时间流转

This commit is contained in:
2026-02-08 22:29:44 +08:00
parent ef8893ce97
commit 906aa86f13
2 changed files with 5 additions and 4 deletions
@@ -21,6 +21,9 @@ namespace AibisDream.UI
{
var originImage = originAnimator.GetComponent<Image>();
// 设置起始状态
targetAnimator.gameObject.SetActive(true);
originAnimator.gameObject.SetActive(true);
float originParam = StateToParam(originState);
float targetParam = StateToParam(targetState);
@@ -29,8 +32,6 @@ namespace AibisDream.UI
canvasGroup.alpha = 0;
originImage.color = Color.white;
targetAnimator.gameObject.SetActive(true);
originAnimator.gameObject.SetActive(true);
// 淡入
yield return canvasGroup.DOFade(1, inoutTime).WaitForCompletion();;
+2 -2
View File
@@ -190,11 +190,11 @@ namespace AibisDream.UI
public IEnumerator TimeFlowsOn(string originState, string targetState)
{
// 黑屏淡入
yield return _fadeImage.FadeInAsync(1);
yield return _fadeImage.FadeInAsync(0.5f);
// 时间流转
yield return _timeTurner.TurnTimeTo(originState, targetState);
// 黑屏淡出
yield return _fadeImage.FadeOutAsync(1);
yield return _fadeImage.FadeOutAsync(0.5f);
}
#region