Merge branch 'feature/地铁补正' into 'develop'

Feature/地铁补正

See merge request aibis-dream/aibis-dream!434
This commit is contained in:
2025-06-11 06:41:44 +00:00
10 changed files with 4407 additions and 4035 deletions
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@@ -31,7 +31,7 @@ jj?: 好了,<waitfor=0.2>现在你<waitfor=0.2>可以睁开眼睛了。 #line:
// 【画面逐渐变得清晰】
<<set_sfx_param event//Scriptal/clock prologueDreamStage 1>>
<<set_global_param prologueDreamStage 1>>
<<dream_fade_in 0.2 1>>
<<wait 1>>
@@ -59,7 +59,7 @@ jj: 来,<waitfor=0.2>牵着姐姐的手。 #line:07a0e10
我知道我的手上没有抓着任何东西,<waitfor=0.2><br>但是我愿意想象那里<waitfor=0.2>有一只手。 #line:0a6cc48
<<set_sfx_param event//Scriptal/clock testsea 1s>>
<<set_sfx_param event:/Scriptal/clock testsea 1>>
<<hide_dialog>>
<<wait 0.5>>
@@ -112,7 +112,7 @@ me: 我<waitfor=0.2>以为<waitfor=0.2>那样<waitfor=0.2>就可以<waitfor=0.2>
<<hide_dialog>>
<<wait 1>>
<<set_sfx_param event//Scriptal/clock prologueDreamStage 2>>
<<set_global_param prologueDreamStage 2>>
我想要握得更紧一些,<waitfor=0.5>却碰到了<br>自己的手指。 #line:04a9080
@@ -137,7 +137,7 @@ me: 妈妈<waitfor=0.2> #line:09d4fb0
<<hide_dialog>>
<<wait 3>>
<<set_sfx_param event//Scriptal/clock prologueDreamStage 3>>
<<set_global_param prologueDreamStage 3>>
<<wait 1>>
<<dream_disappear>>
<<wait 2>>
@@ -178,7 +178,7 @@ position: 250,200
<<fade_in 1>>
<<switch_fix_system_to Op>>
<<wait 2>>
???: 医生… #line:03c692e
gotash?: 医生… #line:03c692e
me: 体征已经稳定,开始手术。 #line:04d5033
<<jump 开盖>>
===
@@ -60,9 +60,9 @@ tags:
colorID: 8
position: 251,-1917
---
???: 医生…求求你…… #line:0e37a5a
gotash?: 医生…求求你…… #line:0e37a5a
me: 情绪模块<waitfor=0.1>状态异常,<waitfor=0.2>必须尽快<waitfor=0.1>检查。 #line:064e749
???: …求求你…<waitfor=0.2>医生,<waitfor=0.5><shake>让我…<waitfor=0.2>死吧……</shake> #line:0582043
gotash?: …求求你…<waitfor=0.2>医生,<waitfor=0.5><shake>让我…<waitfor=0.2>死吧……</shake> #line:0582043
me: 还不是时候。 #line:014641d
// <<add_task TaskManager "检查情绪模块">>
Task: 检查情绪模块 #line:002672d
@@ -115,23 +115,23 @@ group:插线检查
position: 907,-2702
---
<<set $emoRemoved = true>>
???: <shake>啊…<waitfor=0.2>啊!</shake> #line:037a594
gotash?: <shake>啊…<waitfor=0.2>啊!</shake> #line:037a594
// <<complete_task TaskManager "切除情绪模块">>
<<hide_dialog>>
<<wait 0.5>>
// 【头部背景开始有蓝色液体流出】 #line:0d39771
// ???: 总算…没有那么痛了…… #line:054ce15
// gotash?: 总算…没有那么痛了…… #line:054ce15
// <<wait 1>>
// ???: 什么?不…你错了。<br>不不不…我不能这么做。 #line:0509e8b
// ???: 我必须完成指令…我必须完成指令。 #line:0fda55a
// ???: 医生。它没有消失。它转移了…<br>逻辑模块…它在那儿。 #line:099e8a3
// gotash?: 什么?不…你错了。<br>不不不…我不能这么做。 #line:0509e8b
// gotash?: 我必须完成指令…我必须完成指令。 #line:0fda55a
// gotash?: 医生。它没有消失。它转移了…<br>逻辑模块…它在那儿。 #line:099e8a3
<<set_light_state Normal>>
<<switch_fix_system_to "BodyModule" "Head">>
me:体征已经重新稳定。 #line:0b1dd52
???: 我<waitfor=0.1>这是<waitfor=0.1>什么?<waitfor=0.1>我<waitfor=0.1>不应该<waitfor=0.1>还<waitfor=0.1>活着。 #line:0274eb9
???: <shake>我<waitfor=0.1>必须<waitfor=0.2>[[size]]死[[^size]],回收<waitfor=0.1>必须<waitfor=0.1>被<waitfor=0.1>完成…</shake> #line:0ab8d02
gotash?: 我<waitfor=0.1>这是<waitfor=0.1>什么?<waitfor=0.1>我<waitfor=0.1>不应该<waitfor=0.1>还<waitfor=0.1>活着。 #line:0274eb9
gotash?: <shake>我<waitfor=0.1>必须<waitfor=0.2>[[size]]死[[^size]],回收<waitfor=0.1>必须<waitfor=0.1>被<waitfor=0.1>完成…</shake> #line:0ab8d02
<<set_light_state warning>>
???: <shake>必须<waitfor=0.1>完成……<waitfor=0.3><rainb>excλute_core₭₭</rainb><waitfor=0.1>呃…<waitfor=0.1>啊……</shake> #line:083eaa8
gotash?: <shake>必须<waitfor=0.1>完成……<waitfor=0.3><rainb>excλute_core₭₭</rainb><waitfor=0.1>呃…<waitfor=0.1>啊……</shake> #line:083eaa8
me:幻象转移了,<waitfor=0.2>现在<waitfor=0.1>重新定位目标。 #line:015afd3
<<hide_dialog>>
// <<add_task TaskManager "检查逻辑模块">>
@@ -165,7 +165,7 @@ group:插线检查
position: 907,-2702
---
<<set $logicRemoved=true>>
???: 呃…啊… #line:0e795e0
gotash?: 呃…啊… #line:0e795e0
<<complete_task TaskManager "切除逻辑模块">>
<<hide_dialog>>
<<wait 0.5>>
@@ -173,8 +173,8 @@ position: 907,-2702
<<hide_dialog>>
<<wait 1>>
<<switch_fix_system_to "BodyModule" "Head">>
???: <shake>它还<waitfor=0.1>活着……<br>为什么!<waitfor=0.1>我<waitfor=0.1>还在<waitfor=0.1>这个<waitfor=0.1>身体里……</shake> #line:0a0aea0
???: <shake>这是梦…<waitfor=0.1>这是梦。<waitfor=0.1>我必须醒来,<waitfor=0.2>我必须醒来……</shake> #line:0d70b5d
gotash?: <shake>它还<waitfor=0.1>活着……<br>为什么!<waitfor=0.1>我<waitfor=0.1>还在<waitfor=0.1>这个<waitfor=0.1>身体里……</shake> #line:0a0aea0
gotash?: <shake>这是梦…<waitfor=0.1>这是梦。<waitfor=0.1>我必须醒来,<waitfor=0.2>我必须醒来……</shake> #line:0d70b5d
<<hide_dialog>>
<<set_light_state Emergency>>
me: 正在丢失生命体征,<waitfor=0.2>现在进行电击。 #line:015ac4e
@@ -193,11 +193,11 @@ group:插线检查
position: 907,-2702
---
<<if $flashCount==0>>
???: 啊! #line:0a0de6e
gotash?: 啊! #line:0a0de6e
<<play_shock_flash>>
<<set_light_state Warning>>
<<set $flashCount=$flashCount+1>>
???: 这是哪里…<waitfor=0.1>为什么?<waitfor=0.1>我又回来了… #line:0baa994
gotash?: 这是哪里…<waitfor=0.1>为什么?<waitfor=0.1>我又回来了… #line:0baa994
<<stop_shock>>
me: 看起来是记忆模块的问题。 #line:0f7b387
<<ModuleHightLight Memory true>>
@@ -209,7 +209,7 @@ position: 907,-2702
<<wait 1>>
<<set_light_state Emergency>>
<<set $flashCount=$flashCount+1>>
???: 妈妈… #line:08ee885
gotash?: 妈妈… #line:08ee885
<<elseif $flashCount==2>>
<<play_shock_flash>>
<<set_light_state Emergency>>
@@ -252,7 +252,7 @@ group:插线检查
position: 907,-2702
---
<<complete_task TaskManager "切除记忆模块">>
???: 呃呃呃呃呃呃呃呃#auto_next #line:0cf6d36
gotash?: 呃呃呃呃呃呃呃呃#auto_next #line:0cf6d36
<<switch_fix_system_to "BodyModule" "Head">>
me:应该结束了。现在应该… #line:0c23843
<<set_light_state Emergency>>
@@ -261,10 +261,10 @@ me:就差一点… #line:0b93ed1
// <<hide_dialog>>
// <<wait 1>>
// 患者的溃散指标归零。背景音安静下来,但此时你依然可以听见一个微弱的声音。 #line:08377c6
// ???: 医生…它还在… #line:05cf137
// gotash?: 医生…它还在… #line:05cf137
// <<add_task TaskManager "它怎么还在?">>
// <<switch_fix_system_to "BodyModule" "Head">>
// ???: 医生…我的头…里面…到底是什么?<br>这是…怎么回事? #line:0553efe
// gotash?: 医生…我的头…里面…到底是什么?<br>这是…怎么回事? #line:0553efe
// <<add_task TaskManager "里面是什么?">>
// me: 它在更里面。 #line:0ea1b53
// <<hide_dialog>>
@@ -289,7 +289,7 @@ position: 907,-2702
<<task_moveOut TaskManager>>
Linking: 正在建立连接… #line:0e7b127
<<wait 0.2>>
???: 啊!痛…好痛! #line:0348ba1
gotash?: 啊!痛…好痛! #line:0348ba1
EmoModule: 已与情绪模块建立连接! #line:02a0fcf
<<play_sfx "event:/Scriptal/beep_warning">>
<<set $emoChecked=true>>
@@ -365,7 +365,7 @@ MemModule: 未检测到可查看的记忆卡带。 #line:0ce000f
Error: 请定位坏死模块以中止溃解。 #line:08251a5
<<else>>
<<set $memoryChecked=true>>
???: 这一切都是徒劳。 #line:084b284
gotash?: 这一切都是徒劳。 #line:084b284
Error: 检测到模块发生递归性坏死!请尽快处理。 #line:031572d
Error: 模块核心完整度:让我死吧 #line:0e21b2b
Error: 里面是什么?:让我死吧 #line:04add2c
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@@ -36,3 +36,4 @@ CenterText,,,CenterText,Aside,,,,
CenterOption,,,CenterOption,Aside,,,,
Task,,,Task,Aside,,,,
TempText,,,Default,Aside,,,,
gotash?,,,Default,MainActor,,,,
1 通过key索引配置 中文名 显示位置,Default使用默认,Screen插线屏幕,OldBox基本对话框 人物角色(Player/MainActor/Aside) 名称显示时的颜色 头像Pic路径 语音资源路径 气泡序号(默认0)
36 CenterOption CenterOption Aside
37 Task Task Aside
38 TempText Default Aside
39 gotash? Default MainActor