至少跑通了

This commit is contained in:
2024-11-14 15:49:52 +08:00
parent 190e8642e1
commit 89c96baa06
7 changed files with 517 additions and 174 deletions
+5 -6
View File
@@ -45,7 +45,7 @@ public class UFProcess : MonoBehaviour,IViewLifecycle
public void OnShow()
{
// Debug.Log("UFview Show");
// StartCoroutine(ProcessMemory("liuying1-2"));
StartCoroutine(ProcessMemory("liuying1-2"));
}
public void OnExit()
@@ -64,8 +64,11 @@ public class UFProcess : MonoBehaviour,IViewLifecycle
Debug.LogWarning("Already processing a memory. Please wait until the process is finished.");
yield break;
}
isProcessing = true; // 开始处理,设置为true
yield return new WaitForSeconds(3f);
AudioManager.PauseLoopAudio();
isProcessing = false;
DialogController.Instance.StartDialogNode("UF进程播放完毕");
// Sprite memoryFinishedSprite = Resources.Load<Sprite>("Art/Memory/" + memoryFinishedImageName);
@@ -140,10 +143,6 @@ public class UFProcess : MonoBehaviour,IViewLifecycle
// isProcessing = false; // 处理完成,设置为false
// AudioManager.PauseLoopAudio();
// });
yield return new WaitForSeconds(3f);
AudioManager.PauseLoopAudio();
isProcessing = false;
DialogController.Instance.StartDialogNode("UF进程播放完毕");
}
public bool IsProcessing()
{
@@ -15881,7 +15881,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &641055555
RectTransform:
m_ObjectHideFlags: 0
@@ -37790,7 +37790,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1700390217
RectTransform:
m_ObjectHideFlags: 0