英理玩法合并

This commit is contained in:
Ovid
2025-08-15 19:22:51 +08:00
parent 2dda5e9e6b
commit 579f190807
9 changed files with 715 additions and 6 deletions
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@@ -19,9 +19,9 @@ position: 250,-2611
---
me: 【英理已经早早在诊室等候玩家了】 #line:0753065
//【【角色初始化】】
//<<init_actor 火山>>
//<<change_actor_state 1>>
//<<fade_in_actor 火山>>
<<init_actor 英理>>
<<change_actor_state 1>>
<<fade_in_actor 英理>>
me: 呃。 #line:06b6e12
me: 我这次可没有迟到吧。 #line:02840ce
yl: 嗯…还是可以再提前一些。 #line:0fe2682
@@ -101,9 +101,6 @@ position: 340,-2700
Linking: 正在建立连接… #line:04578b5
<<wait 0.2>>
MemModule: 已与记忆模块建立连接! #line:00df5cb
<<if visited("MemoryPlugIn")==false>>
<<set $PlugCount=$PlugCount+1>>
<<endif>>
//【【如果有卡带的内容,把这里取消注释】】
//<<if $gameStage或其他的关键变量==有卡带的stage>>
// <<wait 0.1>>
@@ -133,6 +130,7 @@ MemModule: 已与记忆模块建立连接! #line:00df5cb
me: 记忆模块都快被塞满了…你从来不做清理吗? #line:0a900ac
yl: 明白了。这不是你的职责范畴,继续检查吧。 #line:0490e48
<<hide_dialog>>
<<set $PlugCount=$PlugCount+1>>
<<set $memoryChecked = true>>
<<endif>>
<<hide_dialog>>