按照新系统组装peipei
This commit is contained in:
@@ -37,6 +37,16 @@ MonoBehaviour:
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 5acc7b09cc2b5e34d94171f018eb47d0
|
||||
m_Address: PeipeiFixScene
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 8220a2f6b45b8dd4e8dab6e1aaefb073
|
||||
m_Address: ExpressFixScene
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
m_ReadOnly: 0
|
||||
m_Settings: {fileID: 11400000, guid: 77169ce22e430f64fb36c771815a4a7b, type: 2}
|
||||
m_SchemaSet:
|
||||
|
||||
@@ -0,0 +1,198 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3506613774900747202
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3319291487393607640}
|
||||
- component: {fileID: 230090618675107037}
|
||||
- component: {fileID: 8433616502553146576}
|
||||
- component: {fileID: 1631752023640685220}
|
||||
m_Layer: 0
|
||||
m_Name: InteractiveLineSegmentNew
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3319291487393607640
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3506613774900747202}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!120 &230090618675107037
|
||||
LineRenderer:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3506613774900747202}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 0
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 51099a9679b002c46b76c25f9ac139e3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 3
|
||||
m_Positions:
|
||||
- {x: 0, y: 0, z: 0}
|
||||
- {x: 0, y: 0, z: 1}
|
||||
m_Parameters:
|
||||
serializedVersion: 3
|
||||
widthMultiplier: 1
|
||||
widthCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.02299881
|
||||
value: 0.19807816
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 0.6415094, g: 0.0145247225, b: 0.062264785, a: 1}
|
||||
key1: {r: 0.94509804, g: 0, b: 0.22703783, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: 0
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
numCornerVertices: 6
|
||||
numCapVertices: 6
|
||||
alignment: 0
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
shadowBias: 0.5
|
||||
generateLightingData: 0
|
||||
m_MaskInteraction: 0
|
||||
m_UseWorldSpace: 1
|
||||
m_Loop: 0
|
||||
m_ApplyActiveColorSpace: 1
|
||||
--- !u!61 &8433616502553146576
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3506613774900747202}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_ForceSendLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ForceReceiveLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_ContactCaptureLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_UsedByEffector: 0
|
||||
m_UsedByComposite: 0
|
||||
m_Offset: {x: 6.61, y: -0.60116494}
|
||||
m_SpriteTilingProperty:
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
pivot: {x: 0, y: 0}
|
||||
oldSize: {x: 0, y: 0}
|
||||
newSize: {x: 0, y: 0}
|
||||
adaptiveTilingThreshold: 0
|
||||
drawMode: 0
|
||||
adaptiveTiling: 0
|
||||
m_AutoTiling: 0
|
||||
serializedVersion: 2
|
||||
m_Size: {x: 1, y: 1}
|
||||
m_EdgeRadius: 0
|
||||
--- !u!114 &1631752023640685220
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3506613774900747202}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 067e5e9e7bcd7a2429feff639d0ef630, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
lineRenderer: {fileID: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43e57126c498f174d9bca18cca08993e
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,156 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3614166255594274803
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9034087187549040666}
|
||||
- component: {fileID: 8979707155830308861}
|
||||
- component: {fileID: -3073236352691771152}
|
||||
m_Layer: 0
|
||||
m_Name: PhysicLinePrefabNew
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9034087187549040666
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3614166255594274803}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!120 &8979707155830308861
|
||||
LineRenderer:
|
||||
serializedVersion: 2
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3614166255594274803}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 0
|
||||
m_LightProbeUsage: 0
|
||||
m_ReflectionProbeUsage: 0
|
||||
m_RayTracingMode: 0
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 51099a9679b002c46b76c25f9ac139e3, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 5
|
||||
m_Positions:
|
||||
- {x: 0, y: 0, z: 0}
|
||||
m_Parameters:
|
||||
serializedVersion: 3
|
||||
widthMultiplier: 1
|
||||
widthCurve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.02299881
|
||||
value: 0.20912552
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
colorGradient:
|
||||
serializedVersion: 2
|
||||
key0: {r: 1, g: 1, b: 1, a: 1}
|
||||
key1: {r: 1, g: 1, b: 1, a: 1}
|
||||
key2: {r: 0, g: 0, b: 0, a: 0}
|
||||
key3: {r: 0, g: 0, b: 0, a: 0}
|
||||
key4: {r: 0, g: 0, b: 0, a: 0}
|
||||
key5: {r: 0, g: 0, b: 0, a: 0}
|
||||
key6: {r: 0, g: 0, b: 0, a: 0}
|
||||
key7: {r: 0, g: 0, b: 0, a: 0}
|
||||
ctime0: 0
|
||||
ctime1: 65535
|
||||
ctime2: 0
|
||||
ctime3: 0
|
||||
ctime4: 0
|
||||
ctime5: 0
|
||||
ctime6: 0
|
||||
ctime7: 0
|
||||
atime0: 0
|
||||
atime1: 65535
|
||||
atime2: 0
|
||||
atime3: 0
|
||||
atime4: 0
|
||||
atime5: 0
|
||||
atime6: 0
|
||||
atime7: 0
|
||||
m_Mode: 0
|
||||
m_ColorSpace: -1
|
||||
m_NumColorKeys: 2
|
||||
m_NumAlphaKeys: 2
|
||||
numCornerVertices: 6
|
||||
numCapVertices: 6
|
||||
alignment: 0
|
||||
textureMode: 0
|
||||
textureScale: {x: 1, y: 1}
|
||||
shadowBias: 0.5
|
||||
generateLightingData: 0
|
||||
m_MaskInteraction: 0
|
||||
m_UseWorldSpace: 1
|
||||
m_Loop: 0
|
||||
m_ApplyActiveColorSpace: 1
|
||||
--- !u!114 &-3073236352691771152
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3614166255594274803}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1198bee0150e12d4aa20514b2c8f3362, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
segmentSpacing: 0.1
|
||||
k: 30
|
||||
start: {x: 0, y: 0, z: 0}
|
||||
end: {x: 0, y: 0, z: 0}
|
||||
lineRenderer: {fileID: 0}
|
||||
gravity: -9.8
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: befc2e1cb50eae541870ccb46e98e3ee
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+21
-6327
File diff suppressed because it is too large
Load Diff
@@ -541,12 +541,12 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
config:
|
||||
samples: 1024
|
||||
amplitude: 0.6
|
||||
amplitude: 0.48
|
||||
spikeRange: 20
|
||||
spatialFrequency: 1
|
||||
temporalFrequency: 0.1
|
||||
targetWaveformNoiseAmplitude: 0.1
|
||||
noiseAmplitude: 0.5
|
||||
noiseAmplitude: 0.2
|
||||
noiseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||
clearColor: {r: 0, g: 1, b: 0, a: 1}
|
||||
hotColor: {r: 1, g: 0, b: 0, a: 1}
|
||||
@@ -1275,7 +1275,7 @@ MeshRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 5
|
||||
m_SortingOrder: 6
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!114 &3869349595394045992
|
||||
MonoBehaviour:
|
||||
@@ -1665,7 +1665,7 @@ SpriteRenderer:
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 4
|
||||
m_SortingOrder: 5
|
||||
m_Sprite: {fileID: -4876564293708829301, guid: 6de0a74e5b5268b4998dc7a5c687fb95, type: 3}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_FlipX: 0
|
||||
|
||||
@@ -2,9 +2,11 @@
|
||||
tags:
|
||||
---
|
||||
<<indoor>>
|
||||
<<load_scene 佩佩视觉模块>>
|
||||
<<ShowHeatMap Plug true>>
|
||||
<<SetHeat Plug 2>>
|
||||
<<load_scene PeipeiFixScene>>
|
||||
我: 进入了
|
||||
// <<load_scene 佩佩视觉模块>>
|
||||
// <<ShowHeatMap Plug true>>
|
||||
// <<SetHeat Plug 2>>
|
||||
|
||||
===
|
||||
title: choice
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5acc7b09cc2b5e34d94171f018eb47d0
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+597
-795
File diff suppressed because it is too large
Load Diff
@@ -29,7 +29,7 @@ public class HeatMapController : MonoBehaviour
|
||||
//public float module=0.7f;
|
||||
//public Texture2D hotspotShapeTexture; // 引用热点形状纹理
|
||||
|
||||
private float tempture = 0;
|
||||
private float tempture = 1;
|
||||
|
||||
//public GameObject heatMap;
|
||||
public float Tempture
|
||||
@@ -86,7 +86,8 @@ public class HeatMapController : MonoBehaviour
|
||||
|
||||
for (int i = 0; i < 7; i++)
|
||||
{
|
||||
RectTransform transform=Pos[i].GetComponent<RectTransform>();
|
||||
//RectTransform transform=Pos[i].GetComponent<RectTransform>();
|
||||
Transform transform=Pos[i].GetComponent<Transform>();
|
||||
Debug.Log($"Point {i}: {points[i]}");
|
||||
|
||||
if (i == 0)
|
||||
@@ -101,8 +102,13 @@ public class HeatMapController : MonoBehaviour
|
||||
{
|
||||
points[i] = new Vector4(Pos[i].position.x, Pos[i].position.y, modulesTempture, 0); // (x, y, z, temperature)
|
||||
|
||||
}
|
||||
properties[i] = new Vector4(transform.rect.width*1, transform.rect.height*1, 0.0f, 0.0f); // (boxsize x, boxsize y, unused, unused)
|
||||
}
|
||||
Sprite currentSprite=transform.GetComponent<SpriteRenderer>().sprite;
|
||||
properties[i] = new Vector4(currentSprite.bounds.size.x, currentSprite.bounds.size.y, 0.0f, 0.0f); // (boxsize x, boxsize y, unused, unused)
|
||||
Debug.Log($"Point {i}: {currentSprite.bounds.size.x}");
|
||||
//properties[i] = new Vector4(transform.rect.width*1, transform.rect.height*1, 0.0f, 0.0f); // (boxsize x, boxsize y, unused, unused)
|
||||
//properties[i] = new Vector4(transform.rect.width*1, transform.rect.height*1, 0.0f, 0.0f); // (boxsize x, boxsize y, unused, unused)
|
||||
|
||||
}
|
||||
|
||||
// 将数据传递给 Shader
|
||||
|
||||
@@ -23,7 +23,7 @@ public class LineManager : MonoBehaviour
|
||||
|
||||
public GameObject physicLineSegmentPrefab;
|
||||
|
||||
public CustomCursor customCursor; // 自定义光标,你可以在 Inspector 中设置
|
||||
//public CustomCursor customCursor; // 自定义光标,你可以在 Inspector 中设置
|
||||
|
||||
private bool isScissorsMode;
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
// 插入后先播放wave
|
||||
ShowWave();
|
||||
if(DialogController.Instance!=null)
|
||||
// 然后触发Yarn节点
|
||||
DialogController.Instance.StartDialogNode(data.PlugInNodeName);
|
||||
}
|
||||
@@ -52,6 +53,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
if (!data.waveHasError) return;
|
||||
// 如果有错误并且已经深入了
|
||||
if(DialogController.Instance!=null)
|
||||
DialogController.Instance.StartDialogNode(data.DeepInNodeName);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,11 +12,11 @@ namespace AibisDream.FixSystem
|
||||
|
||||
#region 内部索引
|
||||
|
||||
public BodyModule[] BodyModules { get; private set; }
|
||||
public CableSystem CableSystem { get; private set; }
|
||||
[HideInInspector]public BodyModule[] BodyModules { get; private set; }
|
||||
[HideInInspector]public CableSystem CableSystem { get; private set; }
|
||||
public GameObject bodyModulePrefab;
|
||||
public Transform bodyModuleGroup;
|
||||
public OscilloscopeSystem oscilloscopeSystem;
|
||||
[HideInInspector]public Transform bodyModuleGroup;
|
||||
[HideInInspector]public OscilloscopeSystem oscilloscopeSystem;
|
||||
|
||||
|
||||
#endregion
|
||||
@@ -37,8 +37,8 @@ namespace AibisDream.FixSystem
|
||||
|
||||
#region 系统状态
|
||||
|
||||
public bool inHotErr;
|
||||
public BodyModule curBodyModule;
|
||||
[HideInInspector]public bool inHotErr;
|
||||
[HideInInspector]public BodyModule curBodyModule;
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
{"hasHotErr":false,"moduleDataArray":[{"moduleName":"Memory","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/记忆模块","modulePos":{"x":-2.524,"y":2.662,"z":0.0},"socketPos":{"x":0.092,"y":0.017,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"UF","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/UF底板","modulePos":{"x":-4.406,"y":0.431,"z":0.0},"socketPos":{"x":-0.243,"y":0.148,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"RightEye","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/右眼","modulePos":{"x":-0.471,"y":0.604,"z":0.0},"socketPos":{"x":-0.879,"y":-0.57,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/色觉","modulePos":{"x":-2.554,"y":0.689,"z":0.0},"socketPos":{"x":-0.003,"y":-0.744,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"Emo","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/情绪模块","modulePos":{"x":-4.5,"y":2.16,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"Logic","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/思维模块","modulePos":{"x":-0.67,"y":2.16,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"waveformType":0,"waveHasError":false},{"moduleName":"Speak","modulePicPath":"Art/Fix/Peipei/大脑维修细化导出new/讲话模块","modulePos":{"x":-2.58,"y":-2.51,"z":0.0},"socketPos":{"x":0.005,"y":-0.011,"z":0.0},"waveformType":0,"waveHasError":false}]}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5b6000e0d9663a647b29e13c14c3ee70
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user