fix(fix-system): 修正线缆连接点与火花 VFX 参数
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@@ -61,9 +61,9 @@ namespace AibisDream.FixSystem
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_cablePanel.CableReelRef.GetComponent<SpriteRenderer>().sortingLayerName;
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_stiffLineRenderer.sortingOrder = _cablePanel.CableReelRef.GetComponent<SpriteRenderer>().sortingOrder - 1;
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// 连线起止点
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// 连线起止点(末端用 PlugRoot,避免连到插头精灵中心)
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_start = _cablePanel.CableRootPos;
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_end = _cablePanel.PlugRef.transform;
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_end = _cablePanel.PlugRef.PlugRoot;
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}
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private void InitPoints()
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