存档读档功能
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@@ -1,6 +1,7 @@
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using System.Linq;
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using AibisDream.Framework;
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using AibisDream.Kit;
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using Cinemachine;
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using UnityEngine;
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using UnityEngine.Events;
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@@ -71,11 +72,10 @@ namespace AibisDream.FixSystem
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heatMapController = transform.Find("HeatMapController").GetComponent<HeatMapController>();
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}
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FixSystemCenter.SystemDic.Register(this);
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}
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private void Start()
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{
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gameObject.SetActive(false);
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// 注册Camera
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var virtualCam = transform.GetComponentInChildren<ICinemachineCamera>();
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CameraKit.Instance.RegisterCamera(FixState.BodyModule, virtualCam);
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}
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/// <summary>
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