuntian
|
36aca136ec
|
Merge branch 'develop' into feature/存档重构
|
2026-04-15 22:25:00 +08:00 |
|
dingyuntian
|
2f1ee81f6c
|
chore: 迁移记忆系统资源到 Feature_Memory 目录
|
2026-04-15 22:22:21 +08:00 |
|
bottlefish
|
89b41147c3
|
art(dream): 调整梦境图片素材导入 meta
Made-with: Cursor
|
2026-04-15 00:06:25 +08:00 |
|
bottlefish
|
84ac2ac944
|
art(peipei): 更新 Day2 UF 立绘与源稿
Made-with: Cursor
|
2026-04-15 00:06:19 +08:00 |
|
bottlefish
|
9c3e6b9c94
|
scene(peipei): 调整佩佩维修场景与剪线 Timeline
Made-with: Cursor
|
2026-04-14 16:11:40 +08:00 |
|
bottlefish
|
aef6474361
|
fix(narrative): Day1闪回等待与场景微调
- Day1_begin 地铁闪回前增加 wait 1 改善节奏
- 地铁医生控制器状态位置微调
- Persistence 场景主摄像机位置归零修正
Made-with: Cursor
|
2026-04-11 21:27:18 +08:00 |
|
bottlefish
|
df71f7cf9b
|
chore(assets): 诊室外动画迁出至 GameContent/Scene_ClincOut
Made-with: Cursor
|
2026-04-11 15:18:21 +08:00 |
|
bottlefish
|
3f51b39795
|
art(assets): 更新章节封面与梦境楼梯间美术资源
Made-with: Cursor
|
2026-04-10 20:21:03 +08:00 |
|
bottlefish
|
cd8d2cb360
|
feat(art): 天桥/梦境/火山美术资源
Made-with: Cursor
|
2026-04-10 13:35:25 +08:00 |
|
bottlefish
|
4c54061e87
|
演出接入
|
2026-04-08 22:16:16 +08:00 |
|
bottlefish
|
c2a9a44d42
|
Merge branch 'develop' into 4.4美术接入
|
2026-04-08 18:29:37 +08:00 |
|
bottlefish
|
7f2d12b5a5
|
美术合入
|
2026-04-08 18:28:27 +08:00 |
|
dingyuntian
|
2f6177cd33
|
feat: 单独控制环境中的物体
|
2026-04-08 13:57:46 +08:00 |
|
bottlefish
|
79997281c0
|
合入美术表现
|
2026-04-07 20:27:51 +08:00 |
|
bottlefish
|
3665f617f4
|
动画接入
|
2026-04-04 21:48:59 +08:00 |
|
bottlefish
|
6c4eacd9bb
|
串通
|
2026-04-03 16:36:36 +08:00 |
|
dingyuntian
|
f851016a28
|
fix: 开头托盘索引丢失
|
2026-03-30 19:10:27 +08:00 |
|