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---
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<<wait 1>>
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对话 #line:0a48da2
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===
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===
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||||
---
|
||||
<<switch_fix_system_to "Op">>
|
||||
<<enable_clock>>
|
||||
===
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 826158ca0eac39b47814a47fa8ab2f25
|
||||
ScriptedImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
script: {fileID: 11500000, guid: 94073015eacc34c1d8fc6786e43d60ca, type: 3}
|
||||
@@ -291,7 +291,7 @@ GameObject:
|
||||
- component: {fileID: 66799945}
|
||||
- component: {fileID: 66799944}
|
||||
m_Layer: 0
|
||||
m_Name: OpRoot
|
||||
m_Name: OpSystem
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
@@ -1928,7 +1928,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
socketPos: {fileID: 0}
|
||||
data:
|
||||
moduleName: Head Cover
|
||||
moduleName: HeadCover
|
||||
clickRadius: 0.2
|
||||
available: 0
|
||||
--- !u!1 &369018062
|
||||
@@ -10262,7 +10262,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
socketPos: {fileID: 0}
|
||||
data:
|
||||
moduleName: Left Eye
|
||||
moduleName: LeftEye
|
||||
clickRadius: 0.2
|
||||
available: 0
|
||||
--- !u!4 &5427647268324916120
|
||||
@@ -10976,18 +10976,6 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: Editor Mode Func
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4214753503693131867, guid: 13f00ab6092291d49a9312e52873d80b, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7037918505330246345, guid: 13f00ab6092291d49a9312e52873d80b, type: 3}
|
||||
propertyPath: field of view
|
||||
value: 34
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7037918505330246345, guid: 13f00ab6092291d49a9312e52873d80b, type: 3}
|
||||
propertyPath: orthographic size
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7611243318142021168, guid: 13f00ab6092291d49a9312e52873d80b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
@@ -11028,10 +11016,6 @@ PrefabInstance:
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8556345213791081418, guid: 13f00ab6092291d49a9312e52873d80b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
|
||||
@@ -7692,7 +7692,7 @@ Transform:
|
||||
m_GameObject: {fileID: 519420028}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.009999275, y: 0, z: -10}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
@@ -9884,7 +9884,7 @@ MonoBehaviour:
|
||||
- {fileID: 11400000, guid: fe71f935f1f9a52458c994362567a211, type: 2}
|
||||
runMode: 1
|
||||
firstTalkSo: {fileID: 11400000, guid: ac5ca9a66ff22ab4b9cd5adbdade6b8c, type: 2}
|
||||
testTalkSo: {fileID: 11400000, guid: 8ce86974047bb404c9096e70a606355a, type: 2}
|
||||
testTalkSo: {fileID: 11400000, guid: bd44f6c25aa17a4408e172d16b903176, type: 2}
|
||||
saveFileName:
|
||||
--- !u!1 &719273460
|
||||
GameObject:
|
||||
|
||||
@@ -140,7 +140,7 @@ namespace AibisDream.FixSystem
|
||||
.Delay(0.5f)
|
||||
.DOTween(() => transform.DOMoveY(ConstRef.TweenEndY,
|
||||
(transform.position.y - ConstRef.TweenEndY) / ConstRef.FallSpeed).SetEase(Ease.InQuad))
|
||||
.Callback(() => DialogController.Instance?.StartDialogNode($"{data.moduleName}_cutdown"))
|
||||
.Callback(() => DialogController.Instance?.StartDialogNode($"{data.moduleName}CutDown"))
|
||||
.Callback(() => EnumEventSystem.Global.Send(EventEnum.CutEnd))
|
||||
.Start(this, () => Destroy(gameObject));
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ namespace AibisDream
|
||||
_lineRenderer = GetComponent<LineRenderer>();
|
||||
_lineMaterial = _lineRenderer.materials[0];
|
||||
}
|
||||
|
||||
|
||||
_lineRenderer.gameObject.SetActive(true);
|
||||
|
||||
// 清除旧数据
|
||||
@@ -296,7 +296,7 @@ namespace AibisDream
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
// 获取当前所有记录的范围(0-1之间的值)
|
||||
// 获取当前所有记录的范围(0-1之间的值)
|
||||
public List<Vector2> GetRecordedRanges()
|
||||
{
|
||||
return new List<Vector2>(_recordedRanges);
|
||||
|
||||
@@ -28,8 +28,13 @@ namespace AibisDream
|
||||
ActionKit.Sequence()
|
||||
.Delay(0.5f)
|
||||
.Callback(() => onA.DOFade(0, 1f))
|
||||
.Delay(1f, () => Debug.Log("变焦完成"))
|
||||
.Delay(1f, ZoomEnd)
|
||||
.Start(this);
|
||||
}
|
||||
|
||||
private void ZoomEnd()
|
||||
{
|
||||
DialogController.Instance.StartDialogNode("LightOn");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -54,6 +54,7 @@ namespace AibisDream
|
||||
|
||||
public void EnableClock()
|
||||
{
|
||||
lightRoom.gameObject.SetActive(false);
|
||||
deepInClock.Enable();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user