跳转开始界面
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@@ -16,4 +16,4 @@ MonoBehaviour:
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yarnProject: {fileID: 7545569452688597077, guid: 05ccf66391562af43835d718ca36f508, type: 3}
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firstSceneName: PeipeiFixScene
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isEndOfDay: 1
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nameToPlayer: "\u7B2C\u4E09\u5929\u4E0A\u5348\u4F69\u4F69"
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nameToPlayer: "\u7B2C\u56DB\u5929\u4E0A\u5348\u4F69\u4F69"
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@@ -132,6 +132,8 @@ me: 你会有的…
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<<fade_out 1>>
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感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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->返回主菜单
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<<BackToMenu>>
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//<<NextYarn>>
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@@ -284,6 +284,8 @@ peipei: 这是我们的职责。
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制作组: 感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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制作组:(提示:尚有分支可以探索…)
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->返回主菜单
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<<BackToMenu>>
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===
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@@ -196,6 +196,8 @@ me: ……再见。
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<<fade_out 1>>
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感谢游玩艾比斯之梦,本次demo的体验流程已结束。
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->返回主菜单
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<<BackToMenu>>
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//<<NextYarn>>
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===
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@@ -9283,9 +9283,10 @@ MonoBehaviour:
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- {fileID: 11400000, guid: ff82a99e791be3e41acf40232f908eb3, type: 2}
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- {fileID: 11400000, guid: afc5b01ef301cc74db7cae741acad427, type: 2}
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- {fileID: 11400000, guid: 9e3b2c77ad4a9454188d458da2cf0ddd, type: 2}
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- {fileID: 11400000, guid: e749fe0f9aa32f44097e037f52a5bfe0, type: 2}
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runMode: 0
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firstTalkSo: {fileID: 11400000, guid: ac5ca9a66ff22ab4b9cd5adbdade6b8c, type: 2}
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testTalkSo: {fileID: 11400000, guid: 7bf300be492f2634580f0eaabcca2b2e, type: 2}
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testTalkSo: {fileID: 11400000, guid: e749fe0f9aa32f44097e037f52a5bfe0, type: 2}
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saveFileName: StoneDay2_2_3
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--- !u!4 &719228339
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Transform:
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@@ -16,6 +16,11 @@ namespace AibisDream
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DialogController.Instance.ClearVariables();
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DialogController.Instance.StartCoroutine(GameLoopManager.Instance.NextSceneSo());
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}
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[YarnCommand("BackToMenu")]
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public static void BackToMenu()
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{
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StartMenu.Instance.BackToMenu();
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}
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[YarnCommand("switch_tv")]
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public static void SwitchTV(string picName)
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@@ -79,7 +79,8 @@ namespace AibisDream
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yield return SceneLoader.Instance.LoadSceneAsync(_currentTalkSceneSo.firstSceneName);
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StartMenu.Instance.HideStartMenu();
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DialogController.Instance.StartDialog(_currentTalkSceneSo.yarnProject);
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MainUIController.Instance.HideMainUI();
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MainUIController.Instance.TVFadeOut(1);
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//MainUIController.Instance.HideMainUI();
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}
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public IEnumerator NextSceneSo()
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