石头功能调整
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@@ -16,7 +16,7 @@ namespace AibisDream.FixSystem
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yield return _curState?.Exit();
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GameLoopManager.Instance.UpdateFixState(nextState, _curArgs);
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GameLoopManager.Instance?.UpdateFixState(nextState, _curArgs);
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_curState = CreateState(nextState, _curArgs);
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yield return _curState.Enter();
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}
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