石头完善

This commit is contained in:
2026-02-09 14:40:41 +08:00
parent 906aa86f13
commit 6d4f6d3f9f
9 changed files with 263 additions and 17 deletions
@@ -207,6 +207,10 @@ MonoBehaviour:
m_Key: setting_textSpeed_slow
m_Metadata:
m_Items: []
- m_Id: 105795024870969344
m_Key: info_saving
m_Metadata:
m_Items: []
m_Metadata:
m_Items: []
m_KeyGenerator:
+4
View File
@@ -224,6 +224,10 @@ MonoBehaviour:
m_Localized: SLOW
m_Metadata:
m_Items: []
- m_Id: 105795024870969344
m_Localized: "Saving\u2026"
m_Metadata:
m_Items: []
references:
version: 2
RefIds:
@@ -213,6 +213,10 @@ MonoBehaviour:
m_Localized: "\u6162\u901F"
m_Metadata:
m_Items: []
- m_Id: 105795024870969344
m_Localized: "\u4FDD\u5B58\u4E2D\u2026\u2026"
m_Metadata:
m_Items: []
references:
version: 2
RefIds:
+179 -2
View File
@@ -7075,7 +7075,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &398371925
RectTransform:
m_ObjectHideFlags: 0
@@ -12536,7 +12536,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 865, y: -389}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1001 &759307075
@@ -15147,6 +15147,7 @@ RectTransform:
- {fileID: 398371925}
- {fileID: 749156595}
- {fileID: 1986521822}
- {fileID: 2045712318}
m_Father: {fileID: 2091451641}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -15177,6 +15178,7 @@ MonoBehaviour:
demoTimer: {fileID: 398371926}
loading: {fileID: 749156594}
variableBar: {fileID: 1986521826}
saveLoading: {fileID: 2045712317}
--- !u!1 &927888433
GameObject:
m_ObjectHideFlags: 0
@@ -29319,6 +29321,181 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2038437601}
m_CullTransparentMesh: 1
--- !u!1 &2045712317
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2045712318}
- component: {fileID: 2045712320}
- component: {fileID: 2045712319}
- component: {fileID: 2045712321}
m_Layer: 5
m_Name: Saving Sign
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &2045712318
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045712317}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 923998313}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 850, y: -475.2}
m_SizeDelta: {x: 200, y: 50}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2045712319
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045712317}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text:
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: f242fb3dde1933640859f1c54591c9c8, type: 2}
m_sharedMaterial: {fileID: -6659093157667844055, guid: f242fb3dde1933640859f1c54591c9c8, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 4
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!222 &2045712320
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045712317}
m_CullTransparentMesh: 1
--- !u!114 &2045712321
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2045712317}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56eb0353ae6e5124bb35b17aff880f16, type: 3}
m_Name:
m_EditorClassIdentifier:
m_StringReference:
m_TableReference:
m_TableCollectionName: GUID:994c69bf4b2403043bc9562f2d24ee56
m_TableEntryReference:
m_KeyId: 105795024870969344
m_Key:
m_FallbackState: 0
m_WaitForCompletion: 0
m_LocalVariables: []
m_FormatArguments: []
m_UpdateString:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 2045712319}
m_TargetAssemblyTypeName: TMPro.TMP_Text, Unity.TextMeshPro
m_MethodName: set_text
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName:
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
references:
version: 2
RefIds: []
--- !u!1 &2056993778
GameObject:
m_ObjectHideFlags: 0
@@ -0,0 +1,23 @@
using System;
using System.Diagnostics;
namespace AibisDream.Framework
{
public class CodeTimer : IDisposable
{
private readonly Stopwatch _stopwatch;
private readonly string _name;
public CodeTimer(string name = "")
{
_name = name;
_stopwatch = Stopwatch.StartNew();
}
public void Dispose()
{
_stopwatch.Stop();
UnityEngine.Debug.Log($"[{_name}] 耗时: {_stopwatch.ElapsedMilliseconds}ms");
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c4637aacee2dd3146acb68ee955cc70c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+12
View File
@@ -4,11 +4,14 @@ using System.Globalization;
using System.IO;
using System.Linq;
using AibisDream.Framework;
using AibisDream.Kit;
using AibisDream.Utility;
using AibisDream.UI;
using Newtonsoft.Json.Linq;
using UnityEngine;
using Yarn.Unity;
namespace AibisDream
{
public class StorageSystem : VariableStorageBehaviour
@@ -218,6 +221,14 @@ namespace AibisDream
#region /
public void Save()
{
ActionKit.Sequence()
.Callback(() => UIManager.Instance.GetPanel<InfoPanel>().ShowSaveLoading())
.Delay(1f)
.Callback(() => UIManager.Instance.GetPanel<InfoPanel>().HideSaveLoading())
.Start(this);
using (new CodeTimer("Save"))
{
// 先序列化Yarn变量
var saveFile = new JObject();
@@ -241,6 +252,7 @@ namespace AibisDream
DeleteOldSave();
#endif
}
}
private void DeleteOldSave()
{
+11
View File
@@ -7,6 +7,7 @@ namespace AibisDream.UI
[SerializeField] private DemoTimer demoTimer;
[SerializeField] private GameObject loading;
[SerializeField] private VariableBar variableBar;
[SerializeField] private GameObject saveLoading;
public void SetTimerActive(bool isOpen)
{
@@ -46,6 +47,16 @@ namespace AibisDream.UI
loading.SetActive(false);
}
public void ShowSaveLoading()
{
saveLoading.SetActive(true);
}
public void HideSaveLoading()
{
saveLoading.SetActive(false);
}
public bool IsOpen => gameObject.activeSelf;
public bool IsCloseable => false;
+1 -1
View File
@@ -14,7 +14,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_StringTable:
m_TableReference:
m_TableCollectionName: GUID:2e124e99f4170224f9eb9590c304cdaf
m_TableCollectionName: GUID:994c69bf4b2403043bc9562f2d24ee56
m_AssetTable:
m_TableReference:
m_TableCollectionName: