dingyuntian
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07bfd9020a
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Merge branch 'develop' into bugfix/存档功能过严
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2026-07-28 01:18:48 +08:00 |
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dingyuntian
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8dc27144c6
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art: 角色动画更新
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2026-07-28 00:58:45 +08:00 |
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dingyuntian
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f8fc8bd597
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art: 美术资源调整
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2026-07-27 19:48:26 +08:00 |
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dingyuntian
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3c789cbd65
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art: 火山动画及行人动画
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2026-07-20 03:38:47 +08:00 |
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 bottlefishandCursor
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d00edd7bb8
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scene: 登记叙事 Timeline 并挂入场景
Co-authored-by: Cursor <cursoragent@cursor.com>
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2026-07-13 22:53:59 +08:00 |
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dingyuntian
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054f3822c6
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art(Scene_ClinicOut): 重构诊所外落叶和佩佩动画系统
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2026-04-21 14:14:52 +08:00 |
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dingyuntian
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135d0dd8bf
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chore: 资源重新归位
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2026-04-16 14:22:03 +08:00 |
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bottlefish
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05d6f0ba86
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art(clinicout): 重组诊室外动画资源并更新控制器引用
- 将 animator/animatorRaw 迁移至 animation/animationRaw
- 新增外出医生动画(13个动作片段)和小佩佩天桥动画
- 更新外出医生动画控制器的 GUID 引用
- 调整旋转叶柄 playable 时间参数
- ClinicOut 场景位置与 Addressable 配置更新
Made-with: Cursor
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2026-04-11 21:26:38 +08:00 |
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bottlefish
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79997281c0
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合入美术表现
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2026-04-07 20:27:51 +08:00 |
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dingyuntian
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bf3120fc1c
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Merge branch 'develop' into bugfix/内存问题
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2026-03-27 16:32:27 +08:00 |
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dingyuntian
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ee1c9e03e4
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chore: 重构 Addressable 资源分组为按场景划分模式
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2026-03-12 17:48:22 +08:00 |
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