资源分组调整
This commit is contained in:
@@ -3,6 +3,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Playables;
|
||||
using UnityEngine.AddressableAssets;
|
||||
|
||||
namespace AibisDream
|
||||
{
|
||||
@@ -11,7 +12,7 @@ namespace AibisDream
|
||||
public string timelineName;
|
||||
[SerializeField] private PlayableDirector director;
|
||||
[Header("多条Timeline")]
|
||||
[SerializeField] private PlayableAsset[] timelineList;
|
||||
[SerializeField] private AssetReference[] timelineList;
|
||||
|
||||
private Dictionary<string, PlayableAsset> _timelineDict = new();
|
||||
private Action _onCompleteCallback;
|
||||
|
||||
Reference in New Issue
Block a user