修复
This commit is contained in:
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
BIN
Binary file not shown.
@@ -9,9 +9,11 @@ position: 205,-53
|
||||
<<fade_out 1>>
|
||||
<<wait 1>>
|
||||
佩佩双手撑在栏杆上,四处好奇地张望着。
|
||||
me: ……
|
||||
|
||||
<<hide_dialog>>
|
||||
<<fade_in_actor ActorManager "医生" 1>>
|
||||
<<wait 1>>
|
||||
me: ……
|
||||
|
||||
//她疲惫的眼神透露出一种陌生的情绪。<br>这里显然已经和她印象中的世界不太一样了。
|
||||
//或许是因为季节的变化,或许是因为别的什么。
|
||||
@@ -56,7 +58,8 @@ me: 当然了……
|
||||
<<hide_dialog>>
|
||||
<<wait 1>>
|
||||
me: 如果你想继续看夕阳,应该要找个更高的地方。
|
||||
她依然沉默着,嘴角露出了一丝笑容,然后咧开嘴笑了,眼泪从她的眼角划过,溜进了她的嘴里。
|
||||
她依然沉默着,嘴角露出了一丝笑容,然后咧开嘴笑了
|
||||
眼泪从她的眼角划过,溜进了她的嘴里。
|
||||
<<hide_dialog>>
|
||||
<<wait 1>>
|
||||
她抿了一下嘴。
|
||||
@@ -75,24 +78,24 @@ peipei: 一会…一会见。
|
||||
<<wait 1>>
|
||||
<<fade_in 1>>
|
||||
|
||||
当晚,佩佩没有回来。
|
||||
CenterText: 当晚,佩佩没有回来。
|
||||
|
||||
<<hide_dialog>>
|
||||
<<wait 2>>
|
||||
|
||||
第二天,佩佩依旧没有回来。
|
||||
或许……她真的逃走了?<br>你明白这不可能,但这种信念在悄悄地动摇。
|
||||
难道…这是可能的?<br>机体可以逃出这个地方,逃出这个无边无际的城市……
|
||||
CenterText: 第二天,佩佩依旧没有回来。
|
||||
CenterText: 或许……她真的逃走了?<br>你明白这不可能,但这种信念在悄悄地动摇。
|
||||
CenterText: 难道…这是可能的?<br>机体可以逃出这个地方,逃出这个无边无际的城市……
|
||||
|
||||
<<hide_dialog>>
|
||||
<<wait 1>>
|
||||
|
||||
你想要开始相信了。
|
||||
CenterText: 你想要开始相信了。
|
||||
|
||||
<<hide_dialog>>
|
||||
<<wait 1>>
|
||||
|
||||
第三天……
|
||||
CenterText: 第三天……
|
||||
|
||||
//<<fade_out 1>>
|
||||
|
||||
|
||||
@@ -160,7 +160,7 @@ peipei: 我不会走远的……
|
||||
<<wait 2>>
|
||||
|
||||
peipei: 幸福市太小了…你知道我们走不掉。
|
||||
->建议直接进行色彩抹除
|
||||
->CenterOption:建议直接进行色彩抹除
|
||||
me: 你不会想这么做的。
|
||||
me: 况且…你刚刚发生了排异反应,这已经足够让我头疼了……
|
||||
me: 我不知道这会不会诱发什么更复杂的问题。
|
||||
@@ -173,7 +173,7 @@ peipei: 幸福市太小了…你知道我们走不掉。
|
||||
peipei: 但我还是…
|
||||
peipei: 我很快就会回来的…我不会走远。不会有什么问题的……
|
||||
<<jump 色彩抹除选项组_level1>>
|
||||
->同意安装色觉晶圆
|
||||
->CenterOption:同意安装色觉晶圆
|
||||
me: 尽管这意味着…<br>你会在看到颜色之后很快就失去它…对吗?
|
||||
me: 我可以这么做。<br>不过你又会带着它去哪呢?
|
||||
<<jump 色彩抹除后续>>
|
||||
@@ -222,7 +222,7 @@ me: 我们去治疗室吧。
|
||||
title: 色彩抹除选项组_level1
|
||||
position: -739,-206
|
||||
---
|
||||
->建议直接进行色彩抹除
|
||||
->CenterOption:建议直接进行色彩抹除
|
||||
me: 这并不是不信任…但是你的原型并不稳定。
|
||||
me: 它已经让你的想象力失控了,如果受到更多刺激……
|
||||
<<hide_dialog>>
|
||||
@@ -242,7 +242,7 @@ position: -739,-206
|
||||
<<wait 1>>
|
||||
peipei: 我不要忘掉那些色彩……
|
||||
<<jump 色彩抹除选择组_level2>>
|
||||
->同意安装色觉晶圆
|
||||
->CenterOption:同意安装色觉晶圆
|
||||
me: 这意味着你会在看到颜色之后很快就失去它…你能接受吗?
|
||||
me: ……
|
||||
me: 你会回来的,对吧?
|
||||
@@ -255,10 +255,10 @@ position: -739,-206
|
||||
title: 色彩抹除选择组_level2
|
||||
position: -736,56
|
||||
---
|
||||
->建议直接进行色彩抹除
|
||||
->CenterOption:建议直接进行色彩抹除
|
||||
<<jump 记忆色彩清除后续>>
|
||||
//<<jump 记忆初始化>>
|
||||
->同意安装色觉晶圆
|
||||
->CenterOption:同意安装色觉晶圆
|
||||
me: ……
|
||||
me: 好吧。
|
||||
me: 但你会回来的,对吧?
|
||||
|
||||
@@ -12,6 +12,7 @@ position: 246,-866
|
||||
<<ModuleHightLight Memory true>>
|
||||
<<else>>
|
||||
<<add_task TaskManager "安装色觉晶圆">>
|
||||
me: 先安装色彩晶圆吧。
|
||||
->安装色觉晶圆
|
||||
<<fade_in 1>>
|
||||
<<random_play_interaction fixing_general>>
|
||||
@@ -59,6 +60,7 @@ position: 33,-552
|
||||
<<Temp_InstallUFCover>>
|
||||
<<fade_out 1>>
|
||||
<<complete_task TaskManager "安装UF模块">>
|
||||
<<hide_dialog>>
|
||||
<<jump 结束手术>>
|
||||
<<else>>
|
||||
<<if $Memory1Fade_Peipei==false>>
|
||||
|
||||
@@ -4,7 +4,7 @@ colorID: 3
|
||||
position: 251,-1150
|
||||
---
|
||||
<<task_moveOut TaskManager>>
|
||||
<<switch_fix_system_to BodyModule>>
|
||||
<<fade_in 1>>
|
||||
<<switch_fix_system_to Clinic>>
|
||||
<<if $isPeipeiBE==true>>
|
||||
<<jump BE结束对话>>
|
||||
@@ -19,9 +19,7 @@ position: 251,-1150
|
||||
title: BE结束对话
|
||||
position: 275,-222
|
||||
---
|
||||
<<switch_fix_system_to BodyModule>>
|
||||
<<fade_in 1>>
|
||||
<<switch_fix_system_to Clinic>>
|
||||
<<fade_out 1>>
|
||||
<<character_auto_blink>>
|
||||
<<character_fade_in_new>>
|
||||
<<character_pos 佩佩背后别手>>
|
||||
@@ -101,6 +99,7 @@ title: HE结束对话
|
||||
position: 275,-222
|
||||
---
|
||||
<<hide_dialog>>
|
||||
<<fade_out 1>>
|
||||
<<character_pos 佩佩背后别手>>
|
||||
<<character_face_new 闭眼>>
|
||||
<<character_fade_in_new>>
|
||||
@@ -189,10 +188,11 @@ position: 205,-53
|
||||
<<fade_out 1>>
|
||||
<<wait 1>>
|
||||
佩佩双手撑在栏杆上,呆呆地望着远方。
|
||||
me: ……
|
||||
|
||||
<<hide_dialog>>
|
||||
<<fade_in_actor ActorManager "医生" 1>>
|
||||
|
||||
<<wait 1>>
|
||||
me: ……
|
||||
//她疲惫的眼神透露出一种陌生的情绪。<br>这里显然已经和她印象中的世界不太一样了。
|
||||
//或许是因为季节的变化,或许是因为别的什么。
|
||||
|
||||
@@ -282,7 +282,8 @@ peipei: 这是我们的职责。
|
||||
<<set_time_of_day EnvironmentManager "night">>
|
||||
<<fade_out 1>>
|
||||
|
||||
感谢游玩艾比斯之梦,本次demo的体验流程已结束。<br>(提示:尚有分支可以探索…)
|
||||
制作组: 感谢游玩艾比斯之梦,本次demo的体验流程已结束。
|
||||
制作组:(提示:尚有分支可以探索…)
|
||||
===
|
||||
|
||||
|
||||
|
||||
@@ -6,8 +6,10 @@ position: 251,-1150
|
||||
<<switch_fix_system_to BodyModule>>
|
||||
<<fade_in 1>>
|
||||
<<switch_fix_system_to Clinic>>
|
||||
<<character_init_new "佩佩" >>
|
||||
<<character_auto_blink>>
|
||||
<<character_fade_in_new>>
|
||||
<<fade_out 1>>
|
||||
<<character_pos 佩佩背后别手>>
|
||||
<<character_face_new 闭眼>>
|
||||
<<wait 2>>
|
||||
|
||||
@@ -63,12 +63,12 @@ me: 或者…也可以将我自己的色觉晶圆给她,<br>不过这样…看
|
||||
me: 但是……佩佩能看到颜色,想象力也就会稳定下来了。
|
||||
me: ……
|
||||
me: 我该…怎么做?
|
||||
->继续色彩初始化
|
||||
->CenterOption:继续色彩初始化
|
||||
<<hide_dialog>>
|
||||
<<set $isPeipeiBE=true>>
|
||||
<<hide_full_screen>>
|
||||
<<jump 结束看画>>
|
||||
->把自己的色觉晶圆给佩佩
|
||||
->CenterOption:把自己的色觉晶圆给佩佩
|
||||
<<hide_dialog>>
|
||||
<<set $isPeipeiBE=false>>
|
||||
<<hide_full_screen>>
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 1
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": true
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "BE结束谈话"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": true,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 3,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 560a88da2bbc70140bed167f0ba7fe37
|
||||
guid: 2a6fe51e1375c424893ded26e4bf5093
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 0
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": false
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "HE结束谈话"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": false,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 3,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb01be13d6e88ca488dda82150319bfc
|
||||
guid: c9c9fcb37a9b4d44c8dd730d18d7c331
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 03600499b9c5ad345bca6f581126ffba
|
||||
guid: a2ce72182abb7f94bbd8c998b8b1cae7
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 1
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": true
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "看画"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": false,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 4,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 117dcc671050f5247bd8743b91ecaab7
|
||||
guid: fb150e6d7186e9a478ebbe05cb6bf8f9
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 1
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": true
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "给佩佩自己的色觉晶圆"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": false,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 4,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b028fc6d0b4b3af4eaee039189e69bc2
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 1
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": true
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "继续清除记忆色彩"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": true,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 4,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 22e43472d80db394083de7aa13770a5f
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,70 @@
|
||||
{
|
||||
"fixDataContainer": {
|
||||
"ClueData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"punchTapeFavorites": []
|
||||
},
|
||||
"EyeData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"currentState": 1
|
||||
},
|
||||
"ChipData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isChipRemoved": false
|
||||
},
|
||||
"AibisDream.ClinicData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"characterName": null,
|
||||
"faceName": null,
|
||||
"poseName": null,
|
||||
"hasDevice": false,
|
||||
"isShow": false
|
||||
},
|
||||
"UFData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null": {
|
||||
"isUFCoverRemoved": true,
|
||||
"isUFRemoved": false,
|
||||
"isColorRemoved": false
|
||||
}
|
||||
},
|
||||
"floatDict": {
|
||||
"$memoryCount": 0.0,
|
||||
"$PlugCount": 1.0,
|
||||
"$chipDiscussCount": 0.0,
|
||||
"$ufDiscussCount": 0.0,
|
||||
"$eyeDiscussCount": 0.0,
|
||||
"$memDiscussCount": 0.0,
|
||||
"$emoDiscussCount": 0.0,
|
||||
"$logicDiscussCount": 0.0,
|
||||
"$speakerDiscussCount": 0.0,
|
||||
"$UFPhotoID_PeipeiTalk": 1.0
|
||||
},
|
||||
"stringDict": {
|
||||
"$gameStage": "色觉校准"
|
||||
},
|
||||
"boolDict": {
|
||||
"$isFinishedUFCheck": false,
|
||||
"$isFinishedEyeCheck": false,
|
||||
"$hasUncheckedMemory": false,
|
||||
"$isPeipeiBE": false,
|
||||
"$PlugAll": true,
|
||||
"$Memory1Fade_Peipei": true,
|
||||
"$Memory2Fade_Peipei": true,
|
||||
"$Memory3Fade_Peipei": true,
|
||||
"$ufSeen": false,
|
||||
"$ufKnown": false,
|
||||
"$ufpurposeKnown": false,
|
||||
"$chipmissingKnown": false,
|
||||
"$eyeproblemKnown": false,
|
||||
"$eyenocolorKnown": false,
|
||||
"$eyecolorKnown": false,
|
||||
"$isCheckedPunchTapeFormEye": false,
|
||||
"$UfChecked": true,
|
||||
"$emoChecked": false,
|
||||
"$speakerChecked": false,
|
||||
"$logicChecked": false,
|
||||
"$colorChecked": false,
|
||||
"$memoryChecked": false,
|
||||
"$eyeChecked": false,
|
||||
"$peipeiBE": false
|
||||
},
|
||||
"curSceneKey": "PeipeiFixScene",
|
||||
"curTalkSceneSo": "PeipeiDay3",
|
||||
"fixState": 3,
|
||||
"fixStateArgs": ""
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 78132e1eeeb5dff4cb4b8d8f994a71bd
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user