bugfix: 表情错乱、同时有多个呼吸机声音、peipei1结尾海浪收的太突兀

This commit is contained in:
Ovid
2025-06-26 19:26:59 +08:00
parent 971904f1f3
commit ad515f1db9
77 changed files with 1200 additions and 3091 deletions
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@@ -61,7 +49,7 @@ AnimationClip:
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@@ -164,15 +164,15 @@ me: 那么,<waitfor=0.2>来模拟一下你工作情况吧。<waitfor=0.3><br>
<<hide_dialog>>
<<wait 0.5>>
<<change_actor_state 1BrowupSmileB>>
<<change_actor_state 1PBrowupSmileB>>
<<wait 0.8>>
peipei: 是什么样的…罐头呢? #line:01e9be1
<<hide_dialog>>
<<wait 0.8>>
<<wait 0.5>>
<<change_actor_state 1BrowupSmile>>
<<wait 0.3>>
<<wait 0.5>>
peipei: 啊…对不起,医生。<waitfor=0.2>我忘了说清楚…<waitfor=0.3><br>UF需要描述更多细节<waitfor=0.2>才能画出来。 #line:097fbf3
@@ -198,7 +198,7 @@ me: 画面就是…<waitfor=0.2>一条美人鱼从海面跳出来…<waitfor=0.2
//<<switch_character_state 画画扬眉微笑>>
//<<wait 0.5>>
<<change_actor_state_async D1S1-2>>
<<change_actor_state 1PBrowupSmile>>
//<<change_actor_state 1PBrowupSmile>>
peipei: 是什么样的海呢…… #line:0f1acae
me: 什么样的海? #line:0e4c9d1
@@ -212,7 +212,7 @@ me: 什么样的海? #line:0e4c9d1
//<<switch_character_state 默认>>
//<<wait 1>>
<<change_actor_state_async D1S1-3>>
<<change_actor_state 1>>
//<<change_actor_state 1>>
peipei: 抱歉…医生。<waitfor=0.2><br>因为我没有见过大海。<waitfor=0.2>我只想象过…… #line:0358274
peipei: 但是没关系!<waitfor=0.2><br>UF什么都见过,<waitfor=0.2>它会处理的。 #line:09546d6
@@ -255,7 +255,7 @@ me: 啊…我看出来了。<waitfor=0.2><br>…看起来像是UF的…<waitfor=
//<<switch_character_state 低头>>
//<<wait 1>>
<<change_actor_state_async D1S1-5>>
<<change_actor_state 2>>
//<<change_actor_state 2>>
peipei: 应该不是UF的问题吧?<waitfor=0.2><br>它们说这个模块很高级,<waitfor=0.2>一般不会出问题。 #line:0f074d4
me: 不好说,<waitfor=0.2>到治疗室来检查一下吧。 #line:0ba9854
@@ -117,8 +117,8 @@ peipei: 我得走了,医生,<waitfor=0.3>再见。<waitfor=0.3><br>现在还
<<wait 1>>
me: 但愿这是值得的。 #line:0e8552d
<<set_music_param event:/Amb/amb_beachsample beach_sample_stage 0.6>>
<<stop_music event:/Amb/amb_beachsample fade>>
<<wait 5>>
<<stop_music event:/Amb/amb_beachsample fade>>
<<jump 结束结束对话>>
===