This commit is contained in:
2025-05-22 12:58:02 +08:00
parent 9fb81dcdd2
commit 7a4a3fee67
3 changed files with 133 additions and 233 deletions
@@ -109,10 +109,48 @@ ScriptedImporter:
spriteBone: []
spriteOutline: []
vertices: []
spritePhysicsOutline: []
spritePhysicsOutline:
- outline:
- {x: 318, y: -256}
- {x: 374, y: -200}
- {x: 378, y: -200}
- {x: 410, y: -168}
- {x: 414, y: -160}
- {x: 454, y: -160}
- {x: 462, y: -156}
- {x: 466, y: -144}
- {x: 466, y: 160}
- {x: 458, y: 180}
- {x: 450, y: 188}
- {x: 406, y: 192}
- {x: 394, y: 204}
- {x: 390, y: 204}
- {x: 294, y: 300}
- {x: 262, y: 328}
- {x: -290, y: 328}
- {x: -322, y: 312}
- {x: -330, y: 300}
- {x: -330, y: 259.5}
- {x: -373, y: 258.5}
- {x: -398, y: 252}
- {x: -402, y: 244}
- {x: -466, y: 244}
- {x: -474, y: 236}
- {x: -474, y: -236}
- {x: -466, y: -244}
- {x: -450, y: -252}
- {x: -394, y: -252}
- {x: -366, y: -284}
- {x: -354, y: -296}
- {x: -346, y: -296}
- {x: -330, y: -316}
- {x: -318, y: -320}
- {x: 250, y: -320}
- {x: 262, y: -316}
- {x: 318, y: -260}
indices:
edges: []
tessellationDetail: 0
tessellationDetail: 0.8
uvTransform: {x: 1218, y: 4340}
spritePosition: {x: 2750, y: 572}
- name: "\u60C5\u7EEA\u6A21\u5757 "
@@ -130,10 +168,57 @@ ScriptedImporter:
spriteBone: []
spriteOutline: []
vertices: []
spritePhysicsOutline: []
spritePhysicsOutline:
- outline:
- {x: 372, y: -282}
- {x: 348, y: -242}
- {x: 324, y: -206}
- {x: 388, y: -206}
- {x: 404, y: -190}
- {x: 400, y: -182}
- {x: 400, y: 238}
- {x: 408, y: 242}
- {x: 408, y: 258}
- {x: 404, y: 270}
- {x: 304, y: 366}
- {x: 256, y: 406}
- {x: 232, y: 410}
- {x: 188, y: 386}
- {x: 164, y: 370}
- {x: 152, y: 386}
- {x: 24, y: 386}
- {x: 20, y: 382}
- {x: -352, y: 382}
- {x: -364, y: 378}
- {x: -388, y: 350}
- {x: -388, y: 290}
- {x: -380, y: 238}
- {x: -392, y: 234}
- {x: -396, y: 170}
- {x: -392, y: 134}
- {x: -416, y: 98}
- {x: -416, y: -150}
- {x: -412, y: -166}
- {x: -372, y: -210}
- {x: -368, y: -242}
- {x: -336, y: -306}
- {x: -316, y: -326}
- {x: -296, y: -334}
- {x: -96, y: -334}
- {x: -64, y: -330}
- {x: -52, y: -318}
- {x: -52, y: -290}
- {x: 68.5, y: -290.5}
- {x: 68, y: -374}
- {x: 92, y: -398}
- {x: 128, y: -402}
- {x: 252, y: -402}
- {x: 312, y: -366}
- {x: 340, y: -338}
- {x: 368, y: -302}
indices:
edges: []
tessellationDetail: 0
tessellationDetail: 0.5
uvTransform: {x: 4, y: 5144}
spritePosition: {x: 272, y: 466}
- name: "\u8BB0\u5FC6\u6A21\u5757"
@@ -151,10 +236,43 @@ ScriptedImporter:
spriteBone: []
spriteOutline: []
vertices: []
spritePhysicsOutline: []
spritePhysicsOutline:
- outline:
- {x: 552, y: -210}
- {x: 572, y: -162}
- {x: 584, y: -118}
- {x: 588, y: -94}
- {x: 588, y: 74}
- {x: 592, y: 82}
- {x: 564, y: 194}
- {x: 540, y: 234}
- {x: 500, y: 298}
- {x: 472, y: 330}
- {x: 444, y: 350}
- {x: 376, y: 390}
- {x: 360, y: 394}
- {x: -176, y: 394}
- {x: -188, y: 386}
- {x: -240, y: 314}
- {x: -236, y: 82}
- {x: -240, y: 78}
- {x: -244, y: 38}
- {x: -264, y: 18}
- {x: -556, y: 18}
- {x: -596, y: -18}
- {x: -600, y: -30}
- {x: -600, y: -342}
- {x: -576, y: -370}
- {x: -548, y: -382}
- {x: -136, y: -382}
- {x: -132, y: -386}
- {x: 356, y: -386}
- {x: 392, y: -378}
- {x: 444, y: -342}
- {x: 520, y: -262}
indices:
edges: []
tessellationDetail: 0
tessellationDetail: 0.5
uvTransform: {x: 4, y: 4340}
spritePosition: {x: 1152, y: 835}
- name: "\u5934\u90E8"
@@ -281,7 +399,7 @@ ScriptedImporter:
documentAlignment: 7
importHiddenLayers: 0
layerMappingOption: 2
generatePhysicsShape: 1
generatePhysicsShape: 0
paperDollMode: 0
keepDupilcateSpriteName: 1
skeletonAssetReferenceID:
+7 -210
View File
@@ -356,13 +356,9 @@ MonoBehaviour:
deepInClock: {fileID: 1426096886}
fadeInPlayable: {fileID: 66799945}
fadeInAnima: {fileID: 208159566}
deepIn: {fileID: 1596144633}
deepIn: {fileID: 0}
lightRoom: {fileID: 511308398}
screen: {fileID: 1330982894}
cuttingManager: {fileID: 0}
cutEmoSpriteRenderer: {fileID: 0}
cutMemorySpriteRenderer: {fileID: 0}
cutLogicSpriteRenderer: {fileID: 0}
--- !u!320 &66799945
PlayableDirector:
m_ObjectHideFlags: 0
@@ -391,13 +387,12 @@ Transform:
m_GameObject: {fileID: 66799943}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: 22.12, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 208159569}
- {fileID: 511308397}
- {fileID: 1596144635}
- {fileID: 1426096887}
- {fileID: 1330982895}
- {fileID: 1485531489}
@@ -648,7 +643,7 @@ Transform:
m_GameObject: {fileID: 125118530}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 1, w: 0}
m_LocalPosition: {x: -3.77, y: -0.36, z: 0}
m_LocalPosition: {x: -4.01, y: -0.57, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -3351,7 +3346,7 @@ Transform:
m_GameObject: {fileID: 667704760}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.302, y: -0.23, z: 0}
m_LocalPosition: {x: -0.885, y: -0.288, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -4868,7 +4863,7 @@ SpriteRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 352170d4b370c3143ad956fb754fc87f, type: 2}
- {fileID: 2100000, guid: 0c27139e24b9c7640bb94ff1668b5c4d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -6108,90 +6103,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1047017824
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1047017825}
- component: {fileID: 1047017826}
m_Layer: 0
m_Name: Renderer1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1047017825
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1047017824}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1596144635}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1047017826
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1047017824}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1134468525
m_SortingLayer: 10
m_SortingOrder: 19
m_Sprite: {fileID: 21300000, guid: 2b9ab64eaef31264199b9cd3cdef0652, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1056483152
GameObject:
m_ObjectHideFlags: 0
@@ -7883,7 +7794,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!4 &1330982895
Transform:
m_ObjectHideFlags: 0
@@ -8166,7 +8077,7 @@ Transform:
m_GameObject: {fileID: 1426096885}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalPosition: {x: -6.15, y: 14.98, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -9075,120 +8986,6 @@ Transform:
- {fileID: 1516254114}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1596144632
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1596144635}
- component: {fileID: 1596144633}
- component: {fileID: 1596144634}
m_Layer: 0
m_Name: DeepIn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!114 &1596144633
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1596144632}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 885cefce8d27b9c44b433278584f254d, type: 3}
m_Name:
m_EditorClassIdentifier:
spriteArr:
- {fileID: 21300000, guid: 2b9ab64eaef31264199b9cd3cdef0652, type: 3}
- {fileID: 21300000, guid: 1971bbfa20ea0d14e983e26011be594c, type: 3}
- {fileID: 21300000, guid: 3f969e1f0cc170549be1f3837d5a363d, type: 3}
- {fileID: 21300000, guid: deb8eb32e0390cf419b754655c7461d1, type: 3}
- {fileID: 21300000, guid: 49efe4bbed8d7da42ac13ca1ce3d70bc, type: 3}
- {fileID: 21300000, guid: 39fef532867ce7849b382b3ec15e0c0a, type: 3}
- {fileID: 21300000, guid: 071006eee544c2c439689ae279265459, type: 3}
- {fileID: 21300000, guid: f634d4872fd21b54b8796beb78c25c03, type: 3}
- {fileID: 21300000, guid: 75513e9ed2ae78c4996f0aeb4486f05c, type: 3}
- {fileID: 21300000, guid: 545a5771b5c79e442868ce6a99b4b148, type: 3}
- {fileID: 21300000, guid: 5d94c888748e7594ba79ea7637c2833e, type: 3}
- {fileID: 21300000, guid: 66085339cceb37945ad68984ba1c36cf, type: 3}
- {fileID: 21300000, guid: 46409852478e37948991147b3df33d09, type: 3}
- {fileID: 21300000, guid: 9530e0a2f1a55cb4d9e08580d53e1505, type: 3}
duration: 1
--- !u!212 &1596144634
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1596144632}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 1134468525
m_SortingLayer: 10
m_SortingOrder: 21
m_Sprite: {fileID: 21300000, guid: 7052c85408cbb6941ac2d297f94a8110, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17.860466, y: 10.046512}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!4 &1596144635
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1596144632}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1047017825}
m_Father: {fileID: 66799946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1612743779
GameObject:
m_ObjectHideFlags: 0
+1 -16
View File
@@ -17,12 +17,6 @@ namespace AibisDream
public SpriteDeepIn deepIn;
public LightRoom lightRoom;
public GameObject screen;
public CuttingManager cuttingManager;
public SpriteRenderer cutEmoSpriteRenderer;
public SpriteRenderer cutMemorySpriteRenderer;
public SpriteRenderer cutLogicSpriteRenderer;
private bool isCuttingMode = false;
private void Awake()
@@ -31,16 +25,7 @@ namespace AibisDream
FixSystemCenter.SystemDic.Register(this);
var virtualCam = transform.Find("Op Camera").GetComponent<ICinemachineCamera>();
CameraKit.Instance.RegisterCamera(CameraEnum.Op, virtualCam);
var virtualCam1 = transform.Find("Cut Emo Camera").GetComponent<ICinemachineCamera>();
var virtualCam2 = transform.Find("Cut Memory Camera").GetComponent<ICinemachineCamera>();
var virtualCam3 = transform.Find("Cut Logic Camera").GetComponent<ICinemachineCamera>();
var virtualCam4 = transform.Find("Cut Emo Deep Camera").GetComponent<ICinemachineCamera>();
CameraKit.Instance.RegisterCamera(CameraEnum.CutEmo, virtualCam1);
CameraKit.Instance.RegisterCamera(CameraEnum.CutMemory, virtualCam2);
CameraKit.Instance.RegisterCamera(CameraEnum.CutLogic, virtualCam3);
CameraKit.Instance.RegisterCamera(CameraEnum.CutEmoDeep, virtualCam4);
// 组装
deepInClock.OnClockReached += PlayFadeIn;
fadeInPlayable.stopped += PlayDeepIn;