Merge branch 'feature/yarn_0310' into 'develop'

Feature/yarn 0310

See merge request aibis-dream/aibis-dream!306
This commit is contained in:
2025-03-10 17:02:51 +00:00
25 changed files with 4463 additions and 462 deletions
+3
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@@ -93,3 +93,6 @@ crashlytics-build.properties
# Log files can be ignored.
fmod_editor.log
# 排除Sim的自动保存
.history/*
Binary file not shown.
+225 -194
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@@ -15,7 +15,8 @@ position: -268,422
<<set $gameStage = "手术">>
<<jump Center>>
===
title: 谈话
@@ -23,13 +24,13 @@ tags:
colorID: 1
position: -544,-442
---
<<character_init_new 佩佩>>
<<character_pos 佩佩背后别手>>
<<character_face_new 嘴巴笑>>
<<fade_in 1>>
<<character_fade_out_new>>
//<<clear_tasks TaskManager>>
<<switch_fix_system_to Clinic>>
<<init_character "佩佩最新">>
<<switch_character_state 默认扬眉闭眼I>>
<<hide_character>>
<<fade_out 1>>
me: 我不应该提出这个什么“停止想象的”…我早就知道这不会有好结果。
me: 想象力这种东西……看来不是那么容易被停止的。
@@ -45,57 +46,76 @@ me: 你醒了。
//TODO-佩佩出现
<<hide_dialog>>
<<character_fade_in_new>>
<<show_character>>
<<wait 1>>
peipei: 我的头好轻…我好像……
peipei: 我好像在飘一样。
<<hide_dialog>>
<<character_face_new "闭眼">>
<<switch_character_state 默认扬眉闭眼>>
<<wait 1>>
<<switch_character_state 默认闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神I>>
<<wait 1>>
<<switch_character_state 默认闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神I>>
peipei: 我感觉到了……<br>是UF…它不在了。
me: 我把它取掉了。发热太严重了…如果不取掉,你现在已经死了。
peipei: 发热?为什么?……
me: 发热太严重了,我不得不把它取掉。<br>否则,你的脑袋现在已经变成一团废铁了。
peipei: 发热?为什么?……
<<hide_dialog>>
<<wait 2>>
<<character_face_new "不开心">>
<<wait 0.5>>
<<switch_character_state 默认闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神I>>
<<wait 1.5>>
<<switch_character_state 默认蓝眼A>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼流汗A>>
<<wait 2.5>>
<<switch_character_state 默认蓝眼流汗无神微笑>>
<<wait 1>>
peipei: 我失败了,是吗?
me: 是我的错。我不应该提出这么不负责任的方案。
peipei: 它…坏了吗?
me: 应该没有。只要恢复工作条件,它就可以被装回去。
peipei: 工作…条件……
peipei: 工作…条件
<<hide_dialog>>
<<wait 1>>
peipei: 也就是…没有想象力,是么?
<<hide_dialog>>
<<wait 1>>
me: 嗯。也就是…把色彩从你的记忆里抹掉。
<<switch_character_state 默认闭眼>>
peipei: ……
peipei: 有那么一刻,我以为我真的要离开这里了。
<<switch_character_state 默认闭眼微笑>>
peipei: 哈哈……
<<hide_dialog>>
<<wait 2>>
<<character_face_new "闭眼">>
<<wait 1>>
<<switch_character_state 默认蓝眼无神微笑>>
<<wait 2.3>>
<<switch_character_state 默认扬眉闭眼A>>
<<wait 0.2>>
peipei: 呼……
<<switch_character_state 低头扬眉张嘴闭眼>>
peipei: ……
<<wait 2>>
<<hide_dialog>>
<<wait 1>>
me: 你怎么了?又感觉不舒服吗?
<<hide_dialog>>
<<wait 1>>
<<character_face_new "嘴巴笑">>
<<wait 1>>
<<switch_character_state 低头微笑闭眼>>
<<wait 0.5>>
peipei: 没有,医生。我好得很。
peipei: 我只是在…感受没有痛的感觉……<br>原来不痛的感觉是这么好。
peipei: 我只是在…感受没有痛的感觉<br>原来不痛的感觉是这么好。
me: 没有痛?
peipei: 我才意识到。
peipei: 原来我的左眼一直在痛…
@@ -104,20 +124,30 @@ peipei: 这已经有多久了?
<<hide_dialog>>
<<wait 1>>
<<character_face_new "闭眼">>
<<wait 1>>
<<switch_character_state 低头蓝眼微笑>>
<<wait 0.8>>
<<switch_character_state 低头微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 低头蓝眼微笑>>
<<wait 0.4>>
peipei: 我竟然一直…没有感觉到吗?还是说…<br>已经太久了,我忘记了不痛是什么感觉了?
<<hide_dialog>>
<<wait 1>>
<<character_face_new "不开心">>
<<wait 0.5>>
<<switch_character_state 低头闭眼微笑>>
<<wait 0.1>>
<<switch_character_state 低头蓝眼微笑>>
<<wait 0.8>>
<<switch_character_state 低头蓝眼>>
<<wait 0.1>>
<<switch_character_state 低头蓝眼侧目>>
<<wait 0.8>>
peipei: 医生,我是不是…你遇到过最没用的机体?<br>我是不是…早就该被回收了?
<<hide_dialog>>
<<wait 0.5>>
me: 我无权评价…佩佩。我只是个医生,是一个按照指令工作的机体。
<<switch_character_state 低头闭眼>>
me: 但是…这不是你的错。
me: 有一些东西出问题了,UF没办法正常工作。这不是你做错了什么,所有机体都会生病。
<<hide_dialog>>
@@ -128,14 +158,30 @@ me: 只要你是我的病人,我就要把你治好。这是公司给我的指
<<hide_dialog>>
<<wait 1>>
<<character_face_new "嘴巴笑">>
<<wait 2>>
<<switch_character_state 低头闭眼>>
<<wait 0.1>>
<<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神微笑>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼微笑>>
<<wait 1>>
<<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼微笑>>
<<wait 0.9>>
peipei: 医生……
peipei: 我有一个请求。
me: 什么?
<<switch_character_state 默认微笑闭眼>>
peipei: 你说过,UF里面有我的色彩晶圆,对吧?
peipei: 既然已经拆除了UF…
<<hide_dialog>>
<<wait 0.5>>
<<switch_character_state 默认蓝眼微笑>>
peipei: 就请再帮我把我的晶圆装到它原本应该在的地方吧。
<<hide_dialog>>
@@ -146,31 +192,41 @@ peipei: 别担心…这只是暂时的,我最后会回来做色彩抹除的。
me: 也就是说…你想重新装上一段时间UF,然后在附近转转,然后回来重新拿下来,抹除记忆色彩,装上UF。对吧?
me: 你没有打算装上之后就跑掉,然后找个地方躲起来,以为自己真的能逃避公司的惩罚,对吧?
<<hide_dialog>>
<<switch_character_state 默认闭眼I>>
<<wait 1>>
peipei: 我只是想重新看看这个世界……就…只是看看。
peipei: 现在几点了?我能赶上夕阳吗?
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 默认蓝眼微笑>>
me: ……
peipei: 我不会走远的……
<<hide_dialog>>
<<wait 1>>
<<character_face_new "闭眼">>
<<wait 2>>
<<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神微笑>>
<<wait 1.2>>
<<switch_character_state 默认蓝眼无神A>>
peipei: 幸福市太小了…你知道我们走不掉。
<<switch_character_state 默认蓝眼无神微笑>>
->CenterOption:建议直接进行色彩抹除
me: 你不会想这么做的。
me: 况且…你刚刚发生了排异反应,这已经足够让我头疼了……
me: 我不知道这会不会诱发什么更复杂的问题。
me: 你是我的病人,我不能把我的病人置于任何危险之中。
<<hide_dialog>>
<<character_face_new "不开心">>
<<switch_character_state 默认蓝眼无神I>>
<<wait 1>>
<<switch_character_state 默认闭眼>>
peipei: 对不起…医生。
peipei: 我只是突然冒出了这个想法。
peipei: 但我还是…
<<switch_character_state 默认蓝眼无神I>>
peipei: 我很快就会回来的…我不会走远。不会有什么问题的……
<<jump 色彩抹除选项组_level1>>
->CenterOption:同意安装色觉晶圆
@@ -186,28 +242,44 @@ title: 色彩抹除后续
position: -265,-201
---
peipei: 医生……
<<character_face_new "嘴巴笑">>
<<switch_character_state 默认蓝眼扬眉E>>
peipei: 如果你离开这里…你会去哪里?
peipei: 但我是说真的,现在,你从这间诊所离开了……
peipei: 你会去哪里?
me: 我不知道。
me: 我好像…无处可去。
<<character_face_new "不开心">>
<<hide_dialog>>
<<switch_character_state 默认蓝眼微笑>>
<<wait 0.5>>
peipei: 我们都没有也没有任何机会真的逃走。<br>不是吗?
peipei: 我们都是没有家的人。
peipei: 我的家在很远很远的南方……<br>但是那个地方已经早就不存在了。
peipei: 我所拥有的…也就只有那些记忆罢了。<br>我能去的只有幸福市…只有这个罐头厂。
peipei: 所以,我不可能离开的。医生。
<<switch_character_state 默认闭眼>>
peipei: 求求你了,帮我把晶圆装上去吧。
<<hide_dialog>>
<<wait 1>>
me: 如果我的患者要变成那个样子了…我想它应该也至少享有一点“临终关怀”吧。
me: 再说了,这是你自己的选择……
<<character_face_new "嘴巴笑">>
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神微笑>>
<<wait 1>>
<<switch_character_state 默认微笑流泪闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼流泪无神微笑>>
<<wait 1>>
<<switch_character_state 默认蓝眼流泪无神E>>
peipei: 太好了!谢谢你!
peipei: 谢谢你,谢谢你……医生!
me: ……
me: 我们去治疗室吧。
<<switch_character_state 默认蓝眼流泪无神微笑>>
<<set $isPeipeiBE=false>>
<<switch_fix_system_to BodyModule>>
<<SetHeat 0>>
@@ -100,26 +100,29 @@ title: HE结束对话
position: 275,-222
---
<<hide_dialog>>
<<init_character "佩佩最新">>
<<switch_character_state 默认闭眼>>
<<show_character>>
<<fade_out 1>>
<<character_pos 佩佩背后别手>>
<<character_face_new 闭眼>>
<<character_fade_in_new>>
<<wait 1>>
<<character_face_new 不开心>>
<<wait 2>>
<<character_face_new 闭眼>>
<<wait 0.5>>
<<character_face_new 不开心>>
<<wait 2>>
<<character_face_new 嘴巴笑>>
<<switch_character_state 默认蓝眼无神>>
<<wait 1.4>>
<<switch_character_state 默认蓝眼无神I>>
<<wait 0.6>>
<<switch_character_state 默认闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼扬眉I>>
<<wait 1>>
peipei: 好美。
me: 是吧。<br>…好好看看吧。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 微笑>>
<<switch_character_state 默认扬眉闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼扬眉I>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼扬眉>>
<<wait 1>>
peipei: 我是说…医生的眼睛。
@@ -127,32 +130,40 @@ me: 我的?我的眼睛?…有…什么好看的…
<<hide_dialog>>
<<wait 1>>
<<character_face_new 嘴巴笑>>
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼无神微笑>>
<<wait 1>>
peipei: 但最后…我会把它也忘掉,对吗?
me: ……
me: ……
<<hide_dialog>>
<<wait 1>>
me: 别看我的眼睛了。<br>你不是说要赶上夕阳么……
me: 好了…别看我的眼睛了。<br>你不是说要赶上夕阳么
<<hide_dialog>>
<<wait 1>>
<<wait 0.5>>
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认蓝眼E>>
<<wait 0.5>>
peipei: 对啊…夕阳……
peipei: 我可以…出去吗?
<<hide_dialog>>
<<switch_character_state 默认蓝眼I>>
<<wait 0.5>>
me: 当然。
<<switch_character_state 默认蓝眼微笑>>
peipei: 谢谢…谢谢医生。
<<hide_dialog>>
<<character_fade_out_new>>
<<hide_character>>
<<jump 结束结束对话>>
===
@@ -5,7 +5,7 @@ position: 272,-1156
---
<<Temp_RemoveChip>>
<<init_character "佩佩最新">>
<<switch_character_state 低头黑线张嘴闭眼>>
<<switch_character_state 背手黑线张嘴闭眼>>
<<hide_character>>
<<fade_out 1>>
<<indoor_new 1>>
@@ -28,18 +28,27 @@ peipei: 第二天早上一觉起来,它就又开始变得不正常了。
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 低头闭眼>>
<<wait 0.1>>
<<switch_character_state 默认皱眉闭眼>>
<<wait 1>>
<<wait 0.1>>
<<switch_character_state 默认皱眉流汗难受>>
<<wait 1>>
<<switch_character_state 默认皱眉流汗闭眼I>>
peipei: 啊,头……好痛!又开始了…
peipei: 啊…#auto_next
<<switch_character_state 默认皱眉流泪流汗闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认皱眉流泪流汗难受>>
<<wait 0.1>>
<<switch_character_state 默认皱眉流泪流汗难受I>>
<<wait 0.1>>
<<switch_character_state 默认皱眉流泪流汗闭眼I>>
<<wait 0.2>>
peipei: 头……好痛!又开始了…
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 默认皱眉流汗难受>>
<<switch_character_state 默认皱眉流泪流汗闭眼I>>
peipei: 一开始还只是不太灵敏了,画的内容不太准确……
peipei: 然后它就变得越来越怪了,一张比一张怪。
<<switch_character_state 背手黑线张嘴闭眼>>
<<switch_character_state 低头黑线流泪张嘴闭眼>>
peipei: …这头怎么…痛得停不下来…
<<hide_dialog>>
@@ -47,51 +56,70 @@ peipei: …这头怎么…痛得停不下来…
<<switch_character_state 背手黑线流泪>>
<<wait 1>>
<<switch_character_state 背手黑线侧目张嘴流泪>>
<<wait 1>>
<<wait 0.1>>
<<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
<<switch_character_state 背手黑线侧目张嘴流泪>>
<<wait 0.8>>
<<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
<<switch_character_state 背手黑线侧目张嘴流泪>>
peipei: 我是不是…修不好了?我是不是要死了?
<<switch_character_state 背手黑线闭眼张嘴流泪>>
<<wait 0.1>>
<<switch_character_state 背手黑线侧目张嘴流泪>>
peipei: 一切都太突然了。我的工作死线就要到了,我还不能死……
me: 头痛?听起来很严重…最好现在就检查一下。
<<switch_character_state 背手黑线张嘴流泪闭眼>>
peipei: 不…医生!来不及了,先别管什么头痛了,你要先修好我的UF……
<<hide_dialog>>
<<switch_character_state 默认皱眉流汗闭眼>>
<<wait 1>>
<<switch_character_state 画画皱眉流汗无神A>>
<<switch_character_state 低头黑线流泪闭眼>>
<<wait 0.1>>
<<switch_character_state 默认皱眉流泪流汗闭眼>>
<<wait 0.5>>
<<switch_character_state 默认流泪流汗难受>>
<<wait 1>>
<<switch_character_state 画画流泪流汗难受>>
<<wait 0.2>>
<<switch_character_state 画画流泪流汗难受I>>
peipei: …你看这个。
<<hide_dialog>>
<<switch_character_state 画画流泪流汗难受>>
<<wait 1>>
<<switch_character_state 画画皱眉流汗闭眼>>
<<switch_character_state 画画流泪流汗闭眼>>
<<wait 2>>
<<show_obj "佩佩day2UF之一">>
<<wait 1>>
<<switch_character_state 头痛>>
me: 这是…什么?
peipei: 嘶…还记得昨天你让我画的图吗?
me: 鱼肉罐头广告?可是为什么…这里面有个大象?罐头又…
me: 这是那个鱼肉罐头广告?<br>可是为什么…这里面有个大象?<br>罐头又…
peipei: 根本没有罐头!对吧?
<<hide_dialog>>
<<wait 1>>
me: UF…又出新的问题了?
<<switch_character_state 默认皱眉流汗无神A>>
<<switch_character_state 默认流泪流汗难受>>
peipei: 何止是新的…你再看这个!
<<hide_dialog>>
<<hide_obj>>
<<switch_character_state 画画流泪流汗难受>>
<<wait 1>>
<<switch_character_state 画画皱眉流泪流汗闭眼>>
peipei: 好痛…好痛……#auto_next
<<switch_character_state 画画皱眉大汗淋漓闭眼>>
<<switch_character_state 画画流泪流汗闭眼>>
<<wait 2>>
<<show_obj "佩佩day2UF之二">>
<<switch_character_state 头痛>>
<<wait 1>>
me: 这又是…<br>你怎么把自己画进去了?
<<switch_character_state 默认皱眉大汗淋漓垂眼A>>
<<switch_character_state 默认流泪流汗难受A>>
peipei: 不是我把自己…不是我,是UF!<br>医生,你忘了吗?
<<hide_dialog>>
@@ -99,13 +127,16 @@ peipei: 不是我把自己…不是我,是UF!<br>医生,你忘了吗?
me: 我明白,我只是说着急了……
me: 可是UF…为什么会…把你画进广告里……#auto_next
<<switch_character_state 画画流泪流汗难受>>
peipei: 再看这个!医生……
<<hide_dialog>>
<<switch_character_state 画画皱眉流汗垂眼>>
<<switch_character_state 画画皱眉流泪流汗闭眼>>
<<wait 0.1>>
<<switch_character_state 画画皱眉流泪流汗垂眼>>
<<wait 1>>
peipei: 这真是…痛得快睁不开眼睛了…#auto_next
<<switch_character_state 画画皱眉大汗淋漓闭眼I>>
<<switch_character_state 画画皱眉流泪大汗淋漓闭眼I>>
<<wait 2>>
<<show_obj "佩佩day2UF之三">>
<<hide_dialog>>
@@ -122,9 +153,17 @@ peipei: 别管什么痛了!
<<hide_dialog>>
<<wait 1.7>>
<<switch_character_state 低头黑线张嘴流泪>>
<<wait 1>>
<<wait 0.1>>
<<switch_character_state 低头黑线张嘴流泪闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线张嘴流泪>>
<<wait 1.3>>
<<switch_character_state 低头黑线侧目张嘴流泪>>
<<wait 1.5>>
<<wait 0.2>>
<<switch_character_state 低头黑线张嘴流泪闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线侧目张嘴流泪>>
<<wait 1.3>>
peipei: 医生…求求你,我不能没有UF……我必须修好它。
me: 好吧…无论如何,先到治疗室来吧。
@@ -4,73 +4,122 @@ colorID: 3
position: 251,-1150
---
<<switch_fix_system_to Clinic>>
<<character_pos 佩佩背后别手>>
<<character_face_new 闭眼>>
<<character_fade_in_new>>
<<init_character "佩佩最新">>
<<show_character>>
<<switch_character_state 默认大汗淋漓I>>
<<fade_out 1>>
<<switch_character_state 默认大汗淋漓闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认大汗淋漓I>>
<<wait 0.1>>
<<hide_dialog>>
<<switch_character_state 默认大汗淋漓>>
<<wait 1>>
<<switch_character_state 默认大汗淋漓闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认大汗淋漓I>>
<<wait 0.8>>
//似乎这里应该有两个情绪点:一个是得知问题所在,一个是得知该怎么办——以及底下还有一个停止想象(停止想象也许可以缩短一些?)——跑跑看会不会长了
peipei: 医生…<br>为什么你总是提出这么残忍的方案?
<<hide_dialog>>
<<wait 1>>
me: 对不起…
me: 作为一个机体,我必须听从手册和命令。<br>而这是手册上最好的方案。
<<switch_character_state 默认大汗淋漓难受I>>
me: 只有这样,才能中止UF的排异反应,<br>结束发热和头痛,并让它恢复正常。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 不开心>>
<<switch_character_state 低头黑线>>
<<wait 1>>
<<switch_character_state 低头黑线闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线>>
peipei: 排异反应…是什么?
me: 嗯……简单来说,你身上的一些模块是来自于你自己的,而一些模块是被塞进来的,比如你的UF。
me: 出于某些原因,你身体里的“原型”可能不太喜欢这些新来的模块,成因很复杂,我们还不知道是为什么。
<<switch_character_state 低头闭眼>>
<<wait 0.1>>
<<switch_character_state 低头侧目张嘴>>
peipei: “原型”?
me: 是的…原型。
peipei: 那是什么?
me: 那是一段在我们身体里的代码…没有机体真正见过它。但是它像住在我们身体里的一个影子…
me: 没有原型的话,我们只是一个最普通的机器人,只会执行最简单的指令。有了原型,我们能够理解复杂的指令,能够按照自己的意思……
<<switch_character_state 低头张嘴闭眼>>
<<wait 0.1>>
<<switch_character_state 低头侧目张嘴>>
peipei: 你是说…灵魂?
me: 如果机体也有“灵魂”的话,我想是的,你可以这么说。
me: 这也就是为什么…你始终有那个念头。想要去“看见”的念头。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 闭眼>>
<<wait 1>>
<<switch_character_state 默认流汗无神>>
<<wait 0.5>>
<<switch_character_state 默认流汗闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认流汗I>>
<<wait 0.5>>
peipei: 所以…这个“原型”…<br>我脑袋里听到的那个声音…也就是…<br>…我。
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 默认流汗>>
peipei: 那么是不是…只要我能…只要这个“原型”能看见色彩……
me: …也就不会有到处乱跑的想象力了……
<<hide_dialog>>
<<wait 0.5>>
<<switch_character_state 默认流汗闭眼>>
<<wait 0.1>>
<<switch_character_state 默认流汗>>
<<wait 0.5>>
<<switch_character_state 默认流汗微笑>>
<<wait 0.1>>
<<switch_character_state 默认流汗E>>
<<wait 1>>
<<character_face_new 嘴巴笑>>
<<wait 1>>
peipei: 对吧?
peipei: 医生?对吧…?
<<hide_dialog>>
<<wait 2>>
<<switch_character_state 默认流汗微笑>>
<<wait 1>>
<<switch_character_state 默认流汗微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 默认流汗微笑>>
<<wait 1>>
me: 可是…你只有一个色彩晶圆。要么给你自己的眼睛用…要么给UF用。
<<character_face_new 闭眼>>
<<switch_character_state 默认流汗闭眼A>>
<<wait 0.1>>
<<switch_character_state 默认流汗A>>
peipei: 难道…就没有办法弄到额外的色彩晶圆吗?
me: 对不起,色彩晶圆是无法量产的……每个机体都只有一个。
<<hide_dialog>>
<<wait 2>>
<<wait 1>>
<<switch_character_state 默认流汗I>>
<<wait 0.1>>
<<switch_character_state 默认流汗A>>
<<wait 0.1>>
<<switch_character_state 默认流汗I>>
<<wait 0.1>>
<<switch_character_state 默认流汗闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认流汗I>>
<<wait 1>>
me: 嗯…不行。<br>还是只有色彩记忆抹除。对不起。
<<switch_character_state 默认流汗闭眼>>
<<hide_dialog>>
<<complete_task TaskManager "分析病理与治疗方案">>
<<task_moveOut TaskManager>>
<<hide_dialog>>
<<wait 0.5>>
<<character_face_new 不开心>>
<<wait 2>>
<<wait 1.5>>
<<switch_character_state 默认黑线闭眼>>
<<wait 1>>
<<switch_character_state 默认黑线张嘴闭眼>>
peipei: 我还以为…只要我能把想象的画面给UF,它就能把我想象的也画出来……又快又好。
me: 你理解错了。它不能理解你的想象力……也不允许理解你的想象力。
me: UF要的是“没有”想象力,彻底的没有。
@@ -86,15 +135,34 @@ me: 它只把你当作异类。…尽管它在你的身体里面。
//也许试试不要这段↑
<<hide_dialog>>
<<wait 1.2>>
<<switch_character_state 低头黑线闭眼>>
<<wait 0.2>>
<<switch_character_state 低头黑线>>
<<wait 1>>
<<character_face_new 闭眼>>
<<wait 2>>
<<switch_character_state 低头黑线微笑>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑>>
<<wait 0.5>>
peipei: 医生……你知道被回收的机体最后都去哪儿了吗?
<<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑>>
me: 老实说,我不知道。他们…最后都没有回来。我不想去想这个问题。
peipei: 我开始想,或许这样的生活…也并不值得再继续下去了。
<<switch_character_state 低头黑线微笑闭眼>>
<<wait 0.1>>
<<switch_character_state 低头黑线微笑>>
peipei: 也许不再回来也挺好的,我想我根本就不适合在这儿。
me: 你应该知道这是什么意思。
<<switch_character_state 低头黑线微笑闭眼>>
peipei: 我知道这是什么意思。
me: ……
@@ -103,6 +171,7 @@ me: ……
me: 你刚刚说的…让我在想,也许还有另一种办法……
me: 停止想象。让那个“声音”不要再想象画面,你的UF也应该能恢复正常。
<<switch_character_state 低头侧目张嘴>>
peipei: 停止…想象?我不明白。怎么做到?
me: 你是怎么把那些颜色和图像…调用出来的呢?
peipei: 调用出来?我不明白……
@@ -111,7 +180,11 @@ me: 好吧…*想象*。我不知道你具体是怎么做到的,但是就像
<<hide_dialog>>
<<wait 1>>
<<character_face_new 不开心>>
<<switch_character_state 默认流汗无神I>>
<<wait 0.1>>
<<switch_character_state 默认流汗无神闭眼I>>
<<wait 0.1>>
<<switch_character_state 默认流汗无神I>>
<<wait 1>>
peipei: 该怎么做才能停止想象?我不明白。
@@ -135,7 +208,7 @@ me: 很好,现在闭上眼睛。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 闭眼>>
<<switch_character_state 默认流汗闭眼>>
<<wait 1>>
peipei: 好。
@@ -161,15 +234,19 @@ peipei: 好。
me: 是的,那也是你的想象。你什么也看不到。
me: 有一个方法来清空你的思绪。
me: 如果你无法控制你的大脑活动,试着说“停止”。
<<switch_character_state 默认流汗闭眼I>>
peipei: 就……说出来吗?
me: 是的。一旦你意识到这不是你想要去想的东西,就对自己喊“停止”,然后你就会停下来。
peipei: 让我试试……
<<switch_character_state 默认流汗闭眼>>
->让佩佩保持一段时间
peipei: ……
<<switch_character_state 默认流汗闭眼I>>
peipei: 停止。
me: 很好,就保持这样。
peipei: ……
peipei: 停止。很好……
<<switch_character_state 默认流汗闭眼>>
peipei:……
me: ……
me: 好了。现在感觉如何?
@@ -22,10 +22,9 @@ position: 250,200
---
<<hide_dialog>>
<<character_init_new "石头">>
<<character_auto_blink>>
<<character_pos 直立>>
<<character_face_new 大笑>>
<<init_character "石头">>
<<switch_character_state 默认大笑>>
<<hide_character>>
shitou: 啊!~自由的小机体,在大大的城市里~<br>跑呀~跑呀~再多烦恼~统统忘掉~
@@ -37,11 +36,13 @@ shitou: 你好~亲爱的医生~<br>这里是我们园区的员工诊所吗?
me: 没错。<br>咱公司什么时候有歌唱家了?
<<hide_dialog>>
<<character_fade_in_new>>
<<show_character>>
<<wait 0.5>>
shitou: 我不是~歌唱家~只是公司滴送货员~石头~
<<switch_character_state 默认低眉大笑闭眼>>
shitou: 公司举办~销售大赛~很多罐头~<br>需要我送~忙碌工作~日以继夜~
<<switch_character_state 默认大笑>>
shitou: 更快!更快!更快!~<br>亲爱的医生,我需要更快!
@@ -49,11 +50,17 @@ shitou: 更快!更快!更快!~<br>亲爱的医生,我需要更快!
me: 你好,想要跑得更快的送货员。<br>让我查查数据库……
<<hide_dialog>>
<<switch_character_state 默认>>
<<OpenProgressWindow WindowManager 查询患者信息 "正在检索: 货务部 石头 ……" 2>>
<<wait 1>>
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认>>
me: (机体EF4404192,石头,货务部C03UR货运型号。)
me: (该型号机体配装有公司研发的涡轮增压动力模块,具有极高的运动性能。)
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认>>
me: (该类机体对速度有较强的偏好性,但自我控制能力较低。请勿命令此类机体在诊室内跑动,避免造成公司财产损失。)
<<hide_dialog>>
@@ -61,7 +68,7 @@ me: (该类机体对速度有较强的偏好性,但自我控制能力较低
me: 涡轮增压动力模块…听起来关键在这。
me: 嗯…想要跑得更快的话,应该可以从维护这个模块入手。
<<switch_character_state 摸头低眉大笑>>
shitou: 好哇,医生!我最喜欢~维护~动力模块啦~!
me: 听起来不是第一次了?
@@ -69,12 +76,12 @@ shitou: 当然啦,医生!我把它保养得可好啦~!听听我这强劲
<<hide_dialog>>
<<wait 1>>
<<character_pos 摸头>>
<<character_face_new 正常微微笑>>
<<hide_character>>
<<switch_character_state 默认>>
石头运转起它的马达,他的胸腔发出低沉的轰鸣。
<<show_character>>
me: 好了好了…你可千万别跑动来。<br>碰坏了这里的东西,你可…我可赔不起。
<<switch_character_state 摸头低眉大笑>>
shitou: 什么?医生,引擎太吵~我听不清~
me: …我说,我们来治疗室来吧。
@@ -537,20 +537,25 @@ position: 383,1182
<<wait 0.5>>
<<fade_in 1>>
<<switch_fix_system_to "Clinic">>
<<character_auto_blink>>
<<character_pos 直立>>
<<character_face_new 正常微微笑>>
<<character_fade_in_new>>
<<init_character "石头">>
<<switch_character_state 默认低眉>>
<<fade_out 1>>
me: 好的,现在…
me: 你想跑到12000转……但这些橡胶的“唱片齿轮”的强度太低了。恐怕只有镍铬齿轮的强度才够……
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
shitou: 镍铬…是啥意思?医生~我听不懂呀!
me: 简单来说,要提高速度,就要让这些齿轮转得很快。但是你这些齿轮太软了,转快了就会掉出来。
<<hide_dialog>>
<<wait 0.5>>
<<character_face_new 思索走神>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉走神>>
<<wait 0.1>>
<<switch_character_state 默认走神>>
<<wait 1>>
//<<hide_dialog>>
@@ -581,17 +586,24 @@ shitou: 这么麻烦啊……
<<hide_dialog>>
<<wait 0.5>>
<<character_pos 摸头>>
<<wait 2>>
<<switch_character_state 摸头低眉走神>>
<<wait 0.1>>
<<switch_character_state 摸头低眉走神闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头低眉走神>>
<<wait 1>>
<<switch_character_state 摸头走神>>
<<wait 0.5>>
shitou: 我明白了……医生。
<<hide_dialog>>
<<wait 1>>
<<character_pos 直立>>
<<character_face_new 正常微微笑>>
<<switch_character_state 默认低眉>>
<<wait 2>>
<<character_pos 大笑>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
<<wait 0.7>>
shitou: 那麻烦您!帮我把我的唱片齿轮~都换掉吧!
@@ -603,29 +615,37 @@ me: 啊……啊?你不是说你很爱它吗?
<<hide_dialog>>
<<wait 0.5>>
<<character_pos 摸头>>
<<switch_character_state 默认低眉大笑>>
<<wait 0.1>>
<<switch_character_state 摸头低眉大笑>>
<<wait 0.5>>
shitou: 哈哈没关系!对我来说,这些唱片只是让曾经五音不全的我能够顺利地唱歌。
shitou: 它曾经对我来说很重要,但是每个人都该往前看,不是吗!
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 摸头大笑>>
shitou: 它已经,为我留下了足够的记忆!我的记忆模块里已经留下了几百首歌的旋律!
shitou: 我——依然会记得怎么唱这些歌的,所以……没关系!我的生活足够美好咯,在园区里头穿梭,风吹在脸上,安逸滴很!
<<hide_dialog>>
<<wait 1>>
<<character_face_new 正常微微笑>>
<<switch_character_state 默认>>
<<wait 0.1>>
<<switch_character_state 默认闭眼>>
<<wait 0.1>>
<<switch_character_state 默认>>
<<wait 1>>
shitou: 所以,是的。医生,帮我换掉这些唱片齿轮吧!
<<hide_dialog>>
<<wait 0.5>>
<<character_face_new 思索走神>>
<<wait 0.5>>
<<wait 1>>
<<switch_character_state 默认走神>>
<<wait 0.1>>
<<switch_character_state 默认低眉走神>>
shitou: 啊!对了……这些镍铬齿轮…不会很贵吧……
me: 啊…那倒不贵。不过是一些铁块罢了。
<<character_pos 大笑>>
<<switch_character_state 默认大笑>>
shitou: 哈哈哈!那太好了,那还等什么?医生,我们来吧。
<<hide_dialog>>
@@ -27,13 +27,18 @@ position: 210,-129
title: 第一次检查后对话
position: 211,86
---
<<character_face_new 正常微微笑>>
<<init_character "石头">>
<<switch_character_state 默认低眉>>
<<wait 0.1>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
me: 好了,试试吧,走两步。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 大笑>>
<<switch_character_state 默认大笑>>
shitou: 呼!呜!好快啊,从来没有过的感觉!
@@ -50,50 +55,62 @@ me: 别在诊室里乱跑!
<<character_fade_in_new>>
<<wait 0.5>>
<<character_pos 摸头>>
<<switch_character_state 摸头低眉大笑>>
shitou: 不好意思,医生~你说跑两步,我就一下子没收住……
me: …我说的是走两步,没让你跑两步。
shitou: 是,是,不好意思,医生……
<<switch_character_state 默认低眉闭眼>>
shitou: (哼歌)
<<switch_character_state 默认大笑>>
shitou: 哈~哈,这~些老歌~我还记得。
<<character_face_new 正常微微笑>>
<<switch_character_state 默认低眉>>
<<wait 0.1>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
shitou: 虽然感觉有点安静…
<<hide_dialog>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
<<wait 1>>
<<character_face_new 大笑>>
<<switch_character_state 默认大笑>>
<<wait 1>>
shitou: …但是,只要我唱大声些就好啦~!
me: 我还没有见过哪个活着的机体能跑出12000的转速……
<<character_pos 直立>>
<<switch_character_state 摸头>>
<<wait 0.1>>
<<switch_character_state 摸头闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头>>
shitou: 我会好好珍惜~你给我的速度~再见啦!!医生~
<<hide_dialog>>
<<character_fade_out_new>>
<<character_face_new 正常微微笑>>
<<hide_character>>
<<switch_character_state 默认>>
<<wait 1>>
me: 跑得好快…
<<hide_dialog>>
<<wait 1>>
<<character_fade_in_new>>
<<show_character>>
me: 怎么又回来了?
<<hide_dialog>>
<<wait 2>>
<<character_pos 摸头>>
<<character_face_new 大笑>>
<<switch_character_state 摸头低眉大笑>>
<<wait 1>>
shitou: 忘了说~谢谢你啦!亲爱的医生朋友~
<<character_fade_out_new>>
<<hide_character>>
<<wait 1>>
me: 哈哈…不客气。
@@ -25,9 +25,10 @@ position: 250,-1874
//分支剧情的初始化
<<set $gameStage = 1>>
<<indoor_new 1>>
<<character_init_new "石头">>
<<character_pos 摸头>>
<<character_face_new 思索走神>>
<<init_character "石头">>
<<switch_character_state 摸头低眉走神闭眼>>
<<hide_character>>
<<fade_out 1>>
shitou: 啊~自由的…小机体..<br>…在……大大的…城市里..<br>…只要..
@@ -40,15 +41,14 @@ shitou: 医生…又来给你添麻烦了……
me: 怎么了?
<<hide_dialog>>
<<character_fade_in_new>>
<<show_character>>
<<wait 0.5>>
shitou: 自由的小机体~<br>…在大大的…城市里~<br>…只要..
<<hide_dialog>>
<<wait 1>>
<<character_face_new 正常微微笑>>
<<switch_character_state 摸头低眉>>
shitou: 接下来是什么来着?<br>医生,你还记得吗?
@@ -73,10 +73,12 @@ me: 你受伤了??
<<hide_dialog>>
<<wait 1>>
<<character_face_new 思索走神>>
<<switch_character_state 摸头低眉走神>>
<<wait 1>>
<<character_pos 直立>>
石头垂下手,露出了脸上的伤口。
<<switch_character_state 捂头痛苦>>
shitou: 呃…#auto_next
<<wait 1>>
石头的帽子滑落,露出了头上的伤口。
<<hide_dialog>>
<<wait 3>>
@@ -85,15 +87,9 @@ me: 记不起来…<br>可别是头部有些东西受损了。
<<hide_dialog>>
<<wait 1>>
<<character_face_new 思索走神>>
<<wait 1>>
shitou: 医生…<br>我还记得…但我想不起来了……
<<hide_dialog>>
<<wait 1>>
me: …快过来……你需要立刻做个检查。
me: …快来……你需要立刻做个检查。
//石头回来了。
//他和昨天的状态几乎一模一样,但是看起来显然要开心得多。
@@ -15,26 +15,47 @@ position: 210,-129
<<fade_in 1>>
<<switch_fix_system_to "Clinic">>
<<indoor_new 1>>
<<character_init_new "石头">>
<<character_fade_in_new>>
<<init_character "石头">>
<<switch_character_state 摸头低眉大笑>>
<<fade_out 1>>
<<hide_dialog>>
<<wait 1>>
shitou: 【尝试哼歌,卡住】
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 摸头低眉大笑闭眼>>
shitou: 【尝试哼歌,卡住】
<<hide_dialog>>
<<switch_character_state 摸头低眉闭眼>>
<<wait 1>>
<<switch_character_state 摸头走神闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头走神>>
<<wait 0.1>>
<<switch_character_state 摸头走神闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头走神>>
<<wait 1>>
me: 那是谁?那个…只剩半截的机体。
<<switch_character_state 摸头闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头>>
shitou: 嘿嘿…那是我的歌友!也是我的同事~
shitou: 自从他有一次跑货从桥上掉下去之后~就变得有点笨笨的,总是记不住歌词。
shitou: 可惜…我自己也要记不住了……
<<hide_dialog>>
<<switch_character_state 摸头走神>>
<<wait 1>>
shitou: 我不会…连他…也忘掉吧?
me: 不会。但你不会再记得他的声音了。还有那些歌……
me: 你只能记得你记得过这些声音,但不再能听到它们了。
<<hide_dialog>>
<<switch_character_state 摸头走神闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头走神>>
<<wait 1>>
<<switch_character_state 摸头走神闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头走神>>
<<wait 1>>
shitou: 医生…真的一点办法也没有了吗?一点也没有吗?
me: 这种受损是不可逆的。而记忆模块又太复杂……
@@ -44,22 +65,34 @@ me: 你记忆里的所有声音都会被慢慢忘掉…被最近听到的声音
shitou: 这个感觉好奇怪…就像是,我的回忆还是回忆…但是里面只有喇叭和引擎声了?
me: 差不多这个意思。除非你最近就在听音乐。只可惜……这些齿轮容不下别的声音了。
<<hide_dialog>>
<<wait 1>>
<<switch_character_state 默认低眉走神>>
<<wait 2>>
<<switch_character_state 默认低眉>>
<<wait 2>>
<<switch_character_state 默认大笑>>
shitou: 哈哈!
<<hide_dialog>>
<<wait 1>>
shitou: 不管怎样~至少我还能跑,还能拉货!
<<switch_character_state 默认低眉大笑>>
shitou: 看来我们都得向前看…对吧!
shitou: 仔细想想,音乐其实也没有那么重要……只是我一直没有来得及拿掉罢了。
shitou: 那么…就请你帮我~把这个记忆,也去掉吧!
<<hide_dialog>>
<<wait 1>>
me: ……
<<switch_character_state 默认低眉走神>>
me: 如果你确认…#auto_next
<<switch_character_state 默认低眉走神闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉走神>>
shitou: 等等!医生。
<<hide_dialog>>
<<switch_character_state 默认低眉走神闭眼>>
<<wait 1>>
shitou: 唱片的原理…就是把胶盘上的划痕转化成歌声的震动…对吧?
<<switch_character_state 摸头低眉走神闭眼>>
shitou: 我们可不可以反过来,把歌声变刻录成划痕…在这些镍铬齿轮上?
//shitou: 我想我应该明白了。
@@ -80,16 +113,23 @@ shitou: 我们可不可以反过来,把歌声变刻录成划痕…在这些镍
me: 虽然…<br>这可能不如原来刻在塑胶层上的效果那么好……
shitou: 但至少还能听到。对吧?<br>我还可以继续听到这首歌…像之前那样…?
<<hide_dialog>>
<<switch_character_state 默认低眉>>
<<wait 2>>
me: 嗯。
<<switch_character_state 摸头大笑>>
shitou: 太好了!医生!
me: 唯一麻烦的是…原来的声音已经遗失。只能凭记忆再唱一遍了……
<<switch_character_state 摸头低眉走神>>
shitou: 啊…你是说…要我来唱么?……
shitou: 一直五音不全的我…没有唱片机的帮助……<br>能行么……?
me: 事实上…唱歌跑不跑调,<br>和有没有唱片机、有没有记忆没有关系。<br>这只取决于你的语言模块。
me: 而我真的不会唱歌……
me: 在我看来你的语言模块非常健康你说你五音不全…我一点也听不出你到底哪里五音不全了。
me: 在我看来你的语言模块非常健康。<br>虽然你说你五音不全…<br>但我一点也听不出你到底哪里五音不全了。
<<switch_character_state 默认低眉>>
<<wait 0.1>>
<<switch_character_state 默认低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 默认低眉>>
shitou: 真的吗?
<<hide_dialog>>
<<wait 1>>
@@ -102,10 +142,12 @@ me: 我……
->不记得
me: 对不起,但记歌词确实是…有点难度。
shitou: 没关系~医生!有音乐,总好过没有~
<<switch_character_state 默认大笑>>
shitou: 就算歌词错了,也完全就够咯!<br>我还是可以吹着风穿梭在园区的街道,哼着喜欢的歌……
shitou: 什么也没变!反正我也不记得原来的内容啦~
me: 这倒是……
me: 好的…那么,最后确认下。<br>确认要这么做吗?尽管音质会比原来差很多…<br>还有可能忘词。
<<switch_character_state 摸头大笑>>
shitou: 确认!医生,趁着我们都还记得,快开始吧~!
me: 来吧。
@@ -13,20 +13,19 @@ position: 210,-129
---
<<fade_in 1>>
<<switch_fix_system_to "Clinic">>
<<character_pos 直立>>
<<character_face_new 思索走神>>
<<character_fade_in_new>>
<<init_character "石头">>
<<switch_character_state 默认低眉闭眼>>
<<fade_out 1>>
shitou: 嗯~仔细听起来……
<<hide_dialog>>
<<wait 1>>
<<character_face_new 正常微微笑>>
<<switch_character_state 默认>>
<<wait 1>>
shitou: 我好喜欢啊!不愧是我最爱的歌!
<<character_face_new 大笑>>
<<switch_character_state 默认大笑>>
shitou: 医生~它的最后一句…真的很特别喔!
me: 啊…对不起。其实是我瞎编的…<br>…我好像根本没听你唱到过这里。
shitou: 听起来~后面确实有点忧伤的味道~!怪不得我平常也不爱往后面唱~哈哈!
@@ -37,8 +36,11 @@ shitou: 也不是不喜欢~就是……
<<hide_dialog>>
<<wait 1>>
<<character_pos 直立>>
<<character_face_new 正常微微笑>>
<<switch_character_state 摸头低眉>>
<<wait 0.1>>
<<switch_character_state 摸头低眉闭眼>>
<<wait 0.1>>
<<switch_character_state 摸头低眉>>
<<wait 1>>
shitou: 我也不记得了。
@@ -47,7 +49,7 @@ shitou: 我好像记得一种忧伤的感觉~在我听到这首歌的时候…
<<hide_dialog>>
<<wait 1>>
<<character_face_new 大笑>>
<<switch_character_state 摸头大笑>>
<<wait 1>>
shitou: 但我只是记得~现在再听,已经没有这种感觉啦~
@@ -59,14 +61,14 @@ shitou: 我感觉!我现在~才是真正的~石头!啦!
<<hide_dialog>>
<<wait 1>>
<<character_face_new 正常微微笑>>
<<switch_character_state 默认低眉>>
<<wait 1>>
shitou: 谢谢你~医生!让我真正地~找到了自己!
me: ……
me: 我只是按照指令把所有来这儿的机体修好。
<<character_face_new 大笑>>
<<switch_character_state 默认大笑>>
shitou: 我们都是按照指令工作的机体~但医生!你的这次工作~已经变成我永远的回忆啦!
<<hide_dialog>>
<<wait 1>>
@@ -74,30 +76,28 @@ shitou: 好啦!我也要回去送货咯~
shitou: 我会好好珍惜~你给我的音乐~再见啦!!医生~
<<hide_dialog>>
<<character_fade_out_new>>
<<character_pos 直立>>
<<character_face_new 正常微微笑>>
<<hide_character>>
<<switch_character_state 默认低眉>>
<<wait 1>>
me: 再见…
<<hide_dialog>>
<<wait 1>>
<<character_fade_in_new>>
<<show_character>>
me: 你怎么又回来了?
<<hide_dialog>>
<<wait 2>>
<<character_pos 摸头>>
<<character_face_new 大笑>>
<<switch_character_state 摸头大笑>>
<<wait 1>>
shitou: 忘了说~谢谢你啦!亲爱的医生朋友~
shitou: ~春天.会.回来~..~我会.回来.看你~..
<<hide_dialog>>
<<character_fade_out_new>>
<<hide_character>>
<<wait 1>>
me: 跑呀.~跑呀..~再多.烦恼..统统.忘掉..~
@@ -305,7 +305,6 @@ EyeModule: 已与视觉模块建立连接!
<<wait 1.5>>
<<endif>>
EyeModule: 检查完成!未发现错误。
<<if $eyeChecked == false>>
EyeModule: #auto_next
EyeModule: 报告传输完毕。
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