Merge branch 'bugfix/UI小修改' into 'develop'
Bugfix/ui小修改 See merge request aibis-dream/aibis-dream!537
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m_FlipX: 0
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@@ -4,9 +4,6 @@ group: 入口
|
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position: 250,-26
|
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---
|
||||
|
||||
<<switch_fix_system_to "Clinic">>
|
||||
// <<indoor_new 1>>
|
||||
|
||||
<<jump 引入对话>>
|
||||
|
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===
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|
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+7620
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saveFileName:
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--- !u!1 &719273460
|
||||
GameObject:
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using DG.Tweening.Plugins.Core.PathCore;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream.FixSystem
|
||||
@@ -12,25 +10,37 @@ namespace AibisDream.FixSystem
|
||||
private Transform _end;
|
||||
|
||||
private LineRenderer _lineRenderer;
|
||||
private LineRenderer _stiffLineRenderer; // 用于渲染刚性部分
|
||||
private LineRenderer _stiffLineRenderer; // 用于渲染刚性部分
|
||||
private Vector3[] _points;
|
||||
|
||||
private CableSystem _cableSystem;
|
||||
|
||||
[SerializeField]
|
||||
private CableConfig config = CableConfig.GeneDefaultConfig();
|
||||
[SerializeField] private CableConfig config = CableConfig.GeneDefaultConfig();
|
||||
|
||||
public void ShowCable()
|
||||
{
|
||||
_lineRenderer.enabled = true;
|
||||
_stiffLineRenderer.enabled = true;
|
||||
}
|
||||
|
||||
public void HideCable()
|
||||
{
|
||||
_lineRenderer.enabled = false;
|
||||
_stiffLineRenderer.enabled = false;
|
||||
}
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_lineRenderer = GetComponent<LineRenderer>();
|
||||
_lineRenderer.positionCount = config.resolution - config.stiffCount;
|
||||
|
||||
// 创建第二个LineRenderer用于刚性部分
|
||||
GameObject stiffObj = new GameObject("StiffLineRenderer");
|
||||
stiffObj.transform.SetParent(transform);
|
||||
_stiffLineRenderer = stiffObj.AddComponent<LineRenderer>();
|
||||
_stiffLineRenderer.positionCount = config.stiffCount;
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
InitComponentRefs();
|
||||
@@ -40,15 +50,6 @@ namespace AibisDream.FixSystem
|
||||
private void InitComponentRefs()
|
||||
{
|
||||
_cableSystem = transform.parent.GetComponent<CableSystem>();
|
||||
|
||||
_lineRenderer = GetComponent<LineRenderer>();
|
||||
_lineRenderer.positionCount = config.resolution - config.stiffCount;
|
||||
|
||||
// 创建第二个LineRenderer用于刚性部分
|
||||
GameObject stiffObj = new GameObject("StiffLineRenderer");
|
||||
stiffObj.transform.SetParent(transform);
|
||||
_stiffLineRenderer = stiffObj.AddComponent<LineRenderer>();
|
||||
_stiffLineRenderer.positionCount = config.stiffCount;
|
||||
|
||||
// 复制第一个LineRenderer的属性到第二个
|
||||
_stiffLineRenderer.startWidth = _lineRenderer.startWidth;
|
||||
@@ -56,7 +57,8 @@ namespace AibisDream.FixSystem
|
||||
_stiffLineRenderer.material = _lineRenderer.material;
|
||||
_stiffLineRenderer.startColor = _lineRenderer.startColor;
|
||||
_stiffLineRenderer.endColor = _lineRenderer.startColor;
|
||||
_stiffLineRenderer.sortingLayerName = _cableSystem.CableReelRef.GetComponent<SpriteRenderer>().sortingLayerName;
|
||||
_stiffLineRenderer.sortingLayerName =
|
||||
_cableSystem.CableReelRef.GetComponent<SpriteRenderer>().sortingLayerName;
|
||||
_stiffLineRenderer.sortingOrder = _cableSystem.CableReelRef.GetComponent<SpriteRenderer>().sortingOrder - 1;
|
||||
|
||||
// 连线起止点
|
||||
@@ -82,13 +84,13 @@ namespace AibisDream.FixSystem
|
||||
void DrawLine()
|
||||
{
|
||||
var points = UpdateRope();
|
||||
|
||||
|
||||
// 渲染刚性部分
|
||||
for (int i = 0; i < config.stiffCount; i++)
|
||||
{
|
||||
_stiffLineRenderer.SetPosition(i, points[i] + Vector3.forward * -.3f);
|
||||
}
|
||||
|
||||
|
||||
// 渲染非刚性部分
|
||||
for (int i = 0; i < config.resolution - config.stiffCount; i++)
|
||||
{
|
||||
@@ -100,26 +102,26 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
float t = Mathf.InverseLerp(config.dstMin, config.dstMax, (_start.position - _end.position).magnitude);
|
||||
float F = Mathf.Lerp(config.forceMin, config.forceMax, t);
|
||||
|
||||
|
||||
// 计算出线方向(从转盘出线口到起始点)
|
||||
Vector3 dir = (_start.position - _cableSystem.CableReelRef.transform.position).normalized;
|
||||
|
||||
|
||||
// 设置刚性部分
|
||||
for (int i = 0; i < config.stiffCount; i++)
|
||||
{
|
||||
float t_stiff = (float)i / (config.stiffCount - 1);
|
||||
_points[i] = _start.position + dir * (config.stiffLength * t_stiff);
|
||||
}
|
||||
|
||||
|
||||
// 设置末端点
|
||||
_points[^1] = _end.position;
|
||||
|
||||
_points[^1] = _end.position;
|
||||
|
||||
// 只对非刚性部分进行物理模拟
|
||||
for (int ik = 0; ik < config.k; ik++)
|
||||
{
|
||||
{
|
||||
// 确保非刚性部分的第一个点与刚性部分的最后一个点重合
|
||||
_points[config.stiffCount] = _points[config.stiffCount - 1];
|
||||
|
||||
|
||||
for (int i = config.stiffCount + 1; i < _points.Length - 1; i++)
|
||||
{
|
||||
Vector3 offsetPrev = _points[i - 1] - _points[i];
|
||||
@@ -127,7 +129,7 @@ namespace AibisDream.FixSystem
|
||||
Vector3 velocity = offsetPrev.normalized * (offsetPrev.magnitude * F) +
|
||||
offsetNext.normalized * (offsetNext.magnitude * F);
|
||||
_points[i] += velocity * Time.deltaTime / config.k;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = config.stiffCount + 1; i < _points.Length - 1; i++)
|
||||
{
|
||||
@@ -146,6 +148,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
_end = endPos;
|
||||
}
|
||||
|
||||
public Vector3 GetDirection()
|
||||
{
|
||||
return _points[^1] - _points[^2];
|
||||
@@ -161,7 +164,7 @@ namespace AibisDream.FixSystem
|
||||
public float forceMin;
|
||||
public float forceMax;
|
||||
public int k;
|
||||
public int stiffCount; // 刚性部分点数
|
||||
public int stiffCount; // 刚性部分点数
|
||||
public float stiffLength; // 刚性部分长度
|
||||
|
||||
public static CableConfig GeneDefaultConfig()
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace AibisDream.FixSystem
|
||||
_socketPos = transform.Find(SocketObjName);
|
||||
_socketLeft = _socketPos.Find("Left");
|
||||
_socketRight = _socketPos.Find("Right");
|
||||
|
||||
|
||||
_bodyModuleSystem = transform.parent.parent.GetComponent<BodyModuleSystem>();
|
||||
|
||||
_targetSpriteRenderer = transform.Find("Module Pic").GetComponent<SpriteRenderer>();
|
||||
@@ -105,7 +105,7 @@ namespace AibisDream.FixSystem
|
||||
public void OpenPlugSlot()
|
||||
{
|
||||
if (!_socketLeft) return;
|
||||
|
||||
|
||||
if (_isOpen) return;
|
||||
_isOpen = true;
|
||||
// 打开插槽
|
||||
@@ -120,7 +120,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
if (!_socketLeft) return;
|
||||
if (!_isOpen) return;
|
||||
|
||||
|
||||
_isOpen = false;
|
||||
// 关闭插槽
|
||||
if (_socketTween.IsActive() && _socketTween.IsPlaying()) _socketTween.Kill(true);
|
||||
@@ -176,6 +176,7 @@ namespace AibisDream.FixSystem
|
||||
{
|
||||
return _cutSpriteRenderer;
|
||||
}
|
||||
|
||||
public SpriteRenderer GetCutTextSpriteRenderer()
|
||||
{
|
||||
return _cutTextRenderer;
|
||||
|
||||
@@ -114,13 +114,12 @@ namespace AibisDream.FixSystem
|
||||
|
||||
public IEnumerator Enter()
|
||||
{
|
||||
// 切换相机
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.Clinic);
|
||||
// 注册对话气泡
|
||||
var clinicSystem = FixSystemCenter.SystemDic.Get<ClinicSystem>();
|
||||
var data = clinicSystem.bubbleSlotGroup.CollectData();
|
||||
BubbleGroup.Instance.LoadBubbles(data);
|
||||
DialogCanvasManager.Instance.SwitchDialogView(DialogViewType.StandardBubble);
|
||||
// 切换相机
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.Clinic);
|
||||
}
|
||||
|
||||
public IEnumerator Exit()
|
||||
@@ -202,20 +201,19 @@ namespace AibisDream.FixSystem
|
||||
|
||||
public IEnumerator Enter()
|
||||
{
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeInAsync(0.5f);
|
||||
// 先切BodyModule
|
||||
if (!CameraKit.Instance.EqualToCameraState(CameraEnum.BodyModule))
|
||||
{
|
||||
// 先切BodyModule
|
||||
var bodyModule = FixSystemCenter.SystemDic.Get<BodyModuleSystem>();
|
||||
bodyModule.SwitchModuleGroup(ModuleState.Body);
|
||||
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeInAsync(0.5f);
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.BodyModule);
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeOutAsync(0.5f);
|
||||
}
|
||||
|
||||
// 切换相机
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.Gear);
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeOutAsync(0.5f);
|
||||
// 加载关卡数据
|
||||
if (!string.IsNullOrEmpty(_configKey))
|
||||
{
|
||||
@@ -251,8 +249,10 @@ namespace AibisDream.FixSystem
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.BodyModule);
|
||||
}
|
||||
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeInAsync(0.5f);
|
||||
// 切换相机
|
||||
yield return CameraKit.Instance.SwitchCamera(CameraEnum.Engine);
|
||||
yield return UIManager.Instance.GetPanel<PlayToolPanel>().FadeOutAsync(0.5f);
|
||||
}
|
||||
|
||||
public IEnumerator Exit()
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using AibisDream.Framework;
|
||||
using AibisDream.Kit;
|
||||
using AibisDream.Utility;
|
||||
using Unity.VisualScripting;
|
||||
using UnityEngine;
|
||||
|
||||
namespace AibisDream.FixSystem
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace AibisDream
|
||||
_engineSystem.AddAirPress(pullDelta);
|
||||
}
|
||||
|
||||
transform.position = new Vector3(transform.position.x, curY, transform.position.y);
|
||||
transform.position = new Vector3(transform.position.x, curY, transform.position.z);
|
||||
}
|
||||
|
||||
private void OnDrag(BaseEventData data)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace AibisDream
|
||||
{
|
||||
public class EngineSystem : MonoBehaviour
|
||||
{
|
||||
private SpriteRenderer _cover;
|
||||
[SerializeField]private SpriteRenderer cover;
|
||||
|
||||
[Header("系统配置")] public EngineConfig engineConfig;
|
||||
public bool isAvailable;
|
||||
@@ -23,12 +23,12 @@ namespace AibisDream
|
||||
public float targetSpeed = 0.95f;
|
||||
[SerializeField] private float coverMoveDuration = 5f;
|
||||
[SerializeField] private float coverMoveDistance = 2.8f;
|
||||
[HideInInspector] public UnityEvent<float, float> updateSpeedEvent = new();
|
||||
|
||||
public UnityEvent<float, float> updateSpeedEvent = new();
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
FixSystemCenter.SystemDic.Register(this);
|
||||
_cover = transform.Find("Cover").GetComponent<SpriteRenderer>();
|
||||
|
||||
// 注册相机
|
||||
var virtualCam = transform.Find("Engine Camera").GetComponent<ICinemachineCamera>();
|
||||
@@ -93,9 +93,9 @@ namespace AibisDream
|
||||
var sq = DOTween.Sequence();
|
||||
// 盖板上移
|
||||
var moveDis = new Vector3(0, coverMoveDistance, 0);
|
||||
sq.Join(_cover.transform.DOBlendableMoveBy(moveDis, coverMoveDuration));
|
||||
sq.Join(cover.transform.DOBlendableMoveBy(moveDis, coverMoveDuration));
|
||||
// 盖板淡出
|
||||
sq.Join(_cover.DOFade(0, coverMoveDuration));
|
||||
sq.Join(cover.DOFade(0, coverMoveDuration));
|
||||
|
||||
// 为引擎系统解锁
|
||||
sq.OnComplete(EnableSystem);
|
||||
@@ -110,10 +110,10 @@ namespace AibisDream
|
||||
public Tween CloseCover()
|
||||
{
|
||||
var sq = DOTween.Sequence();
|
||||
sq.Join(_cover.DOFade(1, coverMoveDuration));
|
||||
sq.Join(cover.DOFade(1, coverMoveDuration));
|
||||
|
||||
var moveDis = new Vector3(0, -coverMoveDistance, 0);
|
||||
sq.Join(_cover.transform.DOBlendableMoveBy(moveDis, coverMoveDuration));
|
||||
sq.Join(cover.transform.DOBlendableMoveBy(moveDis, coverMoveDuration));
|
||||
|
||||
// 锁定引擎系统
|
||||
sq.OnComplete(DisableSystem);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
using System;
|
||||
using AibisDream.FixSystem;
|
||||
using DG.Tweening;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
@@ -10,26 +10,20 @@ namespace AibisDream
|
||||
#region 动件索引
|
||||
|
||||
[Header("可动组件索引")] public EngineGear[] engineGears;
|
||||
public GameObject piston;
|
||||
|
||||
private EngineSystem EngineSystem => FixSystemCenter.SystemDic.Get<EngineSystem>();
|
||||
|
||||
#endregion
|
||||
|
||||
private EngineSystem _engineSystem;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_engineSystem = transform.GetComponentInParent<EngineSystem>();
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// 赋予初始速度
|
||||
foreach (var gear in engineGears)
|
||||
{
|
||||
gear.Rotate(_engineSystem.engineConfig.gearSpeed);
|
||||
gear.Rotate(EngineSystem.engineConfig.gearSpeed);
|
||||
}
|
||||
_engineSystem.updateSpeedEvent.AddListener(OnSpeedUpdate);
|
||||
|
||||
EngineSystem.updateSpeedEvent.AddListener(OnSpeedUpdate);
|
||||
}
|
||||
|
||||
private void OnSpeedUpdate(float originSpeed, float speedScale)
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
using UnityEngine;
|
||||
using RainbowArt.CleanFlatUI;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
public class SpeedDashboard : MonoBehaviour
|
||||
{
|
||||
private Material _material;
|
||||
private EngineSystem _engineSystem;
|
||||
|
||||
private ProgressBarGridCircular progress;
|
||||
private static readonly int VibrateFade = Shader.PropertyToID("_VibrateFade");
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_engineSystem = transform.parent.GetComponent<EngineSystem>();
|
||||
// _material = _engineSystem.transform.Find("心脏引擎").GetComponent<SpriteRenderer>().material;
|
||||
progress = FindObjectOfType<ProgressBarGridCircular>();
|
||||
|
||||
_engineSystem.updateSpeedEvent.AddListener(OnSpeedChange);
|
||||
}
|
||||
|
||||
private void OnSpeedChange(float originSpeed, float speedScale)
|
||||
{
|
||||
// _material.SetFloat(VibrateFade, originSpeed);
|
||||
progress.CurrentValue = Mathf.RoundToInt(originSpeed * 50);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4d9cead340d34293bf0fd9631aede238
|
||||
timeCreated: 1737626210
|
||||
@@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using AibisDream.FixSystem;
|
||||
using AibisDream.Framework;
|
||||
@@ -18,15 +17,19 @@ namespace AibisDream
|
||||
|
||||
public GameObject gearPrefab;
|
||||
public GameObject shaftPrefab;
|
||||
private Transform _panel;
|
||||
private SpriteRenderer _cover;
|
||||
private Transform _coverStick;
|
||||
private Transform _needle;
|
||||
|
||||
[Header("组件索引")]
|
||||
[SerializeField] private Transform panel;
|
||||
[SerializeField] private SpriteRenderer cover;
|
||||
[SerializeField] private Transform coverStick;
|
||||
[SerializeField] private Transform needle;
|
||||
[SerializeField] private Transform shaftRoot;
|
||||
|
||||
private ShaftGraph _shaftGraph;
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
[Header("位置参数")]
|
||||
public Vector3 coverUpPos;
|
||||
public Vector3 coverDownPos;
|
||||
|
||||
@@ -36,18 +39,17 @@ namespace AibisDream
|
||||
public Vector3 needleEmptyPos;
|
||||
public Vector3[] needlePosArr;
|
||||
public float needleDuration;
|
||||
|
||||
public float initSpeed = 1;
|
||||
|
||||
private bool _isTargetReached;
|
||||
private bool _isDiscReady;
|
||||
public bool isAvailable;
|
||||
[HideInInspector] public bool isAvailable;
|
||||
private bool _isInteractive;
|
||||
|
||||
public bool IsGearActive => isAvailable && _isInteractive;
|
||||
|
||||
private IUnRegister[] _evtUnRegisters;
|
||||
|
||||
public float initSpeed = 1;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
Init();
|
||||
@@ -55,13 +57,9 @@ namespace AibisDream
|
||||
|
||||
#region 生命周期管理
|
||||
|
||||
public void Init()
|
||||
private void Init()
|
||||
{
|
||||
FixSystemCenter.SystemDic.Register(this);
|
||||
_cover = transform.Find("Cover").GetComponent<SpriteRenderer>();
|
||||
_coverStick = transform.Find("Cover Stick");
|
||||
_panel = transform.Find("Empty Shafts Panel");
|
||||
_needle = transform.Find("Needle");
|
||||
|
||||
// 注册相机
|
||||
var virtualCam = transform.Find("Gear Camera").GetComponent<ICinemachineCamera>();
|
||||
@@ -91,8 +89,8 @@ namespace AibisDream
|
||||
|
||||
private void InitShaftGraph()
|
||||
{
|
||||
var shafts = transform.Find("Shafts").GetComponentsInChildren<Shaft>();
|
||||
var panelShafts = _panel.GetComponentsInChildren<Shaft>();
|
||||
var shafts = shaftRoot.GetComponentsInChildren<Shaft>();
|
||||
var panelShafts = panel.GetComponentsInChildren<Shaft>();
|
||||
_shaftGraph = new ShaftGraph(shafts, panelShafts);
|
||||
}
|
||||
|
||||
@@ -155,15 +153,21 @@ namespace AibisDream
|
||||
/// <returns></returns>
|
||||
public void PopupGearByShaftName(string shaftName)
|
||||
{
|
||||
var shafts = transform.Find("Shafts").GetComponentsInChildren<Shaft>();
|
||||
var shafts = shaftRoot.GetComponentsInChildren<Shaft>();
|
||||
var target = Array.Find(shafts, shaft => shaft.gameObject.name == shaftName);
|
||||
target.PopupGear();
|
||||
}
|
||||
|
||||
#region 胜利状况判断
|
||||
|
||||
public bool IsShaftInBox(Transform shaft)
|
||||
{
|
||||
return shaftRoot == shaft.parent;
|
||||
}
|
||||
|
||||
public void CheckGearSystemState()
|
||||
{
|
||||
Debug.Log("Check Gear");
|
||||
if (_shaftGraph.AllRunning())
|
||||
{
|
||||
if (_shaftGraph.AllNewGear())
|
||||
@@ -198,11 +202,11 @@ namespace AibisDream
|
||||
public IEnumerator OpenCover()
|
||||
{
|
||||
// 旋转拉杆
|
||||
yield return _coverStick.DORotate(new Vector3(0, 0, -90), 1.5f).WaitForCompletion();
|
||||
yield return coverStick.DORotate(new Vector3(0, 0, -90), 1.5f).WaitForCompletion();
|
||||
// 开盖
|
||||
var sq = DOTween.Sequence();
|
||||
sq.Join(_cover.transform.DOLocalMove(coverUpPos, 1.5f));
|
||||
sq.Join(_cover.DOFade(0, 1.5f));
|
||||
sq.Join(cover.transform.DOLocalMove(coverUpPos, 1.5f));
|
||||
sq.Join(cover.DOFade(0, 1.5f));
|
||||
yield return sq.WaitForCompletion();
|
||||
isAvailable = true;
|
||||
}
|
||||
@@ -212,23 +216,23 @@ namespace AibisDream
|
||||
isAvailable = false;
|
||||
// 关盖
|
||||
var sq = DOTween.Sequence();
|
||||
sq.Join(_cover.transform.DOLocalMove(coverDownPos, 1.5f));
|
||||
sq.Join(_cover.DOFade(1, 1.5f));
|
||||
sq.Join(cover.transform.DOLocalMove(coverDownPos, 1.5f));
|
||||
sq.Join(cover.DOFade(1, 1.5f));
|
||||
yield return sq.WaitForCompletion();
|
||||
// 旋转拉杆
|
||||
yield return _coverStick.DORotate(new Vector3(0, 0, 0), 1.5f).WaitForCompletion();
|
||||
yield return coverStick.DORotate(new Vector3(0, 0, 0), 1.5f).WaitForCompletion();
|
||||
}
|
||||
|
||||
public IEnumerator OpenGearPanel()
|
||||
{
|
||||
_panel.gameObject.SetActive(true);
|
||||
yield return _panel.DOLocalMove(panelOpenPos, 1f).WaitForCompletion();
|
||||
panel.gameObject.SetActive(true);
|
||||
yield return panel.DOLocalMove(panelOpenPos, 1f).WaitForCompletion();
|
||||
}
|
||||
|
||||
public IEnumerator CloseGearPanel()
|
||||
{
|
||||
yield return _panel.DOLocalMove(panelClosePos, 1f).WaitForCompletion();
|
||||
_panel.gameObject.SetActive(false);
|
||||
yield return panel.DOLocalMove(panelClosePos, 1f).WaitForCompletion();
|
||||
panel.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
public IEnumerator MoveNeedle(int discIdx)
|
||||
@@ -243,12 +247,12 @@ namespace AibisDream
|
||||
target = needlePosArr[discIdx - 1];
|
||||
}
|
||||
|
||||
yield return _needle.DORotate(target, needleDuration).WaitForCompletion();
|
||||
yield return needle.DORotate(target, needleDuration).WaitForCompletion();
|
||||
}
|
||||
|
||||
#region 数据保存与加载
|
||||
|
||||
public static string DataPath = Application.streamingAssetsPath + "/LevelData/GearSystem/";
|
||||
private static readonly string DataPath = Application.streamingAssetsPath + "/LevelData/GearSystem/";
|
||||
private string[] _keyOptions;
|
||||
public override string CurDataKey { get; set; }
|
||||
|
||||
@@ -303,7 +307,6 @@ namespace AibisDream
|
||||
}
|
||||
|
||||
// 再添加
|
||||
var shaftRoot = transform.Find("Shafts");
|
||||
var shafts = new Shaft[gearSystemData.shaftLevelDataArray.Length];
|
||||
for (int i = 0; i < gearSystemData.shaftLevelDataArray.Length; i++)
|
||||
{
|
||||
@@ -311,20 +314,15 @@ namespace AibisDream
|
||||
newShaft.Load(gearSystemData.shaftLevelDataArray[i]);
|
||||
shafts[i] = newShaft;
|
||||
}
|
||||
|
||||
var panelShaftRoot = transform.Find("Empty Shafts Panel");
|
||||
|
||||
var panelShafts = new Shaft[gearSystemData.panelShaftArray.Length];
|
||||
for (int i = 0; i < gearSystemData.panelShaftArray.Length; i++)
|
||||
{
|
||||
var newShaft = Instantiate(shaftPrefab, panelShaftRoot, true).GetComponent<Shaft>();
|
||||
var newShaft = Instantiate(shaftPrefab, panel, true).GetComponent<Shaft>();
|
||||
newShaft.Load(gearSystemData.panelShaftArray[i]);
|
||||
panelShafts[i] = newShaft;
|
||||
}
|
||||
|
||||
_cover = transform.Find("Cover").GetComponent<SpriteRenderer>();
|
||||
_coverStick = transform.Find("Cover Stick");
|
||||
_panel = transform.Find("Empty Shafts Panel");
|
||||
|
||||
#if UNITY_EDITOR
|
||||
if (!EditorApplication.isPlaying) return;
|
||||
#endif
|
||||
@@ -342,11 +340,11 @@ namespace AibisDream
|
||||
|
||||
private void SaveByKey(string key)
|
||||
{
|
||||
var shaftDataArray = transform.Find("Shafts")
|
||||
var shaftDataArray = shaftRoot
|
||||
.GetComponentsInChildren<Shaft>()
|
||||
.Select(shaft => shaft.Save())
|
||||
.ToArray();
|
||||
var panelShaftArray = transform.Find("Empty Shafts Panel")
|
||||
var panelShaftArray = panel
|
||||
.GetComponentsInChildren<Shaft>()
|
||||
.Select(shaft => shaft.Save())
|
||||
.ToArray();
|
||||
@@ -362,7 +360,6 @@ namespace AibisDream
|
||||
|
||||
public void AddShaft()
|
||||
{
|
||||
var shaftRoot = transform.Find("Shafts");
|
||||
Instantiate(shaftPrefab, shaftRoot);
|
||||
}
|
||||
|
||||
@@ -376,18 +373,17 @@ namespace AibisDream
|
||||
}
|
||||
|
||||
// 删除面板上的齿轮
|
||||
var panelShafts = transform.Find("Empty Shafts Panel").GetComponentsInChildren<Shaft>();
|
||||
var panelShafts = panel.GetComponentsInChildren<Shaft>();
|
||||
foreach (var shaftItem in panelShafts)
|
||||
{
|
||||
Destroy(shaftItem);
|
||||
}
|
||||
|
||||
// 读取数据
|
||||
var panelShaftRoot = transform.Find("Empty Shafts Panel");
|
||||
var newPanelShafts = new Shaft[data.panelShaftArray.Length];
|
||||
for (int i = 0; i < data.panelShaftArray.Length; i++)
|
||||
{
|
||||
var newShaft = Instantiate(shaftPrefab, panelShaftRoot, true).GetComponent<Shaft>();
|
||||
var newShaft = Instantiate(shaftPrefab, panel, true).GetComponent<Shaft>();
|
||||
newShaft.Load(data.panelShaftArray[i]);
|
||||
newPanelShafts[i] = newShaft;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
using System;
|
||||
using AibisDream.FixSystem;
|
||||
using AibisDream.Framework;
|
||||
using AibisDream.Utility;
|
||||
using DG.Tweening;
|
||||
using Newtonsoft.Json;
|
||||
using UnityEngine;
|
||||
@@ -50,19 +50,13 @@ namespace AibisDream
|
||||
}
|
||||
}
|
||||
|
||||
private GearSystem _gearSystem;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
_gearSystem = transform.parent.parent.GetComponent<GearSystem>();
|
||||
}
|
||||
private GearSystem GearSystem => FixSystemCenter.SystemDic.Get<GearSystem>();
|
||||
|
||||
/// <summary>
|
||||
/// 初始化当前轴位置
|
||||
/// </summary>
|
||||
public void InitShaft()
|
||||
{
|
||||
_gearSystem = transform.parent.parent.GetComponent<GearSystem>();
|
||||
// 如果不带齿轮
|
||||
if (!hasGear) return;
|
||||
|
||||
@@ -74,7 +68,7 @@ namespace AibisDream
|
||||
|
||||
private Gear InitGear(float radius, Sprite sprite, bool isBroken = false, bool isDisc = false)
|
||||
{
|
||||
var gear = Instantiate(_gearSystem.gearPrefab, transform).GetComponent<Gear>();
|
||||
var gear = Instantiate(GearSystem.gearPrefab, transform).GetComponent<Gear>();
|
||||
gear.radius = radius;
|
||||
gear.gearSprite = sprite;
|
||||
gear.gearProp = gearProp;
|
||||
@@ -89,13 +83,13 @@ namespace AibisDream
|
||||
{
|
||||
childGear = gear;
|
||||
gear.transform.parent = transform;
|
||||
_gearSystem.ChangeGraphVertex(GetInstanceID());
|
||||
GearSystem.ChangeGraphVertex(GetInstanceID());
|
||||
|
||||
// 面板里的齿轮才能触发
|
||||
if (transform.parent.name == "Shafts")
|
||||
if (GearSystem.IsShaftInBox(transform))
|
||||
{
|
||||
OnGearPlugIn();
|
||||
_gearSystem.CheckGearSystemState();
|
||||
GearSystem.CheckGearSystemState();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,7 +117,7 @@ namespace AibisDream
|
||||
|
||||
childGear.transform.parent = null;
|
||||
childGear = null;
|
||||
_gearSystem.ChangeGraphVertex(GetInstanceID());
|
||||
GearSystem.ChangeGraphVertex(GetInstanceID());
|
||||
}
|
||||
|
||||
public void ChangeRotateState()
|
||||
@@ -161,11 +155,11 @@ namespace AibisDream
|
||||
|
||||
if (targetSpeed <= Mathf.Abs(speed * _speedScale))
|
||||
{
|
||||
_gearSystem.ReachTargetSpeed();
|
||||
GearSystem.ReachTargetSpeed();
|
||||
}
|
||||
else
|
||||
{
|
||||
_gearSystem.ResetTargetState();
|
||||
GearSystem.ResetTargetState();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -305,7 +305,7 @@ namespace AibisDream
|
||||
{
|
||||
if (i == idx) continue; // 不需要计算和自身的关系
|
||||
float availableDis = Shaft.CalcShaftAvailableDis(sourceShaft.transform.position, _vertexArray[i]);
|
||||
if (availableDis < gearRadius - 0.05f)
|
||||
if (availableDis < gearRadius - 0.2f)
|
||||
{
|
||||
isShaftAvailable = false;
|
||||
break;
|
||||
|
||||
@@ -0,0 +1,142 @@
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Localization.Settings;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
public class CircularProgress : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private int currentValue;
|
||||
|
||||
[SerializeField] private int maxValue = 10;
|
||||
|
||||
[SerializeField] private float startAngle;
|
||||
|
||||
[SerializeField] private float endAngle;
|
||||
|
||||
[SerializeField] private Transform background;
|
||||
|
||||
[SerializeField] private Transform foreground;
|
||||
|
||||
[SerializeField] private SpriteRenderer bgTemplate;
|
||||
|
||||
[SerializeField] private SpriteRenderer fgTemplate;
|
||||
|
||||
[SerializeField] private TMP_Text tmpText;
|
||||
|
||||
[SerializeField] private UnityEvent<int> onValueChanged;
|
||||
|
||||
private readonly List<Transform> _bgList = new();
|
||||
private readonly List<Transform> _fgList = new();
|
||||
|
||||
public int CurrentValue
|
||||
{
|
||||
get => currentValue;
|
||||
set
|
||||
{
|
||||
if (currentValue == value)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
currentValue = value;
|
||||
OnValueChanged();
|
||||
UpdateGUI();
|
||||
}
|
||||
}
|
||||
|
||||
private float NormalizedValue
|
||||
{
|
||||
get => (float)currentValue / maxValue;
|
||||
set => CurrentValue = Mathf.RoundToInt(value * maxValue);
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
CreateList(_bgList, background, bgTemplate);
|
||||
CreateList(_fgList, foreground, fgTemplate);
|
||||
OnValueChanged();
|
||||
}
|
||||
|
||||
private void OnValueChanged()
|
||||
{
|
||||
if (currentValue < 0)
|
||||
{
|
||||
currentValue = 0;
|
||||
}
|
||||
|
||||
if (maxValue < 0)
|
||||
{
|
||||
maxValue = 10;
|
||||
}
|
||||
|
||||
if (currentValue > maxValue)
|
||||
{
|
||||
currentValue = maxValue;
|
||||
}
|
||||
|
||||
onValueChanged?.Invoke(currentValue);
|
||||
UpdateGUI();
|
||||
}
|
||||
|
||||
void CreateList(List<Transform> list, Transform root, SpriteRenderer template)
|
||||
{
|
||||
template.gameObject.SetActive(false);
|
||||
float angle = (startAngle - endAngle) / maxValue;
|
||||
for (int i = 0; i < maxValue; i++)
|
||||
{
|
||||
Transform item = CreateItem(root, template, i);
|
||||
list.Add(item);
|
||||
item.RotateAround(root.position, Vector3.forward, startAngle - angle * i);
|
||||
}
|
||||
}
|
||||
|
||||
Transform CreateItem(Transform root, SpriteRenderer template, int index)
|
||||
{
|
||||
var obj = Instantiate(template.gameObject, root);
|
||||
obj.gameObject.SetActive(true);
|
||||
obj.gameObject.name = "item" + (index + 1);
|
||||
|
||||
return obj.transform;
|
||||
}
|
||||
|
||||
private void UpdateGUI()
|
||||
{
|
||||
UpdateForeground();
|
||||
UpdateText();
|
||||
}
|
||||
|
||||
private void UpdateForeground()
|
||||
{
|
||||
for (int i = 0; i < _fgList.Count; i++)
|
||||
{
|
||||
Transform rectTrans = _fgList[i];
|
||||
SpriteRenderer image = rectTrans.GetComponent<SpriteRenderer>();
|
||||
|
||||
rectTrans.gameObject.SetActive(i < currentValue);
|
||||
|
||||
image.color = i < maxValue / 2
|
||||
? Color.Lerp(Color.green, Color.yellow, 2 * i / (float)maxValue)
|
||||
: Color.Lerp(Color.yellow, Color.red, 2 * (i - (float)maxValue / 2) / maxValue);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateText()
|
||||
{
|
||||
if (tmpText == null) return;
|
||||
|
||||
tmpText.text = LocalizationSettings.SelectedLocale.Identifier.Code == "en"
|
||||
? $"{NormalizedValue * 25000 :0} RPM"
|
||||
: $"{NormalizedValue * 25000 :0} 转";
|
||||
|
||||
Debug.Log(tmpText.text);
|
||||
}
|
||||
|
||||
public void OnSpeedChanged(float originSpeed, float speedScale)
|
||||
{
|
||||
NormalizedValue = originSpeed;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 88e4949dd698411281b9597c2ace4213
|
||||
timeCreated: 1755257531
|
||||
@@ -1 +1,125 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.498,"y":-0.502,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":0.883,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.076,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.898,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"}]}
|
||||
{
|
||||
"shaftLevelDataArray": [
|
||||
{
|
||||
"shaftName": "Pluggable Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": 1.64,
|
||||
"y": 0.12,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -2.71,
|
||||
"y": -0.72,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.44,
|
||||
"y": -1.95,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Driver Shaft",
|
||||
"shaftType": 0,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -1.46,
|
||||
"y": 1.57,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A"
|
||||
}
|
||||
],
|
||||
"panelShaftArray": [
|
||||
{
|
||||
"shaftName": "Panel Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.015,
|
||||
"y": 2.63,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.007,
|
||||
"y": -0.39,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.007,
|
||||
"y": -3.04,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1 +1,125 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":0.55,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.076,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.661,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"}]}
|
||||
{
|
||||
"shaftLevelDataArray": [
|
||||
{
|
||||
"shaftName": "Pluggable Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": 1.64,
|
||||
"y": 0.12,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -2.71,
|
||||
"y": -0.72,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.44,
|
||||
"y": -1.95,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Driver Shaft",
|
||||
"shaftType": 0,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -1.46,
|
||||
"y": 1.57,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A"
|
||||
}
|
||||
],
|
||||
"panelShaftArray": [
|
||||
{
|
||||
"shaftName": "Panel Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": false,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.015,
|
||||
"y": 2.63,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": false,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.007,
|
||||
"y": -0.39,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": false,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.007,
|
||||
"y": -3.04,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1 +1,142 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.001,"y":0.764,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/刻录齿轮"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"NewGear","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":0.231,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"NewGear","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.002,"y":-0.371,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮C"},{"shaftName":"Panel Shaft4","shaftType":2,"targetSpeed":0.0,"hasChildGear":false,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.006,"y":-0.963,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮B"}]}
|
||||
{
|
||||
"shaftLevelDataArray": [
|
||||
{
|
||||
"shaftName": "Pluggable Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": 1.64,
|
||||
"y": 0.12,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -2.71,
|
||||
"y": -0.72,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.44,
|
||||
"y": -1.95,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Driver Shaft",
|
||||
"shaftType": 0,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -1.46,
|
||||
"y": 1.57,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A"
|
||||
}
|
||||
],
|
||||
"panelShaftArray": [
|
||||
{
|
||||
"shaftName": "Panel Shaft1",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "NewGear",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.001,
|
||||
"y": 3.18,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/刻录齿轮"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft2",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "NewGear",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.006,
|
||||
"y": 1.18,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft3",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "NewGear",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.002,
|
||||
"y": -1.12,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Panel Shaft4",
|
||||
"shaftType": 2,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": false,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.006,
|
||||
"y": -3.6,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1 +1,73 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/刻录齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮A"}],"panelShaftArray":[]}
|
||||
{
|
||||
"shaftLevelDataArray": [
|
||||
{
|
||||
"shaftName": "Pluggable Shaft3",
|
||||
"shaftType": 3,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.34,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": true,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": 1.64,
|
||||
"y": 0.12,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/刻录齿轮"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft2",
|
||||
"shaftType": 3,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.02,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -2.71,
|
||||
"y": -0.72,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B"
|
||||
},
|
||||
{
|
||||
"shaftName": "Pluggable Shaft1",
|
||||
"shaftType": 3,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -0.44,
|
||||
"y": -1.95,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮C"
|
||||
},
|
||||
{
|
||||
"shaftName": "Driver Shaft",
|
||||
"shaftType": 0,
|
||||
"targetSpeed": 0.0,
|
||||
"hasChildGear": true,
|
||||
"radius": 1.7,
|
||||
"gearProp": "",
|
||||
"isGearBroken": false,
|
||||
"isDisc": false,
|
||||
"discIdx": 0,
|
||||
"shaftPos": {
|
||||
"x": -1.46,
|
||||
"y": 1.57,
|
||||
"z": 0.0
|
||||
},
|
||||
"gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮A"
|
||||
}
|
||||
],
|
||||
"panelShaftArray": []
|
||||
}
|
||||
@@ -1 +1 @@
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.4,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-1.232,"y":-0.319,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/刻录齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.3,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.54,"y":-0.525,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":3,"targetSpeed":0.0,"hasChildGear":true,"radius":0.5,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.861,"y":-0.922,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":0.49,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.263,"y":0.193,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/镍铬齿轮A"}],"panelShaftArray":[]}
|
||||
{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.34,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":1.64,"y":0.12,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.02,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.71,"y":-0.72,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.44,"y":-1.95,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.46,"y":1.57,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":2.63,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.02,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.39,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.34,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-3.04,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"}]}
|
||||
Reference in New Issue
Block a user