fix: 已知问题修复
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@@ -706,7 +706,7 @@ MonoBehaviour:
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director: {fileID: 6948339993923372708}
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autoBindCinemachineBrain: 1
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resetToStartWhenFinished: 1
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resetToStartDelay: 0.5
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resetToStartDelay: 1
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--- !u!1 &2615926060114227568
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1359,8 +1359,8 @@ MonoBehaviour:
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m_ShadowVolumeIntensityEnabled: 0
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m_ShadowVolumeIntensity: 0.75
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m_LocalBounds:
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m_Center: {x: 0.03494978, y: -0.07005, z: 0}
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m_Extent: {x: 14.116449, y: 5.57125, z: 0}
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m_Center: {x: 0.028900146, y: -0.069649935, z: 0}
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m_Extent: {x: 14.1065, y: 5.5717497, z: 0}
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m_PointLightInnerAngle: 360
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m_PointLightOuterAngle: 360
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m_PointLightInnerRadius: 0
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@@ -1412,58 +1412,6 @@ Transform:
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- {fileID: 6274499368345295635}
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m_Father: {fileID: 9073824794961298310}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &9102307160016725310
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 9102307160016725311}
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- component: {fileID: 9102307160016725312}
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m_Layer: 0
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m_Name: Actor Entrance
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &9102307160016725311
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9102307160016725310}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.55, y: 0.15, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 9111904319609796187}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &9102307160016725312
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9102307160016725310}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: bbc0dde0e8b8a9c498545e1b5b508241, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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data:
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slotPosition: {x: 0, y: 0, z: 0}
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actorRole: 2
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idx: 1
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maxWidth: 800
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minWidth: 300
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bubbleStyle: {fileID: 11400000, guid: e3f425b45fd35cc4caf1939eaea2f7bc, type: 2}
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pivotType: 5
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--- !u!1 &5345859371557614914
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GameObject:
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m_ObjectHideFlags: 0
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@@ -1727,7 +1675,6 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: ee95229f127bf4c45ab49816cd2ea8c8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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bubbleSlotGroup: {fileID: 0}
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--- !u!1 &5756145678206075836
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GameObject:
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m_ObjectHideFlags: 0
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@@ -2652,7 +2599,7 @@ Transform:
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m_GameObject: {fileID: 8792714536426500327}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -2.6, y: -5, z: 0}
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m_LocalPosition: {x: -2.7, y: -5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -2762,3 +2709,55 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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cameraType: 2
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--- !u!1 &9102307160016725310
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 9102307160016725311}
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- component: {fileID: 9102307160016725312}
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m_Layer: 0
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m_Name: Actor Entrance
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &9102307160016725311
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9102307160016725310}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -1.55, y: 0.15, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 9111904319609796187}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &9102307160016725312
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 9102307160016725310}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: bbc0dde0e8b8a9c498545e1b5b508241, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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data:
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slotPosition: {x: 0, y: 0, z: 0}
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actorRole: 2
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idx: 1
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maxWidth: 800
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minWidth: 300
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bubbleStyle: {fileID: 11400000, guid: e3f425b45fd35cc4caf1939eaea2f7bc, type: 2}
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pivotType: 5
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