合并
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@@ -1271,7 +1271,7 @@ ScriptedImporter:
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maxTextureSize: 16384
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 2
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textureCompression: 0
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compressionQuality: 50
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forceMaximumCompressionQuality_BC6H_BC7: 0
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crunchedCompression: 0
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@@ -1986,7 +1986,7 @@ ScriptedImporter:
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sharedRigPSDLayers: []
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pSDLayerImportSetting: []
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importFileNodeState: 1
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platformSettingsDirtyTick: 638827587414253419
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platformSettingsDirtyTick: 638855330835942087
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spriteSizeExpandChanged: 0
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generateGOHierarchy: 1
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textureAssetName:
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@@ -262,7 +262,7 @@ me: “火山:-老地方。” #line:03c8dd1
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<<load_scene Clinic 1>>
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<<set_time_of_day EnvironmentManager "night">>
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<<fade_out 1>>
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感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。
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感谢游玩 爱与机器人维修技术 ,本次demo的体验流程已结束。 #line:0cd82d0
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<<OpenEndMenu>>
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// <<NextYarn>>
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===
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+1825
-1152
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@@ -8361,7 +8361,7 @@ Transform:
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalPosition: {x: -30.29, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -890,6 +890,7 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1263973095}
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- {fileID: 1928852255}
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- {fileID: 5924190533061430499}
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m_Father: {fileID: 1929645612}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -3217,14 +3218,14 @@ Transform:
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m_GameObject: {fileID: 1928852254}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -2.24, y: -0.33, z: 0}
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m_LocalPosition: {x: -2.24, y: -0.32999992, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 243739496}
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- {fileID: 143341168}
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- {fileID: 2139974347}
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m_Father: {fileID: 5924190533061430499}
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m_Father: {fileID: 253395609}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1928852256
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MonoBehaviour:
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@@ -4509,7 +4510,6 @@ Transform:
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- {fileID: 129647964801808281}
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- {fileID: 9176668305076229203}
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- {fileID: 1855525890014860020}
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- {fileID: 1928852255}
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m_Father: {fileID: 253395609}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!4 &6086942936004952135
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@@ -68,17 +68,6 @@ namespace AibisDream.FixSystem
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heatMapController = transform.Find("HeatMapController").GetComponent<HeatMapController>();
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}
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// 初始化 BodyModules 列表
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BodyModules = new List<BodyModule>();
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if (_bodyModuleGroup != null)
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{
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BodyModules.AddRange(_bodyModuleGroup.GetComponentsInChildren<BodyModule>());
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}
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if (_headModuleGroup != null)
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{
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BodyModules.AddRange(_headModuleGroup.GetComponentsInChildren<BodyModule>());
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}
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FixSystemCenter.SystemDic.Register(this);
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// 注册Camera
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@@ -118,7 +107,7 @@ namespace AibisDream.FixSystem
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{
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continue; // 跳过不可用的模块
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}
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float tempDistance = Vector3.Distance(sourcePos, bodyModule.GetSocketPos());
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if (tempDistance < closestDistance)
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@@ -4,6 +4,7 @@ using System.Linq;
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using AibisDream.Framework;
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using AibisDream.Kit;
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using AibisDream.Utility;
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using DG.Tweening;
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using Febucci.UI;
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using TMPro;
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using UnityEngine;
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@@ -75,6 +76,11 @@ namespace AibisDream.FixSystem
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ShowTitle(string.Empty);
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}
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public void ShowTaskPanel()
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{
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TaskScreen.transform.DOLocalMoveY(3.85f, 1f);
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}
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#endregion
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#region 对话框功能实现
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@@ -28,17 +28,21 @@ namespace AibisDream
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}
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[YarnCommand("task_moveIn")]
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public static IEnumerator ShowTask()
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public static void ShowTask()
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{
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Debug.LogWarning("task_moveIn 已废弃,请尽快删除");
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yield break;
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}
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[YarnCommand("task_moveOut")]
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public static IEnumerator HideTask()
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public static void HideTask()
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{
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Debug.LogWarning("task_moveOut 已废弃,请尽快删除");
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yield break;
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}
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[YarnCommand("task_moveOut")]
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public static void ShowTaskPanel()
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{
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ScreenSystem.ShowTaskPanel();
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}
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}
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}
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