From 674273ad8005b43d04ef34ce775de9db5f5b08ea Mon Sep 17 00:00:00 2001
From: Ding Yuntian <1491671119@qq.com>
Date: Wed, 8 Jan 2025 22:57:58 +0800
Subject: [PATCH] =?UTF-8?q?=E5=AD=98=E6=A1=A3=E8=AF=BB=E6=A1=A3=E5=8A=9F?=
=?UTF-8?q?=E8=83=BD?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
.../Prefabs/Fix/Body Module System.prefab | 117 ++
.../Yarn/ShitouFunctional1/PlugOptions.yarn | 6 +-
.../ShitouFunctional1/ShitouFunctional1.yarn | 193 +-
.../Resources/Yarn/ShitouTalk1/EventNode.yarn | 144 ++
...touTalk1.yarn.meta => EventNode.yarn.meta} | 2 +-
.../Yarn/ShitouTalk1/ShitouTalk1.yarn | 845 --------
.../Yarn/ShitouTalk1/Shitou_Stage1.yarn | 130 ++
.../Yarn/ShitouTalk1/Shitou_Stage1.yarn.meta | 10 +
.../Yarn/ShitouTalk1/Shitou_Stage2.yarn | 295 +++
.../Yarn/ShitouTalk1/Shitou_Stage2.yarn.meta | 10 +
.../Yarn/ShitouTalk1/Shitou_Stage3.yarn | 75 +
.../Yarn/ShitouTalk1/Shitou_Stage3.yarn.meta | 10 +
.../Yarn/ShitouTalk1/Shitou_Stage4.yarn | 195 ++
.../Yarn/ShitouTalk1/Shitou_Stage4.yarn.meta | 10 +
.../Yarn/ShitouTalk1/Shitou_Start.yarn | 98 +
.../Yarn/ShitouTalk1/Shitou_Start.yarn.meta | 10 +
Assets/Scenes/ExpressFixScene.unity | 1710 ++++++++++++++++-
Assets/Scenes/Persistence.unity | 1595 +++++++--------
.../Scripts/Dialog System/DialogController.cs | 43 +-
Assets/Scripts/Dialog System/YarnOption.cs | 2 -
.../BodyModule/BodyModuleSystem.cs | 10 +-
.../FixSystemNew/Clinic/CharacterViewer.cs | 10 +-
.../FixSystemNew/Clinic/ClinicSystem.cs | 9 +-
.../CoolingMachine/CoolingSystem.cs | 5 +
.../Scripts/FixSystemNew/FixStateMachine.cs | 65 +-
.../Scripts/FixSystemNew/FixSystemCenter.cs | 1 +
.../FixSystemNew/FixSystemYarnCommand.cs | 7 +-
.../StateTransition/BodyModuleTransition.cs | 4 +-
.../FixSystemNew/StateTransition/FixState.cs | 1 +
Assets/Scripts/Framework/Core/Core.cs | 23 +-
.../Scripts/Framework/OtherKit/CameraKit.cs | 162 +-
Assets/Scripts/Game Loop/GameLoopManager.cs | 20 +-
Assets/Scripts/Game Loop/SceneLoader.cs | 14 +-
.../Scripts/MiniGame/Engine/EngineSystem.cs | 7 +-
.../MiniGame/Engine/EngineYarnCommand.cs | 26 +
.../MiniGame/Engine/EngineYarnCommand.cs.meta | 3 +
Assets/Scripts/MiniGame/Gear/GearSystem.cs | 7 +-
Assets/Scripts/Mouse/DialogueInteractable.cs | 44 -
.../Mouse/DialogueInteractable.cs.meta | 11 -
Assets/Scripts/Mouse/DialogueManager.cs | 61 -
Assets/Scripts/Mouse/DialogueManager.cs.meta | 11 -
Assets/Scripts/Mouse/MouseCursorManager.cs | 123 +-
Assets/Scripts/Mouse/RaycastManager.cs | 25 +-
Assets/Scripts/Utility/CommonUtil.cs | 19 +-
Assets/Scripts/Utility/JsonUtil.cs | 18 +-
.../LevelData/BodyModuleSystem/stone2.json | 1 -
.../{SaveFile.meta => SaveFiles.meta} | 0
.../StoneDay1_2_20250108_213317.json | 41 +
.../StoneDay1_2_20250108_213317.json.meta} | 2 +-
.../StoneDay1_2_20250108_213856.json | 41 +
.../StoneDay1_2_20250108_213856.json.meta | 7 +
.../StoneDay1_2_20250108_214214.json | 41 +
.../StoneDay1_2_20250108_214214.json.meta | 7 +
Assets/StreamingAssets/TestSaveFiles.meta | 8 +
.../TestSaveFiles/StoneDay1_2.json | 41 +
.../TestSaveFiles/StoneDay1_2.json.meta | 7 +
56 files changed, 4142 insertions(+), 2240 deletions(-)
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn
rename Assets/Resources/Yarn/ShitouTalk1/{ShitouTalk1.yarn.meta => EventNode.yarn.meta} (86%)
delete mode 100644 Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage1.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage1.yarn.meta
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage2.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage2.yarn.meta
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage3.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage3.yarn.meta
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage4.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Stage4.yarn.meta
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Start.yarn
create mode 100644 Assets/Resources/Yarn/ShitouTalk1/Shitou_Start.yarn.meta
create mode 100644 Assets/Scripts/MiniGame/Engine/EngineYarnCommand.cs
create mode 100644 Assets/Scripts/MiniGame/Engine/EngineYarnCommand.cs.meta
delete mode 100644 Assets/Scripts/Mouse/DialogueInteractable.cs
delete mode 100644 Assets/Scripts/Mouse/DialogueInteractable.cs.meta
delete mode 100644 Assets/Scripts/Mouse/DialogueManager.cs
delete mode 100644 Assets/Scripts/Mouse/DialogueManager.cs.meta
delete mode 100644 Assets/StreamingAssets/LevelData/BodyModuleSystem/stone2.json
rename Assets/StreamingAssets/{SaveFile.meta => SaveFiles.meta} (100%)
create mode 100644 Assets/StreamingAssets/SaveFiles/StoneDay1_2_20250108_213317.json
rename Assets/StreamingAssets/{LevelData/BodyModuleSystem/stone2.json.meta => SaveFiles/StoneDay1_2_20250108_213317.json.meta} (74%)
create mode 100644 Assets/StreamingAssets/SaveFiles/StoneDay1_2_20250108_213856.json
create mode 100644 Assets/StreamingAssets/SaveFiles/StoneDay1_2_20250108_213856.json.meta
create mode 100644 Assets/StreamingAssets/SaveFiles/StoneDay1_2_20250108_214214.json
create mode 100644 Assets/StreamingAssets/SaveFiles/StoneDay1_2_20250108_214214.json.meta
create mode 100644 Assets/StreamingAssets/TestSaveFiles.meta
create mode 100644 Assets/StreamingAssets/TestSaveFiles/StoneDay1_2.json
create mode 100644 Assets/StreamingAssets/TestSaveFiles/StoneDay1_2.json.meta
diff --git a/Assets/Resources/Prefabs/Fix/Body Module System.prefab b/Assets/Resources/Prefabs/Fix/Body Module System.prefab
index 42578723e..1bbccb2e9 100644
--- a/Assets/Resources/Prefabs/Fix/Body Module System.prefab
+++ b/Assets/Resources/Prefabs/Fix/Body Module System.prefab
@@ -1,5 +1,77 @@
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &4712647070840856395
@@ -1463,6 +1536,50 @@ SortingGroup:
m_SortingLayer: 10
m_SortingOrder: 42
m_SortAtRoot: 0
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diff --git a/Assets/Resources/Yarn/ShitouFunctional1/PlugOptions.yarn b/Assets/Resources/Yarn/ShitouFunctional1/PlugOptions.yarn
index 11bcb655e..d85b1acc2 100644
--- a/Assets/Resources/Yarn/ShitouFunctional1/PlugOptions.yarn
+++ b/Assets/Resources/Yarn/ShitouFunctional1/PlugOptions.yarn
@@ -57,6 +57,7 @@ shitou: 明白了,明白了…医生。
那104就104吧!
<>
<>
+<>
<>
<>
<>
@@ -163,8 +164,3 @@ description: 调整进气档位时触发
<>
===
-// title: EngineSuccess
-// description: 上面已经有这个节点了,这里先注释掉
-// ---
-// 引擎玩法成功
-// ===
diff --git a/Assets/Resources/Yarn/ShitouFunctional1/ShitouFunctional1.yarn b/Assets/Resources/Yarn/ShitouFunctional1/ShitouFunctional1.yarn
index 6268d73d1..bb93b9e7b 100644
--- a/Assets/Resources/Yarn/ShitouFunctional1/ShitouFunctional1.yarn
+++ b/Assets/Resources/Yarn/ShitouFunctional1/ShitouFunctional1.yarn
@@ -3,43 +3,9 @@ tags:
colorID: 8
position: 242,-2378
---
-//<>
-//<>
-<>
-本demo为早期验证版本,
其中文本,交互,画面,声音均为过程版。
-本demo存在较多早期功能,
如果遇到困惑或BUG等问题我们表示歉意!
-可以微信联系:15209116298
或QQ群325268983进行反馈~
-如果您能够在游玩过程中记录反馈,
我们将不胜感激。
-
-<>
-<>
-
-<>
-<>
-<>
-主持人: 晚上好!欢迎来到我们的“回望百年”特别节目!
-主持人: 回望21世纪的百年间,
社会蓬勃发展,机体化技术日新月异。
-主持人: 从简单的机械肢体,到脑区的电子模块化,
机体后浪推前浪,不断进步着。
-主持人: 如今,机体已经靠不懈的努力证明自身的优秀,
不亚于我们的前辈。
-主持人: 在此我宣布,“回望百年”特别活动
暨第42届幸福杯罐头销售大赛,正式启动!
-主持人: 本次销售大赛规模将超过以往任何一届!
据公司机体医生的新发现,罐头有多种功效。
-主持人: 服用罐头的机体,平均工作效率能够提升7.4%!
-主持人: 因此,公司大力推动……#auto_next
-me: 作为机体医生……
我得说这都是一派胡言。
-me: 技术部做不出不需要进食的物料模块…
反倒让销售部炒起罐头来了。
-me: 让我们这些机器人吃罐头,听起来真荒谬。
-
-<>
-<>
-
-shitou: ♫~幸福诊所~幸福诊所~
~来到幸福诊所~病痛离开我~♫……
<>
-//<>
===
-
-
-
title: VarsInit
tags:
colorID: 4
@@ -49,7 +15,7 @@ position: 241,-2149
//【流程相关】
//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-调速后对话(冷却液)
-<>
+<>
///【流程逻辑】
//如果线索板都答对了,就自动触发这个为true,这是主目标
<>
@@ -88,50 +54,45 @@ position: 241,-2149
<>
<>
-
- <>
+<>
===
-
-
-
-title: PlugInsert
-tags: 待编辑
-colorID: 8
-position: -227,-2451
+title: 开场对话
---
-//>
-//<>
-//<>
-//<>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-// <>
-//<>
+<>
+本demo为早期验证版本,
其中文本,交互,画面,声音均为过程版。
+本demo存在较多早期功能,
如果遇到困惑或BUG等问题我们表示歉意!
+可以微信联系:15209116298
或QQ群325268983进行反馈~
+如果您能够在游玩过程中记录反馈,
我们将不胜感激。
+<>
+<>
+
+<>
+<>
+<>
+主持人: 晚上好!欢迎来到我们的“回望百年”特别节目!
+主持人: 回望21世纪的百年间,
社会蓬勃发展,机体化技术日新月异。
+主持人: 从简单的机械肢体,到脑区的电子模块化,
机体后浪推前浪,不断进步着。
+主持人: 如今,机体已经靠不懈的努力证明自身的优秀,
不亚于我们的前辈。
+主持人: 在此我宣布,“回望百年”特别活动
暨第42届幸福杯罐头销售大赛,正式启动!
+主持人: 本次销售大赛规模将超过以往任何一届!
据公司机体医生的新发现,罐头有多种功效。
+主持人: 服用罐头的机体,平均工作效率能够提升7.4%!
+主持人: 因此,公司大力推动……#auto_next
+me: 作为机体医生……
我得说这都是一派胡言。
+me: 技术部做不出不需要进食的物料模块…
反倒让销售部炒起罐头来了。
+me: 让我们这些机器人吃罐头,听起来真荒谬。
+
+<>
+<>
+
+shitou: ♫~幸福诊所~幸福诊所~
~来到幸福诊所~病痛离开我~♫……
+
+<>
===
-
title: 引入对话
tags:
colorID: 8
@@ -152,7 +113,6 @@ me: 是的。
看来我们来了一个音乐家?
<>
<>
<>
-//<>
shitou: 嘿嘿…俺不是什么艺术家嘞!
shitou: 俺只是一个公司滴送货员~石头!
@@ -239,7 +199,7 @@ me: 没关系,其实你一直在唱歌。
shitou: 啊!富足的生活~靠勤奋的双脚~美好的未来~在等我们~♫
<>
-<>
+<>
<>
<>
@@ -267,11 +227,13 @@ tags:
colorID: 3
position: 211,-1006
---
-//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-调速后对话(冷却液)
+// 每次进入维修界面就自动保存
+<>
+//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-调速后对话(冷却液)
// 引入对话
<>
- <>
+ <>
<>
//检查阶段
@@ -283,7 +245,7 @@ position: 211,-1006
me: 所有的模块都检查过了。
<>
<>
- <>
+ <>
<>
<>
@@ -630,9 +592,10 @@ title: 调速进入对话
tags:
position: -94,431
---
-
-<>
<>
+<>
+<>
+
me: 好,这就是动力系统的内部了。这东西我还是第一次用……
<>
<>
@@ -838,68 +801,6 @@ me: 打开卡扣,装上透析剂,关上卡扣,开始…
要是治疗都
-// title: 透析剂选择
-// tags:
-// position: 208,775
-// ---
-// <>
-// 医生拉出冷却液架,上面摆满了各种颜色的冷却液罐 #line:0c8183c
-// ->喜达诺透析剂 #line:043477f
-// 澄清型透析剂。降低模块运转造成的反应,减轻患者痛苦。 #line:07c2810
-// ->装上透析剂 #line:0f1d05c
-// me: 希望这能让他好受一些。 #line:0386b85
-// <>
-// <>
-// <>
-// ->重新选择 #line:02f4dfa
-// <>
-// ->可善挺透析剂 #line:0fa0ae0
-// 澄清型透析剂。降低循环系统压力,延长冷却液寿命。 #line:0b967b4
-// ->装上透析剂 #line:019b716
-// me: 希望这些冷却液能撑得更久一些。 #line:0bbd05e
-// <>
-// <>
-// <>
-// ->重新选择 #line:0ab1ab0
-// <>
-// ->强克透析剂 #line:04b3565
-// 澄清型透析剂。降低动力系统压力,略微提高整体动力。 #line:069b600
-// ->装上透析剂 #line:0d5980f
-// me: 好吧…如果他真的需要跑得再快一些。 #line:0a7257f
-// <>
-// <>
-// <>
-// ->重新选择 #line:032f00e
-// <>
-// ->息利康透析剂 #line:09d0209
-// 澄清型透析剂。降低气体系统压力,减轻滤板积碳。 #line:03a5ddd
-// ->装上透析剂 #line:00dbea6
-// me: 希望能让他的滤板多坚持一会。 #line:09f9198
-// <>
-// <>
-// <>
-// ->重新选择 #line:02644e2
-// <>
-// ->曲妥珠透析剂 #line:0c065f8
-// 澄清型透析剂。降低消化系统压力,降低摄入物造成的毒性。 #line:0b81f7b
-// ->装上透析剂 #line:031600b
-// me: 希望这会有用。 #line:04f3edc
-// <>
-// <>
-// <>
-// ->重新选择 #line:0144633
-// <>
-// ->曲马多透析剂 #line:0d120b9
-// 强冷型透析剂。降低机体全局温度。谨慎使用。 #line:0c2b8a9
-// ->装上透析剂 #line:02e9929
-// me: 不…我肯定搞错了,不应该用这个。 #line:099fc55
-// <>
-// ->重新选择 #line:089d1bd
-// <>
-//===
-
-
-
title: 透析对话
tags:
@@ -1018,11 +919,11 @@ me: 到时候身体里面全是老旧的模块…也只不过刚好把贷还完
shitou: 医生,没那么夸张啦。
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-<>
+<>
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+<>
me: ……
me: 我先给你换第二瓶。
@@ -1122,11 +1023,11 @@ shitou: 不打紧,我还有这个超强的~动力模块!
shitou: 每天跑个百来单,完全不是问题~
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@@ -1228,9 +1129,9 @@ me: 虽然我也知道…不太可能。
me: 最后一剂打完了。
-<>
+<>
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diff --git a/Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn b/Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn
new file mode 100644
index 000000000..08b49946d
--- /dev/null
+++ b/Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn
@@ -0,0 +1,144 @@
+title: LungPlugIn
+position: -1096,-97
+---
+<>
+<>
+<>
+===
+
+title: HeartPlugIn
+position: -816,-97
+---
+<>
+<>
+<>
+===
+
+title: LiverPlugIn
+position: -533,-97
+---
+<>
+<>
+<>
+===
+
+title: StomachPlugIn
+position: -267,-102
+---
+<>
+<>
+<>
+===
+
+title: EngineSuccess
+position: -1092,115
+---
+<>
+ <>
+<>
+===
+
+title: 插入冷却液
+position: -809,327
+---
+<>
+喜达诺,澄清型透析剂。降低模块运转造成的反应,减轻患者痛苦。 #line:0ba7bbd
+<>
+可善,澄清型透析剂。降低循环系统压力,延长冷却液寿命。 #line:0dc9b19
+<>
+强克,澄清型透析剂。降低动力系统压力,略微提高整体动力。 #line:04cfdf1
+<>
+息利康,澄清型透析剂。降低气体系统压力,减轻滤板积碳。 #line:05cecb0
+<>
+曲妥珠,澄清型透析剂。降低消化系统压力,降低摄入物造成的毒性。 #line:07664d1
+<>
+曲马多,强冷型透析剂。降低机体全局温度。 #line:02016d3
+<>
+===
+
+title: 泵机运行
+position: -1088,330
+---
+
+<>
+希望这能让他好受一些。 #line:079382d
+<>
+希望这些冷却液能撑得更久一些。 #line:0c69ba2
+<>
+好吧…如果他真的需要跑得再快一些。 #line:07574c6
+<>
+希望能让他的滤板多坚持一会。 #line:056780d
+<>
+希望这会有用。 #line:000ad64
+<>
+【占位】降一下滴速,不然他会不舒服的。 #line:04d8293
+<>
+
+<>
+
+<>
+<>
+<>
+===
+
+title: 引擎过速
+description: 引擎过速触发
+position: -257,110
+---
+<>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+<>
+===
+
+title: 引擎掉速
+description: 引擎掉速触发
+position: -813,115
+---
+<>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+ <>
+<>
+===
+
+title: 调整进气档位
+description: 调整进气档位时触发
+position: -532,113
+---
+<>
+ <>
+<>
+===
+
diff --git a/Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn.meta b/Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn.meta
similarity index 86%
rename from Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn.meta
rename to Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn.meta
index a0bb917d1..10438f8b7 100644
--- a/Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn.meta
+++ b/Assets/Resources/Yarn/ShitouTalk1/EventNode.yarn.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 428021f462290a944ae481eab5c4aa5d
+guid: 76db4e0c142c5b54c982ece9258ea4ca
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
diff --git a/Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn b/Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn
deleted file mode 100644
index 756c81f65..000000000
--- a/Assets/Resources/Yarn/ShitouTalk1/ShitouTalk1.yarn
+++ /dev/null
@@ -1,845 +0,0 @@
-title: Start
-tags:
-colorID: 8
-position: 242,-2378
----
-//<>
-//<>
-<>
-本demo为早期验证版本,其中文本,交互,画面,声音均为过程版
-本demo存在较多早期功能,如果遇到困惑或BUG等问题我们表示歉意
-可以微信联系:15209116298 或QQ群325268983进行反馈
-如果您能够在游玩过程中记录反馈,我们将不胜感激
-好了!游戏开始~
-<>
-<>
-2024已经是遥远的过去。数十年间,社会飞速发展,人体机械化技术已经臻于成熟。
-从简单的机械肢体,到脑区的电子模块化,人们竞相改造自身,直到完全机械化,以适应愈发残酷的社会竞争。
-纯洁的“人类”已经几乎不复存在。而这些机械化的人们,则被称为“机体”。
-这里是幸福罐头园区,你是园区的一名机器人医生。
-回到你的工作岗位上,开始你新一天的工作。
-//NOTE:房间界面的对话都单句写短一些(16字以内,参考CoffeeTalk),维修的可以长一些
-////新闻:balabalabala
-///<>
-<>
-//<>
-===
-
-
-
-
-title: VarsInit
-tags:
-colorID: 4
-position: 241,-2149
----
-///在这里决定这次诊疗的目标是什么,以及目标判断相关的数值
-
-//【流程相关】
-//gamestage:1-引入对话;2-检查;3-检查后对话;4-调速;5-调速后对话(冷却液)
-<>
-///【流程逻辑】
-//如果线索板都答对了,就自动触发这个为true,这是主目标
-<>
-
-//一次性对白标记,需要播时设为true,在检查点检查到true播放一次性对白,播放完设回false
-<>
-
-
-//是否检查过心脏
-<>
-
-
-//是否知道可以换滤板
-<>
-//是否知道可以换燃料
-<>
-//是否知道可以调压力
-<>
-//是否知道冷却液浑浊
-<>
-//是否知道冷却液换过
-<>
-//是否对冷却液换过却很脏提过疑惑
-<>
-
-//选择的透析剂
-<>
-
-
-
-//【功能相关】
-//clueboard相关
-<>
-<>
-
-//插线
-<>
-<>
-<>
-
-
- <>
-
-===
-
-
-
-
-title: PlugInsert
-tags: 待编辑
-colorID: 8
-position: -227,-2451
----
-//>
-//<>
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-// <