模块拆除功能
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@@ -3,7 +3,6 @@ using System.Collections.Generic;
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using System.Text;
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using AibisDream.Framework;
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using AibisDream.Kit;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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@@ -215,16 +214,6 @@ namespace AibisDream
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DialogRecord.Clear();
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}
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/// <summary>
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/// 切换对话回顾展示状态
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/// </summary>
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public void ControlDialogHistory()
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{
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var logObj = transform.Find("Dialogue Log").gameObject;
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logObj.SetActive(!logObj.activeSelf);
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EnumEventSystem.Global.Send(EventEnum.Menu, logObj.activeSelf);
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}
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#endregion
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}
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